# QHCF Carrion Fields map reference Built 2026-10-19T22:28:45.943Z. 170 captured map transcriptions; A Thick Copse of Trees remains missing. These are map transcriptions, not validated playable routes. Do not infer movement from spacing, labels, + counts, crossings, doors, boundaries, or special exits. Attribution: QHCF / DIKU-WIKI, its maintainers, map makers, authors, and contributors. Original source backlinks and page notices are retained. ## A Northern Trail Status: Current capture Source: http://wiki.qhcf.net/index.php?title=A_Northern_Trail&oldid=4962 Source/capture date: This page was last modified on 8 October 2026, at 23:48. Content SHA-256: F2DAA1244534912B31FA0E64C04547EC8666B2B22BF8B4528C616C7D525A17D5 Routing status: map transcription only; not playable-route validation. ```text The Northern Trails was created by Uller, July 2001. Use for CarrionFields only please. NorthernMountains-+-+-+ | + + + |/|/| + + + \ + \ +-R | R | R | R | + P-P P-P \ | | | | +-P-P-P-P P-B-P-P P-P-F-F-F | \ N | P \ | P | \ N | P-P-P-P-H-H \| P The Ancient Road to the Wastes | U | / Udgaard | P-R-R-R-R N | N-N | N | N | Udgaard P - Path in the Plains R - A Path Along a Ridgeline F - A Path in the Foothills B - Bridge over Nanthor R - Deep Ravine U - Under a brigde on river Nanthor N - River Nanthor H - A Hidden Path in the Plains ``` ## Abandoned Mines Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Abandoned_Mines&oldid=4991 Source/capture date: This page was last modified on 8 October 2026, at 23:56. Content SHA-256: 8A56AD478E12A0801A24F3E434E2909CDBF55AE245B12058E6578788A522054F Routing status: map transcription only; not playable-route validation. ```text Abandoned Mines - no recall, no gate. Part of Underdark map. mine entrance (4) / + | +--+ | | Y +--+ The Red Lair | | \ | +-+ +-+--+ | | | +--Y + | | + + | | |\ +--+-F--+-+-+ Underdark | +--+--+-S--+-+-+ | | +-+-+-+-+ + |/| + | 2 | / +--W + | | +--F S - Shrieker mushroom (30 hours deafen) Y - Yellow Fungi (30 hours insanity) W - Giant purple worm (swallows people) (wandering) [random treasure] F - Red Fungus (30 hours forget) The Belly of the Worm Slimy innards surround you as you find yourself in the belly of the worm. Several bits hang in your face, forcing you to brush them away in irritation. Drawing your hand back quickly, you feel your skin burn from the slimy substance that covers everything. With a start, you realize that it is beginning to eat away at your boots. [Exits: none] The slimy guts of the purple worm surround you. <912hp 791m 566mv> gt Damnit, I was swalloed Your message didn't get through. A massive shudder goes through the worm's body and you manage to crawl out! You hear the purple worm's death cry. +--4 | | + 3--+ | | | +--+ + 1 | | / +-+ + +--+ / | | |/ +--P--+ +--+ | + 2 | | T | |\ D - Deafen fungus (20 hrs deafen) D-+-+ v T - Weak floor trap (fly to avoid) B P - Poisongas +-+-+ /| + | NarrowGamepath--------------/--+ +-+--+-+ + | |\ | / +--Traveller + 3 +-+ + | | / | | / | | / | |/ + +--+---+-+-+ | | | | +-+ +-+ + | | +--+--1 B - Displacer beast (no way out) ``` ## Abandoned Siege Encampment Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Abandoned_Siege_Encampment&oldid=5005 Source/capture date: This page was last modified on 8 October 2026, at 23:58. Content SHA-256: 03FF1856673962FC361E7AED6E5832E17D9A262A741995376D6FBDF0666B0C66 Routing status: map transcription only; not playable-route validation. ```text | 40 - 51 | Fjarn - Abandoned Siege Encampment +---+  :  : (crawl)  : +---+---S | | | r---r g-=-+-=-+ g - Fire giant general & mage Dark | | r - Darkling (wandering) Cave | = S - Sentient shadow (wandering) (no-recall) | | (no-scan) S---+ I I - 2 rusty iron golems | | + |Cliff|  : (fly) W - Elderly woman | Face| / +--+--+---+ W U---+---Ruins of Maethien mists | | | | | | | Odd | Edge of | | Swamp U - Ung Threetusk | | Hill | Swamp | | + +--+---+---d---+---+ +-=-+ d - demons (wandering) | | | | | | n - black-clad nomad (wandering) | | | | | | | | | | | | +---?--+--+ K---+---+ O---+ At a Bridge  ? = changing exits | | Blighted | in the Swamp K - Kaetla & a huge dog | | Hills | O - Garp | | (desert) | n---d l-=-+ | s | | | T | | = e | F---+ +--B--=-s--s-=-s n +-=-+ B - 2 Brutish Guards ~ | = t | F - Freg Oathcrusher = | | s | s - Sly-looking bandit ~ | k | k - Korom Moonlighter +--+--+ Large f-=-+---j f - sentient black fungus | Overgrown Tent | | Path | | | * +~=~+ | | | | | | +-=-+---l j + | | | | + Tents | | | | / j - jaguar (wandering) | | | |/ l - dragon lizard (wandering) +-=-+ +---b---j---l---+---L b - Gargantuan boar + | ~ | L - Watchtower lieutenant \ = | | \| ~ | +---+---+---+---+---j---+ Southern | Palisade | + A Ruined Gate in the Palisade | | + | | NorthernRoads--+---+ ABANDONED SIEGE ENCAMPMENT (2560) Nestled against the mountains near Tir-Talath are the remains of a formidable siege encampment. Once home to a clan of misguided lightwalkers, they were so blinded by their zealous crusade against a fantasy darkness that they did not see true evil approaching. It would be their brutal downfall. Long abandoned by its original inhabitants, the encampment is now home to an imperfectly bound evil held at bay only by the vigilant forces of good in an epic stalemate. But be wary, for only intrepid and high-ranked adventurers should pass beyond the protective palisade. WhitecloakEncampment is now archived ``` ## Akan Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Akan&oldid=5019 Source/capture date: This page was last modified on 9 October 2026, at 00:03. Content SHA-256: 900365A768A1810857691136C14B72D73E307DEF0BE1A0FC828C7087D23572B5 Routing status: map transcription only; not playable-route validation. ```text Mortorn | + CastleAkan | | + + | + | +-+-+ + + | +-f-+ | | /| +-+-+ | + +-+ + \ + +-f-+ I | | \| | Ba | + + + W G F-f-Bu+ |\ + | | / | | | | | | | w | +-+-+-+ + +-b-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-M-+-+-+----+-+ | | | | | | | | | | | | | | + + + + +-+-+-+ + S + B-A-+-+ + + + | | | | | | | | | + + + + +-C-+-+ T + +-+-+ Wo | | | | | | | / | + + +-+-+ +-+-+ +-+-+-+ w +-+-+ | | | | | | | | + + + + + +-+ + | | | | | +-+-+-+-+-+-+-+ + H-+-+-+-Sh | | | |\ +-+ + +-+-+ a \ | | | \ +-O-+ @-+-+-+-+ + StonesEmbrace | +--GrinningSkulls | + | EaststrideRoad -R-+ A - Arkat's Ale Store a - The Holy Altar B - The brewery Ba - The barracks Bu - The butchery b - Before the mines C - A dark crevice in a mountain F - The armorer's forge f - Ferdiad Lane (Ferdiad, a dwarf rager) G - The general store Gr - The Grog and Grub Tavern H - The guild of healers I - An empty invoker's guild M - The center marketplace O - Exit from Orc Passage R - A rocky canyon S - The stone collector's store Sh - The guild of shamans T - An empty transmuter's guild W - The Whispering Wind Inn w - Wraith (agro) Wo - A warrior's guild ``` ## Ancient Emerald Forest Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Ancient_Emerald_Forest&oldid=5073 Source/capture date: This page was last modified on 9 October 2026, at 03:44. Content SHA-256: 587C9CD0FFC271A44D8CE87D25685C3ED39F095539038B2F4DB0C4A49F197BA2 Routing status: map transcription only; not playable-route validation. ```text | 10 - 51 | Strienat - Ancient Emerald Forest K---+---+ K = The knight of Clover Chapel & Maddie the village beauty | Hill | Top + + f---+ | | | / | | | W +---+ W = Marealee the witch-druid | | G m G = Clodork, the goblin general f---L---f---p | | |\ L = Witch's Lieutenant | | Pool | | | \ | | +---+ m m f---f---f | v| \ | | | 1 | \ 1 = A Small Cave Under the Ravine | | | v | m--Silverwood o = Outside the Entrance to the Village Clover f f---f o---r---g r = Razed Signpost at the Entrance to the Emerald Forest | | | + g = gibberling (aggro) | | | | f---f---w---f---f---f----R--+ R = Ranger's Guild | | | | | w = At the Entrance to the Witch Wood | | | | + f---f---f f f---f | | | | | | | | | | | | f---f---f f---f---f---f---f p | | | | | | | | | | | | | | f---f f f---f---f---f---p p = Pond | | h | | | Spiderhaunt | ^ | | | h = A Treehouse at the Heart of the Forest (marmalade orb) Woods f H---f---f f p H = The Heart of the Forest | | | | | | f---f---f---f---f | | | | | | f---e---f---f---f---f e = Entrance to the Village of the Trees | | | | | | | | +---X f---f---f---f---S S = Sir Sorrow Large | | | | | Cave X = cook shopkeeper Hut | | | | | s---+ C f---f f C = Chief's Dwelling, Sheeka the Pixie Chief | | | Small s = The pixie shopkeeper (barter 6AM-9PM) | | | Meadow f---f---f | Peaceful Aubade Clearing ``` ## Ar'atouldain Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Ar%27atouldain&oldid=5001 Source/capture date: This page was last modified on 8 October 2026, at 23:57. Content SHA-256: 079ED0B046885BC4166DF194DDA1702328E2FD389D9FC6482CA1E1BF83C0ACE0 Routing status: map transcription only; not playable-route validation. ```text Ar'atouldain Suggested Levels: 5 - 30 This sign reads: Area written by ShadowDancer, copyright 1994. For use exclusively with Carrion Fields or by permission of author. Revised by Poetry, copyright 2000. Another revision by Mayesha, 2001-2002. 3 Evermoon Hollow ^ | High Pass-+--+--+-- -+--+--+ | | | | | +=+ +- -3--+--E E - Elven King (flickering gem) | | | | | Gol'Galath--T +- -+ T - 3 Trolls \ | | | | | +--+--+--+--+--+--+--B--+--+--+--+ B - Bridge Over the Black River Foothills | | | | | 2 | C - Hidden Centaur (with centaur equipment) ^ | + -+_+-C | | | +--1--+--+ | | | 2<-+--2--+--+-Bandit Encampment | v | 1 | Velkyn Oloth Maze notes: It is broken up into 4 sectors, nw, sw, ne, se. If you are in the ne sector, head all east till you hit the edge and go south to get back to the path. If you are in the sw sector go all west then north to the path and so on and so forth. NOTES Only a maze if you stray from the path. If you head to Velkyn Oloth, use "Look" to find the right path. [false direction] but you can also hear the sound of running water from this direction. ``` ## Arkham Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Arkham&oldid=5098 Source/capture date: This page was last modified on 9 October 2026, at 03:58. Content SHA-256: 79BF3DE7D20FB1C1E2F1EE17DF151658E4FCC7E7A04AEEB4A893AA96011AAE35 Routing status: map transcription only; not playable-route validation. ```text C T / / +-----+-----+ | ForestRoad | | A | + I | + S B / | / / |/ / / + 14 + + 13 +-----+-----+ + | | | | | | | | | | | | | | | | | | | | | N | | | | | | | + / = = Arcanus | Avenue | = Arcanus = Avenue = / +----=+-------------+-------------+-------------+-------------+-------------+-------------+=----+ | = = | = = /| | | | D | | | FC | E | | +-------------+ | | | | l | | / | / r | | + | + I | d | |/ |/ | |/ |/ p | r | +-------------+ a | + 12 s | i | | w | t | g | i | c | | c | h | o | h | | | | + | + n | + | + / | / | / | / 8----=+=----+-----Th 9----+=----+City Hall, Bank +----=+=----10 | | | | | | | | | | L | R | R | | | +-+ + | a | o +Healer, Pit | | = / | | | | o + 16 + | n W He | a | + | | = / | / / | | / | +-+-+-+ 15 | e + + | d +Fountain 1 | w | | | | | | | | | | | +-+-+-+ | | | | | | | | + Dragon| | | = | = Main | Street | = Main = Street | / Sea --+-+-+----------+------------+-------------+-------------+-------------0-------------+-------------+-------------+=----3=+ | | | /= | = = /| = = | +-+-+-+ + FC | + | | + | FC | | | + | | | | / |/ E | |/ | | | |/ I | +-18-+=17 2 l | 6 | | 4 5 p | d | | | s | The r | | | w | Wharf i | | | i | t | | | Sh c | c | | | / h | h | +-----+------------=+=----+ | | | | + | | + | | | / | + | As / | + | + D | / | / +----=+=----+ |/ r | 11----=+=----+ | +----=7=----+ a | | | = g | | | | o | | | L | n | | R | + | | | a | | | | P | | o | n + | R + | | / | o / | | e + + | a +Trainer + | w | | | | d | | | | | | | | | | | = Corrine = Way | = Corrine = Way | +----=+-------------+-------------+-------------+-------------+-------------+-------------+---- Outlying | = = | = = = Villages | | | + | | | + | | | |/ Temple | |/ | + + + + + + 0 - Town Circle 1 - Candi's Confectionary 2 - Dolansten's Map Making 3 - The Dragon Head Pub 4 - The Corbert Cottage 5 - The Spinning Wheel 6 - Grishug's Metal Working 7 - Cathedral of Light 8 - Gorval's Fine Liquors 9 - The Stable 10 - The Finest Cut (butcher) 11 - The Old Leather Sole 12 - Jimiton's Magical Supply 13 - The Bubbling Brew 14 - Astor's Bounty Office 15 - Jamehta's Clothing Supply 16 - The Wharf Bazaar 17 - Fisherman's Pub 18 - Omis the boat merchant (boats) A - Anti-Paladin's Guild As - Assassin's Guild B - Bard's Guild C - Conjurer's Guild D - Druid's Guild FC - Forgotten Crypts He - Healers Guild I - Invoker's Guild N - Necromancer's Guild P - Paladin's Guild R - Ranger's Guild S - Shapeshifter's Guild Sh - Shaman's Guild T - Transmuter's Guild Th - Thief's Guild W - Warrior's Guild Temple - Temple of the Scarab ``` ## The Aryth Ocean Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Aryth_Ocean&oldid=5088 Source/capture date: This page was last modified on 9 October 2026, at 03:56. Content SHA-256: 2FFE8E226F5DC0524B8D3CC7B215340CBEA0BEF3846FEA05C029D0EEF11D0FF5 Routing status: map transcription only; not playable-route validation. ```text ~: On the Aryth Ocean i: In the Aryth Ocean D/d: Deep in the Aryth Ocean B: Beginning of the Aryth R: In the Reef O: On the Ocean Floor X: Keep going down at X to reach Kuo Toa Lair ~~~DragonSea~~ CoralHead (On the Reef) | | | | | | | | >-B-B-B-B-B-B-< R-R-R-R-R | | | | | | | | | | | >-~-~-~-~-~-~-< i-i-i-i-i -D-D- | | | | | | | | | | | | | >-~-~-~-~-~-~-< i-i-i-i-i -D-D- -D-D- -d-d- -O- | | | | | | | | | | | | | | | | | | >-~-~-X-~-~-~-< i-i-X-i-i -D-X- -D- -X-d- -X- | | | | | | | | | | | | | | | | | | |\____ >-~-~-~-~-~-~-< i-i-i-i-i -D-D-D-D- -d- -d- -O- \ | | | | | | | | | | | | | | | | | | | | | KuoToaLair >-~-~-~-~-~-~-< i-i-i-i-i >-D-D-D-D-D-D-< -d- -O-O | | | | | | | | | | | | | | | | | | | | | >-~-~-~-~-~-~-< i-i-i-i-i >-D-D-D-D-D-D-< -d- -O-O=Sh O- | | | | | | | | | | | | | | | | | | | | | >-~-~-~-~-~-~-< i-i-i-i-i >-D-D-D-D-D-D-< -d- -O-O--Y--O- | | | | | | | | | | | | | >-~-~-~-~-~-~-< >-D-D-D-D-D-D-< -d- Sh: Ship (map below) \| | | |/ | | | | | | | | | | Y: Yasina (serpent ring) >-~-~-~-~-< >-D-D-D-D-D-D-< -F-X-F-F- | | | | | | | | | | >-~-~-~-~-< -D- | | | | >-~-~-~-~-< | v | | W: Whirlpool (a.k.a. WotDeep) >-~>W<~-~-< (Will suck you in if water-breathing or ghost) | ^ | | >-~-~-~-a-< a: South to b | | | b: North to a, South to c W --b-------~-~-~-< c: North to b e A ^ | | | d: South to e s r --d----->-~-~-~-c-< e: North to d t y ^ /| | | | g: North (one-way) to f e t --f-P >-~-~-~-~-~-e-< h: North (one-way) to f (All Down, then South to XvartLair) r h | /| | | | | | P: Prison of Glymarach n --~---~-~-~-~-~-~-~-g-h-< | | | | | | | | | | SH Coastal Plains SH: Seantryn Harbor Forward + Cabin Captain's = Cabin +=+ | Sunken Deep in the Aryth | \ | Ship +-+ On the | Ocean Floor=+-+ Notes Not a logical map. Going west from a (>-~) will put you on the opposite side of the map (~-<), and vice versa. If you don't want to think about it, then from the mouth of river by Hamsah, go 2e, 19s, and you're at the Coastal Plains. The bottom half of the map gets weird, so use the letters as a guide. ``` ## The Ashes of NoWhere Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Ashes_of_NoWhere&oldid=5066 Source/capture date: This page was last modified on 9 October 2026, at 03:42. Content SHA-256: 774DEBA9FA46897E33379D099F6D6E40B0B5DDC9E5EADB529306A318816BE557 Routing status: map transcription only; not playable-route validation. ```text The Ashes of NoWhere Suggested Levels: 5-51 This zone (Ashes of NoWhere) was created by Twist for any MERC Mud. copyright 1994 Modified (Burned down) by Tureanthen for Carrion Fields copyright 1998. Modified (Replanting) by Uller for Carrion Fields copyright 2001. Modified (Replanting) by Saldradien for Carrion Fields copyright 2002. Ysigrath/SeaOfDespair A--A--A A | | | | | ~---~---~ A A--A | | | | | | ~---D---~ A--A--A--A--A--A | | | | t A A A | | | | t A A A | | | | C_A--A--A--A--A--A--A--B--B--B--B--B--B--E--Feanwyyn Weald | / / / / / / / / / / / A S--S--S--S--S--S--S--S--S--S--S | A | G--T--T--A--A--A Shadow Grove | | | | TG - G A A--A--A--A--A--A--A | | | G I--A--A A - Ashes of Nowhere B - Beginnings of a Walnut Grove C - Clearing (hidden) D - The Dock E - Entrance to the Burned Forest F - On a Fantastic Vessel G - Green Place in the Ashes I - Immature Walnut Grove S - A Smoke Filled Tunnel T - Thicket of Bushes t - A Trail TG - Thornwood Grove ~ - Sea of Despair ``` ## Aturi Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Aturi&oldid=5109 Source/capture date: This page was last modified on 9 October 2026, at 04:01. Content SHA-256: F54851E0E3A9644DB2E2479DA24E3380F5B7AE4504689E076906839C1B752BCC Routing status: map transcription only; not playable-route validation. ```text SeantrynModan | + SeantrynSewers A | = t H + + u a | | r r + + Smuggler's i d | | a +-+ +---+ Tunnel n | | +------O | O: Old house | \ | R + = | o + \| a + + d + | +----+-----+----+---+--Caravans = | = | | | +--+ | | | | | | | +----------+--+--+ | | | | | | + W + W: wandering knight | + +=+=+----------+--+--+--+ = = = (long titanium spear) | | | | | | | 1-+-+ M: fat merchant | | | + +-+ | | | | / = = | | |/ = | | | | M + +--+--+ +-+ m---=H=+ H-+=+=+--+--+--+--+ H: Inside a home | | | = | | | | | | | m: Main Street +--+--+ H=---m + | +--+--+--+ I | | | | | = | | | I n +--+--+--=+=+ m------m------m +--+--+ n | | = | | | | | +--+ | S m +--+--+--+--+--+ S: Smithy (armor/weapons) | | | | | | | | | T +--+--+--=+=+-H | | | | | | T h | | | = | | | | | | h e +--+--+--+ +-+ v C---A | | | | | e v: Village Green | | | | | | | | | | | | A: At the Stage +--+--+--+--+----------=+=+ + | | 1 | +--+--+--+--+--+ B: The Bar (food, drink) | | | | | |/ | |/ | | | | | C: The Common Area F | | | | | +=H=---m---=C---B-K | | | | F K: The Kitchen i | | | | | | | | | | | i e | | | | | + | +-+ | | | | e l | | | | | | = | | | | l d +--+--+--+--+ G---m--m--m=---H | | | | d G: General store s | | | | | | | | | | | s | | | | | +-+ | +=+=+--+--+--+ | | | | | = | | | | +--+--+--+--+ +-H=---m----+ +--+--+ | | | | | | | = | | | | +=+ + T---+ +--w T: Tannery | | | | | | | +--+--+--+=+-------------+ | | | | | | w +---+---+-----+---+--+ w: well + + | = | | +-+=+--+--+ | D = /| | i The + / + | r Two / | t Houses +=+ / | |/ | T +-+=+----+ + r | = | | a + + + Thin Path | c | | k +--+--+ +--+--+ | | | +--+--+ + + Hardan + Road + | +---CeawlinKeep | + | Aturi Timberlands ``` ## Aturi Timberlands Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Aturi_Timberlands&oldid=5108 Source/capture date: This page was last modified on 9 October 2026, at 04:01. Content SHA-256: 110AFA61A8A54DE777C1B148BF36EDD6A8CBCF1281275782B0344B09ED91A14C Routing status: map transcription only; not playable-route validation. ```text Seantryn_Harbor | The Aturi Timberlands were written by Ekaerok in 2013/2014, for exclusive | use by Carrion Fields, LLC. Reproduction and distribution without the + consent of the author is prohibited. None of this would have been possible | without the support of my wife, mentor Whiysdan, reviewers Strienat and | Destuvius, and genius coder Valguarnera. +--+ | This old area | B + Aturi ^ | | / | | +--+--+--+--+<--||-----B + = | /| | / |v | | / + + + + + / | | | | | / | | v | | / + + + B + + / | | | | | / | | | | | / +--+--+------------+--+--+----+ / | | | | | | + +--+--+--+ | | | | | |/ = = +--+--+--|--+----+----+--+--+ + | | | | | | | + + | | | | | | | | | | +--+--+----+----+--+--+----+ | | | | | | | | | | | | | | | | | | | | | + | | | | | | |/ +--+--+----+----+--+ +----+ | | | | | | | | | | +--+----+ +--+--+----+ +--+ | /| | | + | | |+ | | |/ | | + +----+ +--+ + +||-+ | | | | | | +----+----+--+--+|-+ / | / / | / + + +--+--+ | = | | + +-||-+ = + ``` ## Ayr'Trinil Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Ayr%27Trinil&oldid=5013 Source/capture date: This page was last modified on 9 October 2026, at 00:02. Content SHA-256: 21867B55C5BAA2129B8454A4A134897516D031B50C4C233BAFF9203301DBD3F4 Routing status: map transcription only; not playable-route validation. ```text Shaman's Guild | | + H | e | a----+----+----+ P @-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@- l | | aG +Ayr'Trinil written by Rayihn for exclusive use by Carrion Fields, LLC. + e | | lu +Reproduction in any form without prior written consent of the author + r +----+----+----ai +is prohibited. Special thank yous to all the players who contributed, + /| dl +to Fjarn, Akresius, Reksah, and Valguarnera for their tireless review, + / | id +and to Daevryn and Vilhazarog for their amazing code work. + / + n @-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@-@- / | Bard----+ / | + Guild | / Healer = | / Guild +||+----+----+----+||+/ | | / | | / | |/ + + | T | | G h | | u i | +||--i e + | |l f | | = d | +||+----+----+----+||+ = /= + / + / / + / = / Invoker +---+--+-/-----+ +--Guild | / | | | / | | W + / +||+--+--+ a G | / | | r u | / | | r i--+--+ / + +--Conjurer i l | / | Guild o d |/ | r +----+----+----+ | / + / Transmuter = / Guild +--/-+----+----+----+ | | / | | |/ | Bank and Potions / I | Potions | Jeweler/| m | T G | | |/ + p A + h u-+-+----+----+----+----+B | r r | i i | /| |a | i i | e l | / | |r +----+----+ s a +----+----+ f d +----+ + | o l | |/ /| | n s | | / | + e + Assassin--+--+ / +----+ | d | Guild / | / | / | | / | / | / +----+----+ + / + /+----+ / | | / | / | |/ S | | / | / | | t +----+----+ / +-+----+----+----+----+--u / | | / | f / Weaponsmith /Armory / | f / / / + / / / | + / + /Ranger / | | / | / Guild / 1 +----+------+-------+ / +--/-+ = | /| / | / | v | / |/ |/ | 2 +-+ / + +----+ | | / | | | v | / | | | 3->4->5 + / +-+ +----+ | /| / | | v v | / | | 6 D +----+------+-------+ + | v / | | v D / + | 7 + + / Druid = =/ Guild +--+--+--+ | | | | S +||+ + h | | a | | p G + +--+--e u | | s i | | h l D--+--+--+ i d / = / f / +/ t / / e + / / r =/ / +--+--+--+ | | | | +--+ + + | = | + +--+--+--+ | / | | / | +--+--+ + | / | Udgaard Mountains +--+ | | Necromancer Guild 1 - Arnahi Lhiltrill 2 - Herald of Cruelty 3 - spirit of zephyr 4 - blasphemed angel 5 - phased sword spider 6 - great sky hunt 7 -nomagic room monstrous skyflash ((Legendary) (Glowing) (Humming) the axe named 'Conquest') Old Arial City ``` ## Azreth Wood Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Azreth_Wood&oldid=5055 Source/capture date: This page was last modified on 9 October 2026, at 03:40. Content SHA-256: BF92AA9398752F23A4D066F5A1890A05E0C8E2B113ABC0E2356A67D1D1A53040 Routing status: map transcription only; not playable-route validation. ```text Azreth Wood Suggested Levels: 10-30 Azreth Wood was written by Braerus for use in Carrion Fields. Use of this area in any other situation is prohibited without the expressed written permission from the author. The forest: NorthernRoads | | +-+ | | +-+ | | +-+ | | +-+-+-+-T-T-C | | | | | | +-+-+-+-T-T-T | | | | | | | SouthDairein-+-+-+-+-+-+-+ | | | | | | | +-S-S-S-S-S-+ | | | | | | | +-S-P-P-P-S-+ | | | | | | | +-S-P-P-P-S-+ | | | | | | | +-S-P-P-P-S-+ | | | | | | | +-S-S-S-S-S-+ In the pool: / / / U +--+--+ | | | | U |/ |/ |/ | +--+--+ U | |\ | | | | U| U | | | | |/ |/ |/ A U-A +--+--+ | | | A-A-U-A-A | U | U | Kobold-B U \| U | U | U | U | U | U | U / |v E | E | Feanwyyn A - An Underground Cavern C - Inside a Crude Shack (Amadus) E - The End of the Underground River P - Surface of the pool (Each room has exit down to "In the Pool" section) S - On the Shore of the Pool T - The Tresnore Camp U - Underground river (current drags you south, swimming north is impossible) ``` ## The Village of Azuremain Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Village_of_Azuremain&oldid=4998 Source/capture date: This page was last modified on 8 October 2026, at 23:57. Content SHA-256: 53714FA1FA03F952A874CAFB8EE3D2833AE89AFA7053B743D4E006673FDD9FC9 Routing status: map transcription only; not playable-route validation. ```text The Village of Azuremain Suggested Levels: 25-35 (This area was written by Sabiene for use by Carrion Fields, LLC, copyright 2003, all rights reserved. Use by other MUDs or organizations is not permitted without prior written consent of the area writer.) + + / / + + | | + +--+--+---+ / | | + + + + | 1 | / / / / + / | +--+--+ + + + + | +--+ +--+ | | | | | | | | | | +--+--+--+--+ +--+--+--+--+--+---+--+--+ +--+ | | | | | | | | | + + + + + | +--+ +--+ | + \ | + | 2 | | | | + +--+--+---+ | | | Voralia's Tears + + Basement Roof +--+ | | 2 +--+ \| | +--+ ``` ## Balator Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Balator&oldid=4969 Source/capture date: This page was last modified on 8 October 2026, at 23:51. Content SHA-256: undefined Routing status: map transcription only; not playable-route validation. ```text It reads: 'Balator was written by Steve Pachter (Nepenthe) for Carrion Fields in December 1995. Use only with permission. Most recent revision: September 1997. Special thanks to Jullias for writing the Balator mob and object programs, which make the area live. Thanks also to the many other CF immortals who helped out with various aspects of this area. Without the efforts of many, Balator never would have been. ImperialLands | KeepOfRighteous -+ | +--+ | Entrance to the village of Balator | | | M--+--+--+ Stables | | | +=+=+ +--+ | |\ | The Inn | \ | | \ P--+--B A blacksmith's forge | \ | +=+=+ I----+--P | | + | + C + | | | | P--+--+--+--+ | | | | | +--R! + | K--+--P + | \ | T--+--+--P | + | +--+ Barracks | | | +--H--F--+--+ | | | + | +--+ | | + J + + | | | | | g--+--+--+--+--+--+--+ Orphanage | | | | | S!| + + + + | | / | +--P--+--+ | P--+--P + + | | | P--+--P--E!-U--+ D | | | I | + + R + Entrance to the village of Balator T | + R | D + _ | + M | E + R | C + H | A + N | T +--Fields of Balator | R + D | + | + | HamsahOutskirts | HamsahMutaz B - A blacksmith's forge hammer (iron) C - Closet (padded stuff) E - Ethereal Knight (Hold Person 5-7 ticks) F - fountain H - Inside the local temple (healer) I - The common room of the inn J - Jaragh (set of golden plate armor) K - Kryldor (the Chromatic Whip) M - Half-elven merchant (Amethyst ring) P - A private home R - Thrym [wandering aggro against magic! no mercy!] S - Sho's domain, deadly trap with hard aggressive monster, no_pass door and nospell room T - The elder's garden (train) U - Truck (leggings of Sorcery, boots of Electricity, sleeves of Alchemy, belt of Thermatology, bone breastplate) g - Graveyard ``` ## The Bandit Stronghold Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Bandit_Stronghold&oldid=5003 Source/capture date: This page was last modified on 8 October 2026, at 23:58. Content SHA-256: 502D1E2C4BF4CD47D728104F3091DC3042DC187BABE12B03A00515BF383A578A Routing status: map transcription only; not playable-route validation. ```text This area created by Intronan in March of 2002. Use for Carrion Fields only, please. + | + +-+-+-+-+ | | | | Aratouldain-+-+-+ + + +-+-+-+-+-+ + (Pile of copper) | | | | | / +-+-+-+-+-+-+-+---+ + F d Well traveled path | | | |\ + + + + + +-+-G | | | | | + +-+-+-+-+-+-+-+-+-+-+ | | | | | + + + + + | | | | | D T + + | | + | | +---+---+---+---+---+ G - Storm Giant Prisoner F - Fire Giant (giant steel battleaxe) T - Gnome Thief D - Dwarf (large iron hammer) d - Dark-Elf (tiny iron dagger) ``` ## The Village of Barovia Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Village_of_Barovia&oldid=5096 Source/capture date: This page was last modified on 9 October 2026, at 03:58. Content SHA-256: B7DC98FAA9A203F844D7E46AF8BEF8E88A57E9F54F78B586E1B215323C848F83 Routing status: map transcription only; not playable-route validation. ```text ForestRoad --+ | +--+ A | | + + | | +--+ | MAZE NOTES: To leave, look for laughter. + To enter, head towards the "darker mists" until you see a trail. _____|_____ | | | MAZE | |___________| +-+-+ | | | vistani camp n +-+ Dark | / Cave +--+--n--+--+ The dark | | | | | forest +--+--+--+--n--+--R | | | | | + +--n--+--+ +--B Black Dragon | | | | | +--n--+ +--+--+ | | | | | The murky swamp n--F--F--+--+--+ | | | n--+--F Large | | House n--n F--F | | + Sh H H P G X W H + + The Burgomaster's | | = | | | | | | | / House (aggro) N-+-p-+--+--+--+--w--+--+--+--+-=+--+ | | | | | | | | | | + H H H AP + H S H C / | T CastleofBarovia A - Altar to Yanoreth C - Conjurer Guild F - A fox trail G - North Gate of Barovia H - A small home N - Necromancers Guild n - North Svalich Rd P - Grundin's Pelts (containers) p - Pit R - [Wandering] Sir Tristain (Golden stuff) S - The Swan Song (food) Sh - Shaman Guild T - Thief Guild W - Warrior Guild w - Well (water) AP - Ap Guild X - Group of good adventurers (Mage, Assassin, and Warrior) Ghouls appear in forest at night. Most mobs eat corpses. ``` ## The Basilica Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Basilica&oldid=3572 Source/capture date: This page was last modified on 15 January 2025, at 16:15. Content SHA-256: C4C7C848608D7B1F2AEC89E3EDC25F89C18C59C7E33691FA1A53FDDF15893BEE Routing status: map transcription only; not playable-route validation. ```text + | +-+-+ \| | u + + + k |\ | | | | | | +--------+--------+-+-+-+ | | | | | +-+ +-+-+ + + + | | +-+ +-+-+ + + + | | | | / +-+ + +-+-+ + | | | | | / +-+ + | + + + | | | | | +-+-+-+-+-+-----+ | | | | \ | + + +-+ \ | | | \ +-+-+ | +-+-+ +-+-s-+ \| | | | | +-+-+ |\ | | + \ | +-+-+ \ | | \ | | \ | | \| | \ | + + + |\ | | | | | +-+-+-+-+-+ | | | | | | | D + + + G | | +-+-+-+-+ | | | | | | Forest-+-+-+-+=+-+-+-+-+-+-+ Road | | | | +-+-+-+ G - Gabriel Gabriel is using: (Glowing) a gleaming breastplate (Glowing) a pristine white surcoat a fine belt of tooled white leather a wicked lochaber axe D - Darellon Darellon is using: a massive breastplate some massive steel plated leggings some massive steel plated armguards (Glowing) (Humming) a perfectly crafted mace s - [hidden] vicious spy (backstabs you when you enter the room) The vicious spy is using: (wielded) a slim blade (dual wield) a thin dirk u - Ulrich Vanion is using: (worn on body) (Humming) a black enameled breastplate (worn on hands) (Humming) a pair of black enameled gauntlets (worn as shield) (Humming) a black enameled shield (wielded) (Humming) a Tanic's dress blade k - komier Komier is using: (worn on body) a chainmail tunic (worn on head) an ogre-horned helm (worn on legs) a chainmail skirt (wielded) a huge battle-axe ``` ## The Battlefield Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Battlefield&oldid=4979 Source/capture date: This page was last modified on 8 October 2026, at 23:53. Content SHA-256: 532584397A494F921B6C4D9248677243FD9C7F9DBB2FFD46D7A776DB9D0EB1FF Routing status: map transcription only; not playable-route validation. ```text The C---C---C B: Thicket of Bushes (also ? rooms) Battlefields | | C: Creeping Green | | D: Dusty Crevice C L E: Edge of the Desert | ER: Eastern Side of Ridge | F: Fresh, Green Fields R---R---R C s---s FS: Filthy Sewer Drain | | | | | G: Gunner's Gap | | | | | H: The Hollow R---5 R C---C---C---C NW---N---N---N L: The Lair | | | /| | M: Muddy Battlefront | | = = = | MD: Moss-covered Depression R M---B-\ B P B---?<--W MM: Man-made Cave, Lined with Mud | | ^ | | ^ | N: Outside the Northern Wall | | |v | | | NW: Northwestern Corner of the Wall 1---2-=-M M---M---?----?--?---T---W P: The Pit | | | | | ^ / ^ | | R: Rocky Passage | | | | | | MD | | | RW: Rabbit Warren 3---4---M---M---M--WR ER---T---W s: Small Clearing | | | \ | | | S: Outside the Southern Wall | | | \ | | | SD: Bottom of a Sharp Drop R H M---M 6 MM ER---F---W SE: South End of Ridge | = | | | | | SW: Southwestern Corner of the Wall | | | | | | | t: Damp Tunnel | | | | | | | T: Trampled, Green Fields R---R---R---R---M---M ER---T---W W: Outside the Western Wall | | | | | WR: Western Side of Ridge | | | | |  ?: Random exits that take you a room or two away | | | | | 8 G---G--SE SD---T W OstalagiahPast /| | |\ = / | | | = FS / | | | \ = D E---E---T 7 t---t---t---t---t | |\ | | RW | | E--SW---S---S---S 1 - NW Corner of the Giants' Caravan - Ysbaddaden the Giant Chief (Armageddon, Bracelet of Bifrost, Shield of the Five Grotesque Heads) 2 - NE Corner of the Giants' Caravan - Monmouth (Blood-stained Tunic) 3 - SW Corner of the Giants' Caravan - Ford the Giant General (Helm of Supremacy, Lifthrasir, the dual-bladed battleaxe) 4 - SE Corner of the Giants' Garavan - Thorgrimr the Giant Priest (ruby-encrusted collar, Hammer of Muspellsheim) 5 - Meeting Place - Sweeney the Mad [hidden] (Girdle of endless space, Feathered Death) 6 - Recruitment Center - The Recruiter (pracice & train here) 7 - Outside the Western Wall - Rig the bearded brute (Belt of Strength) 8 - Dark Entranceway - Tired old mage (dented iron helm) Roaming Bronstead (Gauntlets of Living Flesh) Pale-skinned giant (Gauntlets of Devilry) Paton (Whetstone Scepter) Vimir (adamantite bracer, The Sword of Wailing Souls) ``` ## Blackclaw Village Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Blackclaw_Village&oldid=5042 Source/capture date: This page was last modified on 9 October 2026, at 03:37. Content SHA-256: 6723AEE767C35297DAE00BA5C8B514C987DE373B1A33165E2964FC9B429A9485 Routing status: map transcription only; not playable-route validation. ```text === Blackclaw Fort === A small sign is nailed to one of the posts: Written by Yanoreth for the exclusive use of Carrion Fields Copyright 1998, all rights reserved by the author. This area MAY NOT be distributed to other muds without express permission of the author. (yanoreth@carrionfields.org) EasternRoad | F + e | n + c | e + | +--+ | + | Wide Path +--+ | Voralia'sTears A 1 + 2 A | = | | | = +-+--+ 4--+--+--+--+--+--5 River| | | | +--+--+--+ 3--+ The Fort +--+ +--+ Ranger's Guild Path | | | | +--+--+--+ +--+ +--+ | | Narrow | Path Temple +--+--+ +--+---------+ and Alter | | +--+--+--+--+--+--+ | | | | | A-P Guild--+ + + + + Crumbling Wooden Shack 2nd Lvl The Fort Thieves' Guild 3rd Lvl | | 2st B--+--M 3rd +--+--+ +--+--+ lvl\| | | \| | | | | | +--+--+ +--+--+- Warrior's +--T--+ | | | /| | | Guild /| | | 6--+--7 1st+--+--+ 2nd+--+--+ | Assassins' Guild 1 - The Smokehouse *a ball of pemmican, some jerky 2 - The General Store *a small water flask, a small leather bag, a small covered lantern 3- Leather Braider's Tent *pair of braided fore&hindpaw wraps, braided leather gloves, braided leather tail wrap, an intricately braided belt, an intricately braided bracelet 4 - Tavern Of the Red Lion *a bottle of bubbly barkshack ginger mead, a glass of fiery honey wine 5 - The Poisoned Cup *a mug of bitters, a cup of bitter merlot 6 - Armor Shop *Padded cloth leggings, plain leather vest 7 - Weapons Shop *A simple quarterstaff, a plain shortsword A - The Abondoned House (Ghosts (aggro) enter house at night.) B - Bank M - Mercenary Captain: martial artist, covert operator, weapons specialist T - Trainer ``` ## Blackwater Swamp Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Blackwater_Swamp&oldid=4987 Source/capture date: This page was last modified on 8 October 2026, at 23:55. Content SHA-256: 3C391978701529F9402B97590CE4EDE9C43E5D3C13392DC09B32BD4685738F14 Routing status: map transcription only; not playable-route validation. ```text This area was written by Divox in the year 2002, for Carrionfields. No unauthorized use allowed. Thanks Grum! + | + Stream | +-+-+--+-+-+-+-+-+-+ | | | | | | | | | +-O-+-+-+--+-+-+-+-+-+ | | | | |\ | | | | | | | | | B| | | | F +-+-+-+-+--+ s-J +-+-+ F r | | | | | | | | | | | r i +-+-+-+-+--+ s-s +-+-+ i n | | | | | | | | | | | n g +-+-+-+-+--+ C-s +-+-+ g e | | | | | | = | | | e +-+-+-+-+--+-+-+-+-+-+ | | | | | | | | | | | +-+-+-+-+--+-+-E-+-+-+ | | | | | | | | | +-+-+--+-+-+-+-+-+ + | | | /| + q + / + D | |/ | i + + + r | | t + + | | T + TheValeofArendyl r | a + i | l + | + | TheShire C: Cynyr - aggro, hidden assassin. (some felar only gear, steel tipped spear) E: Ekuar - camo ranger. spider-hilted steel sword J: Juzoch - aggro, hidden thief. (some arial only gear, obsidian kris) O: Orc warmonger - necklace of elven ears, large two-handed steel morningstar q: Quicksand s: Shack B: The Black Lair ``` ## Lower Cragstone Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Lower_Cragstone&oldid=3772 Source/capture date: This page was last modified on 24 March 2026, at 11:52. Content SHA-256: 775E116CA4311739BECD4CA2CDAF774CB75AA80CD2246DA8023BC4CE1C4AECCB Routing status: map transcription only; not playable-route validation. ```text This area was written by Nimbus from Carrion Fields MUD for the use of Carrion Fields MUD only. W T=-+ | = S W--+ F--K--M +-Cragstone | | | | | | D-=+--+ M--M--M +--+ | | | | | | | +--+ M--M--M +--+--W | | | | | W--+--+ +-=+=-+ +--+ Second Chamber | | = | | +--B--+--E--+--+--+--W | | | | | | | +--+--+--+--+--+--+ | | W +=-J | C + = | C-=G--+=-+--+--+ | | | | C-=+--G=-+--+ = | | C +--+--+ First Chamber | | | +--+--+ | + | +=O-=+=-+ | | = + SS A | / +-=+ | +--+--+ | | R + +--+--+--Underdark | | | +--+--+ + | | +--+--+--+ | + | + A - Guard Captain (diamond-tipped spear) Guard[x4] (gem-tipped spear) B - Basilisk Effigy & Children C - Cells (Anti-magic) D - Belwar Dissengulp ((G)emerald summoning stone, leather, mithril-ringed jack, (H)Perfectly Crafted Block-Headed Hammer,(H) Perfectly Crafted Two-Headed Pickaxe) E - Elite Guard[x2] F - Councillor Deltha'zz (unusual snake-like bracelet) G - Guard (gem-tipped spear) J - Sirlinn the Drow Informer K - King Dortangil ((G)Great Crown of the Svirfnebli, Bracelet of Longevity, Bracelet of Charms, flawless two-headed Pickaxe named 'Earthquake', (G)staff of elemental power named 'Earth') M - Member of the Council O - Ore-Wagon: uncut sapphire, unknown gemstone, glittering emerald, flame red ruby, pile of rich minerals and iron Svirfneblin Cranker (stiff rothe-hide vest, pair of rothe-hide leggings, pair of thick rothe-hide gloves) R - Burrow-Warden Doranginz (rothe-hide water skin attached to a strap, breastplate from the scales of a Rock Hydra, helm from the scales of a Rock Hydra, leggings from the scales of a Rock Hydra, boots from the scales of a Rock Hydra, armguards from the scales of a Rock Hydra, Burrow-Warden's Mithril Pickaxe) Enchanter[x2](rothe-hide water skin attached to a strap, (G)emerald summoning stone) Thoqqua Worm Svirfneblin Miner[x3] (rothe-hide water skin attached to a strap, mithril pickaxe) Ore-Wagon: unknown gemstone, glittering emerald, flame red ruby, pile of rich minerals and iron T - Tome of Elemental Magic Enchanter ((G)emerald summoning stone) Iron-Bound Chest: glittering emerald, flickering diamond S - Belwar's Sleeping Chamber: small leather pouch(flickering diamond, uncut sapphire), leather sack(pile of rich minerals and iron) W - Worker's Dwelling SS - Subterranean Spire entrance - down from ore wagon ``` ## Bramblefield Road Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Bramblefield_Road&oldid=5025 Source/capture date: This page was last modified on 9 October 2026, at 03:34. Content SHA-256: C25EF6E0319E75EAE1507BFFFEE54795D0DA53328A44ED72BFD2A0925927C8C4 Routing status: map transcription only; not playable-route validation. ```text EaststrideRoad | + S + M--M Market | | | | Voralian City---O--O--O M + SE Bridge | | | | | B +--O--O--O--+ | | | | | +--E--E--E--O--+ + Watch Stone Hill | | | | | | G--F--F--O--F--F | | | | | | G--F--F--O--F--F | | | | | G--F--F--O--F | | | | | Voralia's Tears--P--P--F--F--O--O--F | | | | | G--F--O--F--F | | | | G--O--O F | | | | G--O--W--F | | | | G--O--F--+ | | | G--O--G | | | G--O--G--+ (runes?) | | | |\ G--O--G--+ \ Aldevari | | | | +--O--O--Z--+ | | | | G--O--+--+ | | +--O--G | + The Lane | | Crossroads Z - The Bazaar, (Three shoppies that sell upgraded versions of easily obtained regear) (Example: Spiked bronze belt - Upgraded version of wide bronze belt) O - Bramblefield Road F - Orum's Field G - In the Wide-Bladed Grass P - Path to the river E - The Edge of Orum's Field W - A Cluster of Wildflowers M - Farmers' Market(various food) S - The Stump B - Barn ``` ## Aldevari Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Aldevari&oldid=5026 Source/capture date: This page was last modified on 9 October 2026, at 03:34. Content SHA-256: A22B2AAEF3828FED66FBA9E10B73720B511599E4E16B77E10B8D3A1380638AC0 Routing status: map transcription only; not playable-route validation. ```text This area was created by Jullias for the Carrion Fields MUD. Any reproduction of this area without the authors permission is strictly prohibited. If you wish to use it elsewhere contact its author. Copyright 1994, 1998. BramblefieldRoad \ + \ /| +--+--+ | +--+--T--+ P +--+--+ | | | | | | | | | | | | | | +--+ + +--+ +--+--+--+--+--+ | | | | | | | | | | | | | | | | | | + +--+--+ +--E--+--+--+--+--+--s | U| | | | I | | | | | | |/ | | | |/ | | | | | | +--+--+--+--+ +--+--+--+--+--+ | | | | | | | | | | | | | | S J--+--+--O--+--+ | | | | | | | | | | | | | | +--+--+--+--+--+--+--V--+--+--+--+ | | | | | | | | | | | | | | | | | | +--+--+--+--A--+--+--+--+ | | | | | | | | | | | | | | | | | | +--+--+--+--+--+--+--+--+--The Grove | | | | | | | | | | | | | | + +--+--+--+--+--+ | | D | | EasternRoad A - Gralan (pale white skull ring) D - Dwarf (water canteen) s - Sutton S - Southern gates P - princesses bedroom (Princess Renee is using: long white gown, rod of purity) T - Throne room J - Jousting Arena (white-, blue-, silver- and black knight) E - Eastern gates U - southwest tower I - southeast tower O - Olgakar V - Vincent (merchant) * nobles - garnet rings (roaming) ``` ## Caravans of the Jhaana Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Caravans_of_the_Jhaana&oldid=5110 Source/capture date: This page was last modified on 9 October 2026, at 04:01. Content SHA-256: 021D75A429DE504458916E0428508B49D6252C2BA81F0041CD17739E3BBFE5D2 Routing status: map transcription only; not playable-route validation. ```text Seantryn Modan | + | +--+--+--+--+ | + | W--+--+ | | | +-----+---+--+--+--+--Wa | | | | | | | +--+--+ +---+ +--+--+--Wa | | | | | | | Aturi--+--+ | | | +--+--+--+ | | | | | | +--+--R---+--+--+ +--+--+--F | | | | +--+---+--+ F - Bonfire R - Beneath an Ancient Redwood W - Well (water) Wa - Inside a Wagon Asmeida (cloak, bracelet) Shaggy Workhorse (silver horseshoes) Thorngrum (Steel spiked armguards) Farmer (garden gloves) Traveling Merchant (lute, food) Garbrin (glasses, leggings) Rhyth (cape) ``` ## Castle of Akan Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Castle_of_Akan&oldid=5020 Source/capture date: This page was last modified on 9 October 2026, at 03:32. Content SHA-256: A465AD6B4C5969CE6E665EE6C0A8129791FE47657498A8469B5E62DF7E24B44F Routing status: map transcription only; not playable-route validation. ```text + = S S +--K--+ | | | +--+--+--+ + +--+--+ | | | | = S S D--D--D--D--D--D | | +--D H | | | 1 2 3 B + D--F H = = = | | | | d--d--d--+--+==+--+--D + H = = = | | 4 5 + +--D V V = | | + V--V | Akan Key: = or " is a door which is locked (= is e/w, " is n/s) B Blacksmith's Forge D Dark Corridor d Dungeon F Feasting Hall (free food) H Hall of Past Kings K King's Private Chamber S Small Bedchamber V Vast Underground Warren 1 There is a duergar in chains sitting here. A small duergar is here, whimpering in a corner. 2 An one-eyed hobgoblin grins back at you. 3 (White Aura) Glaring with hatred, a dark-elf is here looking at you. 4 ( 4) Lying on the ground are a pair of chain manacles. (Invis) An old dwarf in mage robes sits chained here. 5 (Translucent) (Ghostly) There is a ghost here. ``` ## The Keep of Barovia Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Keep_of_Barovia&oldid=5097 Source/capture date: This page was last modified on 9 October 2026, at 03:58. Content SHA-256: 37CD19DA4CD6AD86A793367A99E0D7D0603D12656AE6583D08CED14F2A1A770D Routing status: map transcription only; not playable-route validation. ```text notes: * Zombies on the second floor now maledict. * I think the sewers entrance from the forest is gone. Will investigate further * Found another place under keep of barovia, maybe sewers have been replaced? included incomplete map BaroviaForest | + South Gate of Barovia | S | S FOREST OF BAROVIA | C---?--+--S--+--+--+--+ | | | | | | | C G--+--S--+--+--+--+ / | | | | | | e C--S--S--S--+--+ | | | | | | To Sewers W +--+--S--+--+ | | | | = +--+--S--+ L | To Castle a S \| S New sewers ? +-+-+ | | | +-+-+ S - 3 spectres | | | +-S-+ | + r (up to the keep, need fly) | / + + |/ + | + / (need water breathing) + | +-+-+ | | | mobs: kelpies (entwine and are fire immune) +-+-+ | | | (this map is incomplete) +-+-+ Small home FIRST FLOOR ^ + +--A--+ | \ = / +--+--+ +--+--+--+--+ \| | | | | | | E + + +--R--+--D--+ D - Down to Sewers | | | | | | |/ R - Down to ?? (without fly, you fall) +--+--+--+ +--+--+--+--+ SEWERS OF | BAROVIA +--+ | SECOND FLOOR (No recall!) +--+ | + 1 3 5 + +--+ /| = = = |\ | +--+--T--+--+ T - To top Floor First Floor + + | = = = | of the Keep | | + 2 4 6 + d +--+--+ \ \ | +__ + TOP FLOOR (No recall!) \| + + | +--t--+ =\ 7 1 - Sergei Von Zarovich 2 - The Vampire (Bloody Axe named 'Flame Tongue') 3 - The High Priest Kir (Flail named 'Frost Tongue') 4 - The Wight 5 - Sturm Von Zarovich 6 - The Keeper of the Dogs 7 - The Vampire Lord of the Keep (The Amulet of Ravenkind, Ba'al Verzi Dagger, blood red cape) C - A small cave G - Good Guys (Grultix, Maglivale and Alisindara) L - The Lich (Dagger of the Lich, finely embroidered hat), Locks Door Behind you, can Recall. Don't flee, you'll get PWK'd I promise, I tried it out.) S - South Svalich Road W - Werewolf (Shortsword 'Swift Thorn') (Look in a pile of bones for a black rose ring, +20 hp +2 con) (Translucent) (White Aura) A robed dwarf meditates here, surrounded by a holy glow. Grultix is using: a pair of leather sandals a worn brown robe Maglivale is using: a golden ring set with a dragonseye a braided mithril necklace A silver stiletto (White Aura) An elf garbed in bright platinum travels through these dark lands. Alisindara is using: beautiful platinum chainmail a beautiful platinum helm a platinum tower shield a platinum blade, engraved with the sun ---------------------------------------- This object, a beautiful platinum helm, can be referred to as 'platinum dragon helm'. It has been imbued with a blessing. Those with a balanced soul cannot use it. People of a dark heart cannot use it. It is worth 2500 copper, and is of 26th level of power. When worn, it protects you against piercing for 8, bashing for 8, slashing for 8 and magic for 0 points each. When worn, it affects your ability to do damage by 1 points and your ability to land accurate blows by 1 points. ---------------------------------------- This object, a platinum blade, engraved with the sun, can be referred to as 'platinum blade sun'. A magical aura surrounds it. It has been imbued with a blessing. Those with a balanced soul cannot use it. People of a dark heart cannot use it. Only an elf could put it to use. It is worth 5000 copper, and is of 26th level of power. It can cause 6d4 points of damage, at average 15. When worn, it affects your ability to do damage by 5 points and your ability to land accurate blows by 5 points. ``` ## Keep of Ceawlin Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Keep_of_Ceawlin&oldid=5138 Source/capture date: This page was last modified on 9 October 2026, at 04:11. Content SHA-256: CAE989BA597D4781DF5DADEB37E7C754FF6907222D2048EF0A15FC9416A58A01 Routing status: map transcription only; not playable-route validation. ```text +--+---+---+---+--+ | | | | | | +--+-+-+ + +--+ | | | | | | | + + | | | +--+--+--+ +--+ /| = +=-+--+ | | | | | | 2 | +=+=+-+ | | | | | | | | | = = | | | Aturi--+--+--+--+=-+--+--+=+-+---+-+=+ + +--w w: well | | | | | | | = | | | | | | | | 3 + | +--+--+--+ +--+ |/ + | | + | | | | +--+---+---+---+--+ / + 2 | | DC D: Duke (dagger of Betrayal) +-+-+-+ = C: Captain (embossed breastplate, | +=+=+ serrated halberd) +=+=+ | = +=+=+ + = + + = | +=+=+ + | /| c=+=+ / + c: chest (Ducal scepter) | / c=+=+ / c: chest (training mace/sword) | + +=+=+ / | / | / |/ + / 3 / ``` ## The Coastal Plains Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Coastal_Plains&oldid=5113 Source/capture date: This page was last modified on 9 October 2026, at 04:02. Content SHA-256: 1E18CA9331A77B347D649E5F3660FD25539A3E681BD1A26283F4E52F089BDA89 Routing status: map transcription only; not playable-route validation. ```text This area, the Coastal Plains, found by Pico, Immortal of Thera. June 1996. A small section was added to it in 2004 by Soucivi. For exclusive use by Carrion Fields, LLC. No unauthorized distribution or use in whole or part. ~~~~~~~~Aryth Ocean~~~~~~ | | | | | | | | | L--B--B--E--E--E--E--E--L | | | | | | | | | L--B--B--E--E--E--E--L--L | | | | | | | | | L--C--E--E--E--E--E--L--L | | | | | | | | L--E--E--E--E--E--L--L---- JadeMountains | | | | | | | | L--N--N--N--N--N--L--L | | | | | | | | J--L--L--L--L--L--L--L--L--D | | | | | | ORC - Orc Palisade | L--L--L--L--M D-----D | | | | | O | 6----7----8 D X D M D--D--D | | | 2 | | | | | W | | \ | D--D D--Z--D D D | D 5 1----9 1 - A Tall Cypress | | | ORC | S | | | 2 - The Flet (Druthezesh the orc) | | | | | | | | | 3 - Guard Post D--D D--D--D--D--D--D D--D D--- JadeMountains 4----3----10 4 - Refuse Pit | | | | | | | 5 - Slave Pens D--D D D-----D D--D + 6 - Animal Den | | | 7 - Forge D D D--D 8 - Sleeping Area | | 9 - Cooking Area D D 10 - The Pig Pens | | L --D-- | SeantrynModan L - Light Forest D - Dark Forest e - Meadow (plains) X - Down to the XvartLair M - A Large Cave B - In a Bay C - Cove Z - moss cloak, on floor (con -1, hp 20, w40) S - Silent Clearing W - Wagon O - Organia ``` ## Coastal Wetlands Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Coastal_Wetlands&oldid=5121 Source/capture date: This page was last modified on 9 October 2026, at 04:04. Content SHA-256: 3408CB7FE80CBA24F2F37165A84D2766BB6BBF6CCCA1BB788A4CE9BACBCD3B23 Routing status: map transcription only; not playable-route validation. ```text This area produced for use by the Carrionfields exclusively. Any recreation of such area is by the author's express written consent only. Created December 2001 by James Rider aka Saldradien Turns into a random maze at night. H---H A---A W.Aryth | | | | | | | | | | H---H---S---D---L---L---E | | | | | | | | | | | | | | | T H---H---S---L---L E---B---Seantryn | | | | | | | | | | | | | | T H---H---S---L W---E---B---Harbor | | | | | | | | | | | | T---H---H---S---S---A E | | | | | | | | | | | | T---T T Z S---S---L-->L<--E | | | | | | ^ | | | | | | | | | T C T S---S---A---L---E O---R | | | | | | / | | | | | | |/ | T---T---T M---M---M K---E R | | | | | | | | M---M---M @<-P->@ | | | | | @ M---M---M | | | | M---M @: Deathtrap A: Among the dunes of refuse/trash B: The Seantryn Bay C: Clearing in a wall of thorns; Jeldowan, the grand druid D: Deeper among the trash E: Edge of swamp H: Higher ground K: Before an embankment L: Littered swamp M: Among the murky rocks O: On top of an embankment P: Peak of the formation R: Rocky ledge S: The swamp T: Among the thick trees W: Wading through garbage Z: Hidden cave --- A minotaur slave is using: a grimy black leather tunic rounded brass tips a rusty pair of leg irons some rusty spiked hoof covers a grimy leather belt with a single pouch a rotting fence post A druidess is using: (Glowing) some simple green robes a dull yellow sash hung with many pouches a long wooden staff The grand druid Jeldowan is using: (Glowing) a pendant of an eclipsing moon leggings made from fallen bark (Glowing) Robes of the Grand Druid (Humming) a moss covered staff ``` ## The Coral Head Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Coral_Head&oldid=5106 Source/capture date: This page was last modified on 9 October 2026, at 04:00. Content SHA-256: 15BD10EE1F7A6946DC914D07239C260F55D6ADD0C5DBED2B920282DDCE9E484B Routing status: map transcription only; not playable-route validation. ```text Coral Head, suggested levels 30 to 51. +-+-+-+-+-S | | | | | | +-+-+-+-+-+ | | | | | | +-+-+-D-+-+ | | | | | | +-+-+-+-+-+-+-+ +-N | | | | | | \| +-+-+-+-+-+ + | | | | | | +-+-+-+-+-+ | Edge + | E E - Entrance from Aryth Ocean(From Beginning of Aryth Ocean -> Down, west until you can go north) D - Down to the village(Need pass door. Update: not true. You can find the entrance if you look carefully) S - Shark (shark tooth necklace) N - Necromancer Village U + 5 6 7 8 9 / | | | | | |/ +--+-+-+-+-+ | | | | | = + 4 + + + + | \ d + + + 3 + + + normal air \ | | | | | | + +--+-+-+-+-+ \| | | | | | + + + 2 + + d - Up to the coral head 2 - tinker 3 - barkeep 4 - The armorer's shop 5 - Assassins guild 6 - warriors guild(sahuagin gills(water breathing)) 7 - Altar of Worship 8 - Sahuagin Priestess(manta skin bracelet) 9 - guards key to prison U - To the lair of the Prince The Priestess and the females have the right of immediate passage to the Prince. If their passage is obstructed in any way, this may result in death or duty on the coral head. P--+--+ | | | +--+--+ | + | u P - Prince (ixitxachitl tail whip) u - Down to the village ``` ## Coral Palace Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Coral_Palace&oldid=5134 Source/capture date: This page was last modified on 9 October 2026, at 04:09. Content SHA-256: A89D26A0A1CD28E21D34FA9A45DD903B17DA1BEFED1D04FAD3F8A08679E2A174 Routing status: map transcription only; not playable-route validation. ```text Trick 1: 2s on ArythOcean Down to deep in the ocean South and east until down is 'too dark to see' (using exits) Down South until on the ocean floor East until down Down to kelp forest Look for 'You think you see a break in the forest.' Trick 2: Talitha tells the group 'all south, all east, and scan for sisters.' Talitha tells the group 'from sisters, it's u s d to kelp forest.' Swim around one room above the ocean floor, until you can swim down to 'The kelp forest'. Scan: You think you see a break in the forest. Trick 3: 5e, 9s, all down from the reef just south of coral head. | +--+ P +--+ = | | | = S +--+--+--+--+--+--+ F | | | + I + | | | A--+ +--+--+ +--G | | / | | + + X + + | | | | | R--+ +--+--+ +--W | | + + | | E +--+--+--+--+--+--+ + = | | | | | +--+ + + +--+ Q | +--Z--+ +---+ + | | / | L--+--+ Air + Chamber +----+--M | | | / + +--+ +--U--+ O | \ | | | | K \ +--+--U x U--+-----+ \| | / | O +--U--+ | Water + Chamber | +--B--+ A - Armorer B - Triton grand bishop (coral ring, coral amulet, mantle of the shark) E - Aquatic elf (wand of the sea) F - Reef giant (cirlet of the living seas) G - Grocer's I - Spring K - Triton King (pearl crown of the tritons) L - Electric eel [Agressive] M - Man-o-War [Agressive] O - Royal Bodyguard [Agressive] (R: staff of striking) P - Palace Gates Q - Triton Queen (Pearl of Power) R - Provisions Store S - Sahuagin Spy (Ring of the Sahuagin) [Agressive] U - Elite Triton Guard [Agressive] W - Weapon Shop Z - Triton Wizard [Aggressive] (bracers of defense, staff of wonders) Holds you when you enter. ``` ## Upper Cragstone Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Upper_Cragstone&oldid=5137 Source/capture date: This page was last modified on 9 October 2026, at 04:10. Content SHA-256: 5E5F69424D87D4B78450FABDA101A984CD057925A687CA28DF3D0D45DC24A9DB Routing status: map transcription only; not playable-route validation. ```text == Upper Cragstone == --NorthernRoads-- | + | + | + | +--+--+--+ +--+--+ | | | + | + | + | + | + / | |/ + + + | | | | +--+--+--+ | 11--+ | + | 17 19 18 13 + | | | | | + + + + +--+--+--+--+--10 | | | | | | +--+--+--15--+--+--+--+--+ + 9 | | | | | + + +--+--+--+ +--+--+--+ | | | | | | 16 14 | | + 8 | | | + +--+--+--+--+--7 | | | +--+--+--+--+--1 3--+ | | | + 12 + +--5 | | | 2 +--+--4 | +--6 1 Healer/Pit 2 Get Blessed (Figure it out yourself) 3 Torarrana's Emporium (Pills, Potions, Scrolls, Wands) 4 The Drunken Homonculous (Booze) 5 The Dark Merchants Stall (Misc) 6 Thief Guild (Trapper) 7 Borradan's Supplies (General Store) 8 Frankwin's Weaponry (Weapons) 9 Gragnon's Armament's (Armor) 10 Sernat's Cook House (Food) 11 An Odd Looking Room (Lift to Blingden) 12 Healer's Guild 13 Shifter Guild 14 Warrior Guild 15 Trainer (May Wander) 16 Conjie Guild 17 The Gathering Place 18 Transmuter Guild 19 Invoker Guild 11 - Lift. Give Koellang the lift operator fee of 3500 copper per level(or give a valuable item) to to use lift. == TODO == Needs Item IDs. Larcat ``` ## Crystal Island Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Crystal_Island&oldid=5119 Source/capture date: This page was last modified on 9 October 2026, at 04:03. Content SHA-256: 63FBCF0EB60464AE057DC26AC94037060AB339BBD6B027A5E6ED350D39B71EC9 Routing status: map transcription only; not playable-route validation. ```text T | +--+--+--+--+ | | | +--+--+ | +--+--+ | | | +--+ + | 4--+--+ / +--+ | | 2--+ / +--+--+--+ | | | + + + + | | | + +--+--+ | | +--+ 3 | 4 /| |/ | + +--+--+ | +-D 2 / +--+--+ | | +--+ + | | | WA --+--+--#--+--+ +--+--+--+--+ | | | | | 3| | | | | | | | |/ | | | | +--+--+ +--+ +--+--+ +--+ | | | | | | | | +--+ +--+ +--+--+ +--+ | | | | | | +--+--+--+--+ +--+ +--+ / 1 / +--1 WA = WesternAryth T = Titan D = Death trap # = Golden Pearl drop-off Credits Simple block letters proclaim: "This area designed by Eryndorial strictly for the use of Carrion Fields." At one point in time there was other writing, but it is lost to the ages. ``` ## Dagdan Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Dagdan&oldid=5059 Source/capture date: This page was last modified on 9 October 2026, at 03:41. Content SHA-256: 5635B5D4297D9DE665DB1733CEEA2FFC42C93ACE286451D8BF8FFDD1792C2255 Routing status: map transcription only; not playable-route validation. ```text Dagdan was created for Carrion Fields by Macheath (1999). It shan't be used elsewhere without permission from the Carrion Fields implementors or from its author. Dranettie Wood | + | + | + | + +-+-+ | / + +-+-+-A / | | / + + + N-+ | | | | + B P s t + + | | | | | | | Trails-+-+-+-+---+--+---+-+-+ + | | | | | | | +-+ L Ta M-+-+-+-+-+ | | | = +-+ R-R-+ +-+-+ + | | | | | | | | | | R-R + +-+ + | | | | | | | | | R-R T S + | | / | | | | / +-+-+-+-+ | |/ | +-+-+ + | | + + | | + + | + | +-+-+-+-+-+-NorthernRoads A - Assassins' Guild B - Butcher L - The Little Vale (cancellation potion) M - Mayor's Home N - Norman's Bar P - Pzandra's Smithy R - In the rafters S - Dagden's South Gate s - Tarni's Smithy T - Thieves Guild Ta- Tannery t - Thistrauk's Bounty Office 1 - Passage to South Dairen Settlement and to the Sea of Despair Mayor Baram Evir is using: (Glowing) a bright tunic emblazoned with the crest of Dagdan the Cloak of Endurance the golden band of Tanis the silver band of Talis (Humming) a two-bladed sword named 'Dagda' (crumbles shortly after his death) Gnomish Invoker with potions ``` ## The Dark Wood Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Dark_Wood&oldid=5124 Source/capture date: This page was last modified on 9 October 2026, at 04:06. Content SHA-256: 5B62A919DB96C9B57E95B163485C8066CF6FE3D46EC129B36BBD1E13E869E53F Routing status: map transcription only; not playable-route validation. ```text In a crude hand is carved: "Inferno" (c) 1995 by Andy Smith Inspired by Dante and the art of Tom Phillips. A D--D | | | D--D->D D | | D--D D--D--1--2--3--H-- AnteHell | | | D--D D--D D | | | D D D D--4 | | D--D D--D D--D | | | | | D--D--D--D D--D D--D Trap | | | | ^ S--D D--D D--D D--?--D D--D | | | | | | D--?--D--D D--D D--D D D D--E | | | | | | | D--P D--D--D D D D--D D | | | | | D--D--D D--D--D--D D--D--D--E | | | D--D D--D--D D--E-- KhalidRiver | | | | | @C@ D--D D D--D--E | | D--D To entrance from NT recall spot: 3s4e5sd13w2n2unw ? - Randomizers C - DEATH TRAP (you lose your life and gear if you go here) D - The Dark Wood E - Edge of the Dark Wood H - Atop a dark hill? I - The Infernal Gateway P - Stagnant pond S - Sunken barrow mound, wight (blessed obulus for Charon) A - Lost Alchemist 1 - Base of a steep hill, agile leopard 2 - The steep hillside, ravenous lion 3 - , wolf 4 - clearing in the Dark Wood, nomad ``` ## Darsylon Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Darsylon&oldid=4985 Source/capture date: This page was last modified on 8 October 2026, at 23:55. Content SHA-256: 73C962B901A92EF79825EE2E281B68D306CCB550EEBCA8E8DBC726B861DB85F3 Routing status: map transcription only; not playable-route validation. ```text This area was written in March of 1997 by Laurella. The original concept of Darsylon was created by Jeff Spurlin, and is used with permission. This area was designed for use by Carrion Fields only. Any other use without express written consent from both the designer and Mr. Spurlin is prohibited. Special thanks go out to all the Immortal Staff of Carrion Fields, for answering my stupid questions and such, without which this area wouldn't be possible. -Laurella MountCalandaryl HIGH LOW | N S T \ \ \ \| +--+--+---+ +--+--+-----+ |\ |\ |\ | | | | | T--+--+ +--+ | | | A platform in the | \| | + | branches of an +--+--P + | | | Ironwood tree | | | | | | +--H + +-----+ | \| | \| |\ | | W--+--+--+--A 2 + I | | J | | \| | \| | \| + A simple cell + + + +-----+---+ | \| | | B |\ \ |\ + A guard post R--+--+--M--M--C--G--G \| | \ \| | | | \| +---------1 1 M--M--C--G--G \ \ | + | + | + | +--E | + | TheValeofArendyl 2 - To the Palace A - The Temple of Darsylon (pit, healer) B - Bard's Guild C - The Center of the Grand Marketplace E - The entrance to a forest valley G - The Grand Marketplace H - Healer's guild I - Invoker's Guild (Shadow Sword of Scanlon & small Bag of Holding) J - Conjurer's Guild M - The Grand Marketplace N - Transmuter's Guild P - Paladin's guild R - Ranger's Guild S - Shapeshifter's Guild T - Thieve's guild W - Warrior's guild PALACE, 1st Floor: / 3 A spiral Staircase /| The Royal +--+--+ The Dining Hall Ballroom | | + The Parlor | | +--+--+ The Audience Hall | | + + The Palace Library | 2 The before the gates of Darsylon Palace 2nd Floor: + /| 3 | /| | | G-=+=-G G - A Guest Bedroom | G-=+=-G + Princess Elaeriella's Chambers | = G--+-----+=-+ The King's Chambers = + Lord Danellan's Chambers Cellar: / 3 /| + | The Palace +--+--+ The Royal Wine Cellar Kitchen | + = (No magic rooms) + A guarded Antechamber (chest)(pass door DT!) ``` ## Delar-Tol Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Delar-Tol&oldid=4975 Source/capture date: This page was last modified on 8 October 2026, at 23:52. Content SHA-256: E680356AA7347C6B3CE5BCA527DC4028ADBF9C3C8D7112C025C3CC7CEE9B02C6 Routing status: map transcription only; not playable-route validation. ```text Delar-Tol Suggested Levels: 25-51 l = b + l-=h=-l A  ? = | | = = g-=g b=-C + l-=h=-l +-=+=-+ f + + = | = = = = = = PlainsOfArendyl--w=-w--w--w--w--w--w-----w--w--w---w--w--n--+--+--+--K = | = = = = | = = g-=g b=-C + l-=h=-l + + 1 + + = | = / b l-=h=-l F 2 = l 1 – Head of the Stairs w – A Wide Corridor b – The Barracs g – A Guard Post l – The Living Quarters h – A Long Hallway f – The Guarded Foyer (locked vault door, no pick lock) C – A Captain’s Room Captain Gaerog (a wide mithril battle axe) F – A Laboratory Fulnar the mage apprentice A – At the Altar a temple guard x2 (a wide mithril battle axe) High Priest Derthlin (a golden hammer and anvil pendant, (Glowing) gold embroidered gray silk robes, (Glowing) a ceremonial mace) K – The Councilroom General Forbrin (a dull suit of mithril platemail, a fluted mithril mace) King Talenor (a golden signet ring, a jewel encrusted mithril crown) s--s | | s--s | r--r--r l 1 s--s | | | |/ | | r--r--r--l--2--l--s--s | | | /| r--r--r 3 l | s--s | | s--s 2 – On the Stairs l – A Low Tunnel s – The Smithy r – The Refinery t--t--t | j--t--t--t t--t | | | t t t t | | | | t t--t--t t t--t--t--t--t--t | | | | | j--t t--t--A--@ t t--t | | | | | t--t--t t t--t t t~~t--t | | | | | t--t--t t--t | t-t-t-t-t-t t | | | | | | | | 2 | t--t--j--t--t | | |/ | | | | b--t--t--t--3--t-----t--t--t--t t t t--t--t | | | | | t t C--t--j t | | ~ t t--t--t--t--t t | | | t--t--t--t--j t t--D--Yzekon | | | t--t j--t--j | | t--t--t t--t | | t t | | t t | t 3 – The Base of the Stairs b – The Bottom of the Ore Lift t – A Tunnel in the Mines j – A Junction in the Mines @ - Tunnels continue. Aggro duergars (backstabbers) ~ - hidden exits A – A Junction in the Mines Archmage Julenmar ((Glowing) silver embroidered blue silk robes, (Glowing) a thin mithril wand) Captain Balmin (a wide mithril battle axe x2) C - Chest with some wands D - Dexelez Daxelz the Sable Shaman of Yzekon is using: black runed crimson robes (Humming) Rancor, the Black Blade of Yzekon a darkened shield a black serpent coiled around an axe ``` ## Desert of Araile Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Desert_of_Araile&oldid=5032 Source/capture date: This page was last modified on 9 October 2026, at 03:35. Content SHA-256: 3049B4EC7D18EAA17B78884FCF0CAE57CEE692F238676C6395FA0457CE4968A3 Routing status: map transcription only; not playable-route validation. ```text Desert HamsahMutaz of | Araile HamsahOutskirts | | HamsahOutskirts C--+ | | | W--W--W--W--C--W--W--W--W--W--R | | | | | | | | | | | W--W--W--W--C-- --R | | | | | | W--B--W W--C-+-+-+-+--TR | | | | | | | W->W- `--W--C-- --R | | | | | | N --C-- --R--Tahril Mountains | | | | | V | | | | | | | | | Talshidar Caves SandsOfSorrow-+-W-wVE-C-C-C-C--W--W--W--W--W--R /(west entrance) | V | | | | |/ (need flight) W- -W- -W--W--R | | | W- -W- Entering a Strange Oasis | | (Village of Thri-Keen) W- -W- (map below) | | TheDryRiverBed OryxSteppes C - Caravan Road E - Eastern Watch of Village (map below) N - Northern Watch of Village (map below) w - Western Watch of Village (map below) V - village location R - The Rocky Desert TR- The Temple of Red Sands (map below) W - Wandering in the desert B - Bandit leader Village | N | I--+--I | I + I | | | --W--+--+--+--+--+--+--E-- | | | I | I | L--+--I | + | + Inside the Elders' Tent I - Inside a Tent L - Inside the Leader's Tent W - The Western Watch N - The Northern Watch E - The Eastern Watch The Temple of Red Sands + + + | | | +--+--+--+ N - Nepenthe's Shrine | | | | + + N + + | | The Temple Path --+--+--+--+-------+ An Open Round Chamber | | + + + + + | | | | +--+--+--+--+ | | | | + + + +--+ The head priest of the Temple ( (Glowing) a pendant of the swirling winds dark red belt ) The Thri-Keen Village | + Entering the Thri-Keen Village | | + | + | | | W--+--+--+--+--+--+--+--+ | | | | +--+--+ + | | + + Gygax ((Glowing) a braided circlet of dusty red crystal) Notes * All things in Main Araille map are where things are located in relation to each other, the desert itself has a lot of rooms that lead into each other and is not fun to map. If you walk along the edge you can find everything except Nomad Village and the Temple, for those, just follow caravan road. A few steps south from the gate you'll see a temple path, and keep following the road down and west for the Village. Credits * a rather standard metal shield, it bears some writing, that seems completely untouched by the harsh desert winds....it reads: Written by Shokai, for the use of Carrion Fields. For levels 5-25, have fun...and consider these bones testimony to the consequences of traveling unprepared.... ``` ## Dhumlar Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Dhumlar&oldid=5080 Source/capture date: This page was last modified on 9 October 2026, at 03:45. Content SHA-256: A6454D2C1F7DA88558043F689C3C8780A496555A39D827757EEAD4D7BDEF53F8 Routing status: map transcription only; not playable-route validation. ```text Forest Road | The old, oak sign is barely held together by small iron nails. Many gray | splinters stray from the ancient wood. In a crude common dialect, fresh red + blood stains the sign saying "Dhumlar-Ko" with an arrow that now points | directly to the ground. | + Welcome to Dhumlar-Ko. Written by Drehir in 2014 for exclusive use by | Carrion Fields, LLC. No unauthorized distribution or copying in whole or | + part. Many thanks to Destuvius for his continuous advice and drive. Qhabiszan--+--+--+--------------------->+ | | | A-||-+--+ | Ruined Keep - this old area | | / + | | / | | +----+--+ / | | / | | / +-||-+ + + | / | | / | | /| + + B + | +--+ + + | L |/ | | | | | | | | | + /| + | | | | | | | | | | / = | +--+--+--+-||-+--+----------|-------+--+--+ | / | | | +----+--+ | +--+--+--+--+--+ | + | / | | | / | | | | |/ | + | v | | | = +--+ | + +-+---|-----|---+ | | | | | + +--+--+--+ | = | v | | | + + +--+--+ L | | | / | | + + +--+||+||+ / | | | +--+--+--+--+ + +--+--+ | | | | | | | | +--+-||-+ + +--+ | | | | | | + +--+->P<------>+--+--+ | | | | | | +-||-+ + +--+ | | | | + + A Cerrakt the Troll Baron Reincarnate  :Cerrakt the Troll Baron Reincarnateis using:  : (Illusionary) (Glowing) The Heart of Dhumlar  : the fang of a cavefisher  : bulky steel platemail leggings  : a cloak of blood-stained furs  : a runed frost-covered flail  : a kite shield emblazoned with "Dhumlar" B Balhger the Shadowbane is using: (Illusionary) a ragged dark-gray cloak an iron-banded oak club ``` ## Dra'Melkhur Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Dra%27Melkhur&oldid=5095 Source/capture date: This page was last modified on 9 October 2026, at 03:57. Content SHA-256: AB0F81FB8E190946911256097EDBA7B217A9739FB0EE663603E5E83B36B03ECB Routing status: map transcription only; not playable-route validation. ```text At the end of the bridge yell 'Recruiter Sanadaren has sent me to learn about the true path to everlasting life.' Then wait there until a guard comes and escorts you across the bridge. +--+ | | + +--C--+ | | + B--+ 2 +--+--+ | | | / | +--+--+ +--+--+ +--+--+ | | | + + | + | | | | +--+--+-----+-----+ = 1 | = 1 |/ R |/ + = + T |\ D @ | G--+-- ForestRoad + + | | 1--+--+--1 / / C - steel door to the north - child apparition appears here B - book with a loose page T - flying over the mote (drops you down even if you fly) D - Before a drawbridge R - Room with 2 guards guarding the drawbridge G - Sentinels 1 - Up on the battlements North of the bridge is a (fly? only exit) hole with aggressive eels. a faithful defender is using: a black chain helm a pair of black chain greaves a pair of black scale boots a fanged devout is using: a patched cape with a gray emblem a patched cape a vampire is using: a leather jumpsuit R R | | +--+--R--+--R / | | + 3 + | / / | | T + 2---+--+--R =/ / | | K R W R - recruiter (a signet ring, a robe - about) W - recruiter (holds a wax lady) K - The Bottom of a Black Tower: Krendallig (the Axe of Bereavement - defilement, the shield of Baraktong), Tresteni T - Throne Room: Montikar (Robe of the Faithful, Buldiniar, Hammer of the Faithful), Rastraklyn (Helm of Maraktok, pair of ebonscale greaves, Hooves of the Beast, whip named 'Golinthaur') +--+ +-|-+--+--+--+ / | / \ + +--+ H / | B 3 / H - Hestafles (a pair of ebonscale greaves, a pair of ebonscale hooves, a hooked sword) B - Beklines (putrid dagger, an ioun stone) ``` ## The Dragon Sea Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Dragon_Sea&oldid=5091 Source/capture date: This page was last modified on 9 October 2026, at 03:56. Content SHA-256: DBD92C2B9E186CD45E2531C3E2A72F217D6AEEB7E6D3C57D5DB9C6BB7FAFEAA9 Routing status: map transcription only; not playable-route validation. ```text Ding! Ding! A sign on the buoy reads: The Dragon Sea was written by Sattanos for exclusive use on Carrion Fields. Any use of this area is strictly forbidden without the writer's consent. The sea has many creatures who will leave you alone as long as you leave them alone. The ships which sail the waves will welcome those who ask, "Permission to come aboard?" and hold a symbol the captain can recognize. Many thanks to the patience and creativity of Vassagon who put the wind in the sails of the ships. Loop back in a confusing but consistent manner > v < < | | | | O--O--O--O | | | | O--O--O--O--O--O | | | | | | O--O--N--O--O--O--VDramirsCove | | | | | | O--O--C H C--O--O--O Fields of | | Is. of | | | Balator--O--O--C Corte C--O--O | | | | | | +---O--O--O--O--C--C--C--O--O--O--B--Arkham | | | | | | | | | | | Seaport--O--O--O--O--O--O--O--O--O--O | | | | | | | | | | 1---O--O--O--O--O--1--O--O--O v | | | | | | | | | M H-M--R--R--R--R--R--R--R MountKiadanaRah | | | | | | | | | TahrilMountains B - Before Arkham Harbor C - The Cliffs of Insanity H - The Harbor M - The mouth of the river (Hamsah map) N - North of a Harbor O - The Open Sea (with an exit down) R - The Great Reef 1 - North from beneath links to here. One Level Down -x--x | | | | | -x--x--x--^--^ | | | | | x--^--^ ^--^--^--x v v v v v e e  ?  ? e  ?  ? 1  ? 1 ^ ^ ^ ^ ^ ^- ^--^? ^--^--^ | | | | | | ^--^--x- -^--^--^--^--^--^--^ | | | | | | | | | | +--+--x--x--x--^--^--x--x--^--^--^ \ | | | | | | | | | WotDeep ^--^--^--^--^--x--^--^--^ e - South one way as expected to Beneath the Waves ^ - Beneath the Waves (up only) (Or one way north to Open Sea) x - Beneath the Waves (Up and down) ? - Untested/unchecked Two Levels Down (The Depths) ^ | ^ | ^ | ^--^--^  ?-^--x | \ ^ UnderdarkSea TODO * Rollup a stormie and test all links, finish Two levels down (The Depths) ``` ## The Dranettie Wood Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Dranettie_Wood&oldid=5060 Source/capture date: This page was last modified on 9 October 2026, at 03:41. Content SHA-256: 60E4F17337B2FD5A52F7C903409EB7459CC92536EB6AC6688F7CE56E6750583F Routing status: map transcription only; not playable-route validation. ```text Atop the Canopy+ | Semi Maze --+-- | | +-- --+--+--+ W is web. | | | | | Bigger +--+--+--G--+--+--+ than 1 | | | | | --+--W--+-- \ / | | | \ +--+--+ | + / + / A + H + | | | / +--+--+--+--+--+--+ \ | | | L G P C \ + \ | \ 3----+ \ ^ | \ +----+----3----+ \ | | | | +----+----+----+----+----+----+ | | | | | | +----+----+----+----+--52--+----+----+----+----+----+----egg | | | | | | | +----+----+----+----5----+----2 | | | | | ~ +----+----+----+----+ The Green Lair | | | +----+----+ | | | +----+----+ | + | + | Dagdan A :The Apothecary's shop G :The General Store P :A peaceful place H :A Holy Place C :The Dranety Chief G :Giant Spider(Weaver of Doom, hide) l :Go up to arrive at Landing(L) *C :Forest colored cloak ``` ## DurNominator Status: Current capture Source: http://wiki.qhcf.net/index.php?title=DurNominator&oldid=291 Source/capture date: This page was last modified on 15 June 2015, at 23:52. Content SHA-256: CC67D8DB78B20FEF13EE4639CD27FAB11A91643EB2D08AAB978A108E694D31AC Routing status: map transcription only; not playable-route validation. ```text MAP OF THERA [[AncientRoad]]-------[[RoadToBlight|Road to]] MAP OF THERA [[PineForest]]-/ [[RoadToBlight|the]] [[FoothillsPath|Foothills]]-[[FoothillsPath|Path]]--[[RoadToBlight|Wastes]]-----[[Hillcrest]] | + ~ | +-----[[MountCalandaryl]]-----[[IcewindDale|Icewind]] [[Udgaard|U]] ~ [[PlainsOfUdgaard]] | [[IcewindDale|Dale]]----[[Udgaard|D]] ~ | | [[ShadarLogoth|Shadar]] ** | [[Udgaard|G]] ~~Nanthor~~ [[HighPass|High]] [[Darsylon]] [[ShadarLogoth|Logoth]] \ | [[Udgaard|A]] ~ | | | [[ArialCity|Arial]] [[AbandonedMines|Abandoned]] [[Udgaard|A]]--[[PlainsOfUdgaard|Plains of]] ~ [[HighPass|P]] | [[WhitecloakEncampment|Whitecloak]]-M [[ArialCity|City]] [[AbandonedMines|Mines]] [[Udgaard|R]] [[PlainsOfUdgaard|Udgaard]] ~ [[HighPass|a]] | [[WhitecloakEncampment|Encampment]] i \ | [[Udgaard|D]] | ~~~~~~[[HighPass|s]] | | s [[Traveller|The---Pass----+-Gamepath]] [[HighPass|s]] [[EvermoonHollow]] [[BlackwaterSwamp|Blackwater]]---[[TheValeofArendyl|Vale of]] | t Cons- | \ \_[[TroglodyteCaverns|TrogCav]] | | [[BlackwaterSwamp|Swamp]] [[TheValeofArendyl|Arendyl]] | s ortium | [[SlaveMinesOfSitran|Slave Mines of Sitran]] | | [[BanditEncampment|Bandit]] UNDERGROUND | | | | | | +------[[Aratouldain]]--[[BanditEncampment|Stronghold]] [[TheShire|Halfling Lands]] +------[[NorthernRoads|Open-+--North]] +------[[GolGalath|GolGalath]]------+ | [[KtengLab|Kteng's]] | |------------+++++-e---+ [[VelkynOloth|Velkyn]] [[AbandonedMines|Abandoned Mines]] [[KtengLab|Lab]] [[North Of TarValon|NorthTValon]] | |------------+[[TirTalath|TIR]]+-r [[RuinsOfDelarTol|Ruins]] [[CastleAkan|Castle]] [[VelkynOloth|Oloth]]-** \ | / [[DranetyWoods|Dranettie Wood]] +++-----------N++[[TirTalath|TA]]+-n +---[[RuinsOfDelarTol|Delar]] [[AzureMain]] [[CastleAkan|of Akan]] [[BlingdenStone|Cragstone]]--[[Underdark|The-Underdark(**)]]--[[UnderdarkSea|Underdark]] | |-------P----o-+ [[TirTalath|L]]+-| | [[RuinsOfDelarTol|Tol]] | \ / | [[UnderdarkSea|Sea]] [[ChessmastersTower|Chessmaster's]] | |-------l----r-++[[TirTalath|A]]+-F [[RedhornMountains|Redhorn]]------[[RiverErinin]] [[Mortorn]] \ [[StonesEmbrace|Stones]] [[Sewers|The]] [[TethAzeleth]] / [[ChessmastersTower|Tower]] | |-------a----t +[[TirTalath|TH]]+-o | ~ \ / \ | [[StonesEmbrace|Embrace]] [[ImperialLands|Imperial]] [[Sewers|Sewers(*)]] [[HamsahMutaz|Hamsah]] | | |-------i----h ++++-othills~~~~ ~ ** [[LochGrynmear|LochGry]] \ | | [[ImperialLands|Lands]] [[StrangeIsland|Strange]] [[Dagdan]] |-------n----| | ||||||| ~~~~~~~~~~~~~ | -[[Akan]]- | [[StrangeIsland|Island]] | |-------s----| [[NorthernRoads|Jualdhe-Road]]--~ [[VoralianCity|VORALIAN]] ~--[[LuagdeRoad|Luagde Rd]] | [[KeepOfRighteous|KoR]]--[[Balator|B]] | | |------------R | ~ +---+ ~ | /--[[GrinningSkulls|Grinning]] [[Balator|a]] [[ForestofProsemy]] [[Ysigrath]]-+------+ +-------+--[[NorthernRoads|WD---Rd---o----ED---Road]]---~ ~--[[DaghainRoad|Daghain Road]] [[GrinningSkulls|Skull]] [[Balator|l]] | |[[SeaOfDespair|Sea of]]+-[[SouthDairein|South]] | [[Cragstone|CRAG]] | a | ~ +---+ ~ | [[Balator|a]] | [[SilverTower|Silver Tower]] |[[SeaOfDespair|Despair]] [[SouthDairein|Dairein]] [[Cragstone|STONE]] | [[Mausoleum|Mauso]] d------[[NorthernRoads|NA Road]]---~ [[VoralianCity|CITY]] ~--[[OsendrelleFields|Osenrein]] [[DarkWoods|Dark]] [[Balator|t]] [[Dra'Melkhur]]--+--[[Basilica]] | |~~~~\~| | | [[Mausoleum|-leum]] | | ~~~~~~~~~~~~~ | [[DarkWoods|Wood]]~ [[Balator|o]]-[[FieldsOfBalator]] [[Arkham|A]] [[OnyxTower|Onyx Tower]] | ++---[[RuinsOfTheDeep|Ruins of]] +-----[[AzrethForest|Azreth]] | | | ~ ~~~Road TO PAST+ ~ [[Balator|r]] | [[Arkham|r]]--[[BaroviaForest|Village of]] | | | [[RuinsOfTheDeep|the Deep]] | [[AzrethForest|Forest]] +---|--+------+ S ~ | | | ~ | | [[Arkham|k]] [[BaroviaForest|Barovia]] [[Arboria]] | | |[[GaladonOutskirts|O]]+-|--+----+[[GaladonOutskirts|O]]| A ~ | ++ [[TheGrove|The]] ~ | | [[VDramirsCove|V'dramir's]]--[[Arkham|h]] | | | | [[Kobold]] |[[GaladonOutskirts|u]]|[[Graveyard|GY]]| |[[TheCopehamInn|Cpm]]|[[GaladonOutskirts|u]]| [[Haunted Woods|HW]] | ~~~~~~~~ | | +-[[TheGrove|Grove]] K +------+------+ | [[IslandOfCorte|Is.]] [[VDramirsCove|Cove]] [[Arkham|a]]\ [[CastleofBarovia|Keep of]] | [[AshesOfNoWhere|Ashes of NoWhere]]-+ [[Kobold|Warrens]]|[[GaladonOutskirts|t]]|--+ +---|[[GaladonOutskirts|t]]+[[NorthernRoads|--Road]] ~ | [[Camelot|Aldevari]]- | ~~h | | | [[IslandOfCorte|of Corte]] | [[Arkham|m]] [[ForgottenCrypts|FC]] [[CastleofBarovia|Barovia]] | | | | |[[GaladonOutskirts|s]]| |[[GaladonOutskirts|s]]| ~ | | | | a | [[HamsahMutaz|HAMSAH]] | | \ | | [[HighTowerOfSorcery|Tower of]] | +--------+---------+---+[[GaladonOutskirts|k]]+ [[Galadon|GALADON]] +[[GaladonOutskirts|k]]+------[[Crossroads|The---+---Eastern-+----+---Road]]--+--+-l-+ [[HamsahMutaz|MU'TAZZ]] +-+----[[DragonSea|The----Dragon]]---[[Arkham]]---[[OutlyingVillages|Outlying]] [[HighTowerOfSorcery|High Sorcery]] | [[Feanwyyn|Fean]]| [[Feanwyyn]] ~~|[[GaladonOutskirts|i]]|~~~~~~~~~|[[GaladonOutskirts|i]]|~~~~~~~~ | | | | | | i | | \ [[DragonSea|S +++ S]] [[OutlyingVillages|Villages]] | | [[Feanwyyn|Weald]]| [[Feanwyyn|Weald]] ~ |[[GaladonOutskirts|r]]|--+ +--|[[GaladonOutskirts|r]]| ~ | [[Ostalagiah|Ruins]] [[DwarfForest|D]] +--[[Ugruk|Dr-H]] d~+~River~~~~~~~|~~[[WotDeep]]~~~[[DragonSea|e +++ e]] [[DragonTower|Dragon]]--[[Shadow|Shadow]]--+----+ ~~~~~~~~~~~~~ |[[GaladonOutskirts|t]]|[[Sewers|?*]]| |[[Lumberyard|LY]]|[[GaladonOutskirts|t]]| ~ | [[Ostalagiah|of]] [[DwarfForest|w]] | [[Ugruk|o-i]] +------+------+ [[DragonSea|a-------a]] [[Veran|Valley of Veran]] [[DragonTower|Tower]] [[Shadow|Grove]] | ~~~~~~[[Feanwyyn]] |[[GaladonOutskirts|s]]+----+----+[[GaladonOutskirts|s]]| [[Blackclaw]] [[Ostalagiah|Osta]]---[[DwarfForest|a]]--[[TabershawsKeep|LT Keep]] [[Ugruk|g-l]] | [[TahrilMountains|M]] [[CoralHead|Coral]] ||||||| \_/ | | ~ | [[Feanwyyn|Weald]]-+ +------+------+ [[Blackclaw|Village]] [[Ostalagiah|lag]] [[DwarfForest|r]] | [[Ugruk|r-l]]--[[SandsOfSorrow|Sands]] [[DesertOfAraile|Desert]] [[TahrilMountains|t]] [[CoralHead|Head]]---||The|| \_[[MountKiadanaRah|Mt. Kiadana Rah]] | [[GlaurukSpawningGround|Glauruk]]~~ | | | [[Ostalagiah|iah]] [[DwarfForest|v]] +--[[Ugruk|an-s]] [[SandsOfSorrow|of]] [[DesertOfAraile|of]] [[TahrilMountains|s]] |[[ArythOcean|Aryth]]|\ [[ElementalTemple|Elemental]] [[GlaurukSpawningGround|Spawning]] | +-----[[Silverwood]]----[[GoblinVillage|Goblin]] [[DwarfForest|e]] | [[SandsOfSorrow|Sorrow]]--[[DesertOfAraile|Araile]]--[[TahrilMountains|Tahril]] ||||||| \__[[CoralPalace]] [[ElementalTemple|Temple]] +-[[GlaurukSpawningGround|Ground]] [[LightForest|+Forest]] | | | [[GoblinVillage|Village]] [[DwarfForest|n-----F]] | | | | | [[ArythOcean|O-c-e-a-n]] | | | | | | | [[DwarfForest|o]] | [[PyramidOfAzhan|Pyramid of]] | [[OryxSteppes|Oryx]] | [[CrystalIsland|Crystal Is]] ||||||| \_[[KuoToaLair|Kuo-Toa lair]] | [[HighLords|High Lord's]] [[LightForest|R]] | | | _[[MoudrilarMonastery|Moud Monastery]] ++ [[DwarfForest|r]] | [[PyramidOfAzhan|Azhan]] | [[OryxSteppes|Steppes]] | | ||S-I|| \ [[WhistlewoodSwamp|Whistlewood]]-+ [[HighLords|Keep]] [[LightForest|d]] [[Emerald]] | | / | [[DwarfForest|e]] | | | [[WesternAryth|WA Ocean]]--||||||| [[VillageOfLallenyha|Village]] [[UnderdarkSea|UDS]] [[WhistlewoodSwamp|Swamp]] | | [[Emerald|Forest]] | [[Manor|The Manor]]---[[StuntedForest|Virgin Forest]] [[DwarfForest|s]]---[[TheDryRiverBed|A--Dry Riverbed]]-+ | O [[CoastalPlains|Coastal]] [[VillageOfLallenyha|Lallenyha]] [[Maltrakis|Village of]] [[LochTerradian|Loch]]-+-+-+ | | | [[DwarfForest|t]] | c -++++++ | [[Maltrakis|Maltrakis]] [[LochTerradian|Terradian]] | | | [[VioletWoodland|The Violet Woodland]] | [[MinesOfZakiim|Mines]]----- [[TalshidarCaves|Talshidar]]-+ __e / [[CoastalPlains|Plains]]---[[JadeMountains]] | | | [[FrigidWastelands|Frigid]] [[MinesOfZakiim|Zakiim]] [[TalshidarCaves|Caves]] / a [[XvartLair|Xvart]] | | | +-[[SpiderHauntwoods|Spiderhaunt]] [[FrigidWastelands|Wasteland]] / n [[XvartLair|Lair]] | [[WastesOfNoveil|Wastes of]] | [[SpiderHauntwoods|Woods]] | [[ShipGraveyard]] | | [[WastesOfNoveil|Nonveil]] [[RuinedKeep|Ruined]] [[FelarEncampment|Felar]] [[SeantrynHarbor|Seantryn]]--[[SeantrynModan|SEANTRYN]] [[RuinedKeep|Keep]] [[FelarEncampment|Encampment]] [[CoastalWetlands|Coastal]]---[[SeantrynHarbor|Harbor]]------[[SeantrynModan|MODAN]] \_[[SeantrynSewers|Sewers of SM]] [[CoastalWetlands|Wetlands]] | [[Aturi]] +----[[CeawlinKeep|Keep of Ceawlin]] | [[HardanWood]] THE PAST [[Maethien]]----[[PlainsOfArendyl]]--[[DelarTol|Delar-Tol]] [[ForestOfNoWhere|Forest of]] | | [[ForestOfNoWhere|NoWhere]] | [[TheGrovePast|Past Grove]]--[[TheGrove|Present Grove]] [[OldShadow|Past]] | | | [[OldShadow|Shadow]]--[[HiddenForest|Hidden]]--[[GaladonianSettlement|Galadonian]]--[[WagonMarkedRoad|A Wagon-Marked Road]] [[OldShadow|Grove]] [[HiddenForest|Forest]] [[GaladonianSettlement|Settlement]] | | [[OstalagiahPast|Citadel of]] [[OstalagiahPast|Ostalagiah]] / [[Battlefield|The Battlefield]] Original map by [[RobertDunn]] Ported by [[Zendrac]] ``` ## The Dwarf Forest Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Dwarf_Forest&oldid=5028 Source/capture date: This page was last modified on 9 October 2026, at 03:34. Content SHA-256: 82590320465DC64347F28D46C07B06A38A42D6989AEDED23453C58D06B498DDD Routing status: map transcription only; not playable-route validation. ```text Created by Thror and Pico Crossroads | Crossroads--+ | + | + | + +-+-+-+-+ A trail in the | | | dwarf forest + W + | | + + | | Ostalagiah--+--+--+ + | | | Virgin Forest +--+--+ + \| O--+--TabershawsKeep | | + + / | + + | + | + | + | + Paths in | dwarf forest + | + | + | + | + | + | + + |\ | | \ + +--+-T\ | | +--+ +--+--TheDryRiverBed | \ | | \ + Frozen Gorge--+ \| / + + | + | FrigidWastelands O - Exiled Orc Shaman (a demon-headed pendant) W - By the beautiful waterfall ``` ## The Eastern Road Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Eastern_Road&oldid=5027 Source/capture date: This page was last modified on 9 October 2026, at 03:34. Content SHA-256: undefined Routing status: map transcription only; not playable-route validation. ```text BramblefieldRoad GaladonOutskirts | | Voralia's Tears | Aldevari | (13E) | (6E) (10E) (3)| | Galadon-A-B-B--Along the Eastern Road--+-S-+-Eastern Road+-----+---+-C-(7E)-E-(5E)-1 | | (6E) | | (3)| (4)| | | | + Voralia's Tears | | | +-| GaladonOutskirts A Thick Copse Blackclaw | | | of Trees Ostalagiah | DwarfForest TheGrove | 1-E-E-E TheGrove | | E-E-E-E-E-E-E-E | | | Drogan Hills E-(5E)-E | Hamsah E-(12E)-+-I-+--Outskirts---HamsahMutaz ``` ## Eaststride Road Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Eaststride_Road&oldid=5018 Source/capture date: This page was last modified on 9 October 2026, at 00:03. Content SHA-256: B63512A71718A53182286A4E78F5C977D23DCEA144FE79C87C743A191B05150D Routing status: map transcription only; not playable-route validation. ```text +--Akan / + | SilverpineRoad H--H | | + H--H--H | | + + R--R--H | = | | + E--E--E--E--R--R | | | | + C L M E--E--E--E--E R--R | | | | | eastern --E--E--E--E--+=+ A small, bridge | | | = well-lit VoralianCity +--+ A T shrine | | +--+--+--+ | Behind the + Town hall | + | +--+ | + | + | BramblefieldRoad E - Eaststride Road R - In the Rocks and Brambles H - Trail Through the Hills C - Cooper's Shop L - Leather Worker's Shop M - Mason's House A - Arbor House Inn T - Easthaven Town Hall ``` ## Eil Shaeria Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Eil_Shaeria&oldid=5125 Source/capture date: This page was last modified on 9 October 2026, at 04:06. Content SHA-256: AFE83994362F1D2166672EB48071FD50C493F9306812184172029694B388A198 Routing status: map transcription only; not playable-route validation. ```text Eil Shaeria | 35 - 50 | Malakhi +--+--+--+ | | | +--+--------------+ / | | A B | A | /| | | / + +-=+=-P +-=+=-+ | + | | | t--+--+ B/| | +=-1 = | 3--+--+ + = +--p +--h | | + | | + + | w--+--+----+--+ | | | = +--2--+ = = | | = = + + = = | / =/ Tower C - Town Center - Entrance from The Tower of Sorcery 4--+--+--------+--+--C--------+--+ P - Shimmering gray portal - Organia, the Veil of Shadow | | | |/ |/ 2nd level +--+--+--------+--+ / / h - Baelystalaes, the healer guildmaster | +--+ p - Eilai Col, the paladin guildmaster | /|//|/ w - Shasos Aelor, the warrior guildmaster + +--+ t - Paersos, the thief guildmaster | / / + | 3rd level 1 - Ehlvannon Eis, the Lord of Eil Shaeria + +--+ 2 - Caelaen Voerys, the High Priestess | / / 3 - Tandros Aelaestael, the Archmage +--+ +--+ 4 - Far Feredir, the Huntsman | / / + | + = Lost in the Mists? ``` ## Elemental Temple Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Elemental_Temple&oldid=5126 Source/capture date: This page was last modified on 9 October 2026, at 04:06. Content SHA-256: 19600A32059BD75D732C7D1C63040FB9743F3F1605C0841C86A041BAAF752F02 Routing status: map transcription only; not playable-route validation. ```text R F E P W X I | | | | | | | + + + + + + + | | | | | | | +-+-+-+-+-+-+-+-+-+-+-+-+ = + +-+-+-+-+ + | | | | | | | +-+-+ +-+-+-+-+ +-+-+ | | | | | | | + + +-+-+-+-+ + + | | | | | | | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | | | + + + + + | | | +-+-+ F-+-F +-+-+ | | | S + + | Shadow Grove Entrance found on the Shadow Grove map. From the edge of shadow grove look in each direction following "this way is darker", when you reach 'north west east' intersection go west*2, north*3, east. Looking east will confirm 'Something different in this direction.' Norecall after door to Arch-Bishops F - Fountain S - Draconian spy (key in the robe) E - Arch-Bishop Merimar ((G)mace of earth, (G)mantle of earth) F - Arch-Bishop Magmus ((G)orb of fire, (G)mantle of fire) R - Arch-Bishop Shiamoor ((G)mantle of frost, (G)mace of frost, (G)orb of ice) P - Pope Medius (staff of Medius, (G)(H)mantle of Medius, (G)orb of Medius) W - Arch-Bishop Plantumau ((G)mantle of water, (G)mace of water) X - Arch-Bishop Czavko ((G)mantle of electricity, (G)mace of electricity, (G)orb of electricity) I - Arch-Bishop Aeristoma ((G)mantle of air, (G)mace of air, (G)orb of air) Notes orb of fire - say ferrinshilt - Grants resist heat. orb of air - say aeriloshilt - Grants fly. Elemental blasts may dispel shields. Medius only seems to dispel. (G): Glowing (H): Humming ``` ## Enpolad's Game Garden Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Enpolad%27s_Game_Garden&oldid=5064 Source/capture date: This page was last modified on 9 October 2026, at 03:42. Content SHA-256: 03DDD836E30544DD8836550760B5D0DB6E4D5C2D585EBA7E2890895434064006 Routing status: map transcription only; not playable-route validation. ```text Old area archived, can be found at OldChessmastersTower 2 / +--DL-+--a--D--DP-+--a | | | | | | | | Observation Deck a--DP-a--+--K--+--a--+ | | | | | | | | u--u +--XQ-+--u--u--a--+--a | | | | | | | | | | u--u <--- Chessmaster and his Entourage a--P--a--u--u--+--K--+ | | | | | | | | C--B--+--a--+--a--+--a--+--a--B--S + | | | | | | | | | | | + a--+--a--+--DL-+--a--+ + + | | | | | | | | | | | F +--a--+--Q--+--a--+--a + + | | | | | | | | | | | Exhibition Halls + a--+--P--+--D--+--a--+ + + | \ | | | 1 (up) | | | | | +--+--+--+--+--+--+--+--L--+ d + | \ \| | d + The Forgotten Island 1  :Cell guarded by Storm giant 2  :Cell guarded by Fire giant u  : a  : DL :Dreadlord DP :Duergar Priest K  :Knight Q  :Queen XQ :Xvart Queen P  :Priest D  :Dragon (Silver south, Crimson north. Both guard chests) B  :Board (Both doors require keys) S  :Flying Ship (To HamsahMutaz) C  :Flying Chariot (To VoralianCity) F  :Fountain L  :Lemon Tree ``` ## Evergrove Outpost Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Evergrove_Outpost&oldid=5100 Source/capture date: This page was last modified on 9 October 2026, at 03:58. Content SHA-256: 7EA4C81D1045B4ED32249B0B4458277E5B68C9B3A1D2080D31DEAA393D26B9CD Routing status: map transcription only; not playable-route validation. ```text Outlying Village | +--+ | @================================================@ + @ @ | @ Evergrove Outpost by Whildur Berrewellow. @ +||+ + + @ Copyright 9-6-2017 @ | | = @ @ +--+--+--+ @================================================@ | | | +--+--+ | | + + + | | | +--+--+--+--+ = | | +||+ + ``` ## Evermoon Hollow Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Evermoon_Hollow&oldid=5002 Source/capture date: This page was last modified on 8 October 2026, at 23:58. Content SHA-256: 353EA1F938B6EBA3516E705BA18767E2FF2A67BD04D6D15014372EFA324FD3EC Routing status: map transcription only; not playable-route validation. ```text Evermoon Hollow Suggested Levels: All This area written by Poetry, copyright 1999. Made for CarrionFields exclusively. Do not distribute to other MUDs. Modified with permission in October of 2005 by Amaranthe. P | w +---+ + + + |\ | | | | +---+ 1) To the academy | 1 | | | | | | +---+---+---+---+---+---+ | + | | | | | | \| D + s + + +---+---o---+---+ | | | | | | | L---+--+---+---+---+---t + | | | | | | | | | | A + i +-p +---+---+---+---+ | W | | | | | | | B | | | + | | R | | | | | | | \| | \| | +---+---+---+ H + +---+---+---+---+-+ | | | | | | | | | | | T | | | | + | | + | | + + | +---+---+---+ | \| | \| | | | | | | +---+---+---+-+ d--+---+---+---+ | +---m c---+-J | | | | | | | | | + | + | | d + | U g | \| \| | | | | +---+---+-+ | | | d | | | + q---+---k | +---+---+ | | | | | | | | | | | +---+---+---+ +--f | +---h +--- + +---+-+-+-+ | | | | | | | | | |\ | | | | | | | | | | | | 2(a) | | d +---l +---+ k--+---+ + +---+---+---+---d | | | | | | C-+ + +---+---+ a b---+---+---+---+---+ + | | | | | | | | | | | | +-+ | | | | | | | | +---+---+ d---+ a---+---+---+ + a | Aratouldain Z---Y---+ +---+ | | | \| | | | | -2---+---+---+- + | | | | \ | 3 x---+ + | +---+ | \ +---3---+---+ | + A) Armor store a) Advisor B) Bank b) Bodyguard - (Vandrer) the royal bodyguard is using: a gleaming moonstone breastplate a gleaming moonstone helm a gleaming moonstone girth a gleaming moonstone sword C) Druid guild c) conjurer guild D) Weapon store d) Dwarf prisoner E) Elf-king f) Food-dude g) Transmuter guild H) Healer guild h) Halfling thief(wandering) - (Glowing) sting i) Music Shop J) Invoker guild k) King the wood-elf King is using: (Glowing) a moonstone ring kingly robes (Glowing) a carven staff of oak a beautiful gold pen l) Princess the wood-elf Princess is using: a gold leaf ring a suit of mithril chainmail a brown hunting cape L) General Store m) Bard guild 0) The Greenwood P) Pit, Healer p) Paladin guild q) Queen the wood-elf Queen is using: an intertwined gold ring a blue formal gown (Glowing) a silver coronet a golden sceptre R) Ranger Guild s) Magic shop T) Trainer t) Treasure Room U) Thief guild w) Water W) Warrior guild x) Dwarf prisoner Dwarf prisoner is using: a sky blue hood with a silver tassle a sky blue cape an ornate gold belt (a) New exit down is "trapdoor" Y) Midnight black dragon (Midnight black dragon eq) Z) Hatchling Dragons Copied from the old ErynGalen map with few modifications. ``` ## Feanwyyn Weald Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Feanwyyn_Weald&oldid=5043 Source/capture date: This page was last modified on 9 October 2026, at 03:37. Content SHA-256: F6B2ED1BA9A6A481A0A3B5041CF363D929A39A94D264EE7C0CAD78A0A80A8FE0 Routing status: map transcription only; not playable-route validation. ```text Area created by Kastellyn. SouthDairein | F--F | | AshesOfNoWhere--O--O--F--F Kobold | | | | | Rocky Z F--O--F--F--F--F +--+--O--. Vale / | | | | | | | +--+ O--O--F--F--F +--+--+--E--u--G | | | | | | | D--D +--+--+--+--+--b--+--+--+--+<-r--+--F--F--E--t--a | | | ^ ^ ^ | | | | D--D--D--D--D--c--c--Wx-c--c--c->+--+--+--F--F--E--s--l Shadow | | | | | | | | | | | ^ ^ | | | | Grove D--D--D--c--c--c--D LF M M--c--c--c--c--c--F--E--k--a | | | | | | | | | | | | | | | C--c--D--D--c--c--D--D--D M M--+--F--F--+--c--c--c--i--d | | | | | | | | | | | | | | c--c--c--c--D +--+--D R--R--b--R Cabin F--F--E--r--o | | | | | T | | | | | | | | | | | | | | + | | | | | | | Glauruk<-R--R--R--R--R U R--A--A--R--R--F--F--F--E--t--n | | | | | | | | | | | R--R--b--R--R--A--A--A--R--R--R--F--E--s--. | | | | | | | | | | | Saurian Village | A--A--A--+--A--F--R--R--R--R--Galadon/ Forest | | | Voralia'sTears Road F--F--F | | | F--F--F--F | | | F--F--F | | d--F F | Silverwood A - A Cleared Area in the Feanwyyn Weald b - Bridge c - Crumbling Road C - Colossal Tree (opal ring) D - Deep within Feanwyyn Weald d - Druid's Guild E - The Edge of the Feanwyyn Weald F - The Feanwyyn Weald M - Marsh O - Forest Road R - Murky River r - Ranger's Guild (guilguard holds the Axe of the Executioner, orderly only) T - The Tower of the Masters U - End Underground River Z - To green dragon, need fly (e n n) (bloodstone ring, shield of pure light, burned mithril plaque, iron crown) Filthy Lumberjack - Flaming axe (roaming) Wandering traveler - bone lockpicks/bagpipes/colorful cloak with patches (limited) Flistnack the trader - aquamarine bracelet/malachite bracelet Svirfneblin thief - conical cap, bejeweled sacrificial dagger Fire Giant Warrior - (thief, warrior aggro when any of the three are attacked) ``` ## Felar Encampment Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Felar_Encampment&oldid=5127 Source/capture date: This page was last modified on 9 October 2026, at 04:07. Content SHA-256: 30C49E9F4DD27401FED61196F44D63E99F4B33260C3E831A005691E62268FC08 Routing status: map transcription only; not playable-route validation. ```text FrigidWastelands | + | +--+ pass FrigidWastelands clearing | | G------+ + pass + | ice cave | | | | V + +>2 1<2--+--+--+--+--+ Forest | | | ^ ^ | | | T +--+--1< >+ +--+--+ | | ^ | | | Within T--T P< S +--+ the | | v | small T--P--P--P< S S--+--+ Forest | | v | P P----P----P | v | +--+--P + | | P< +--+ Before the Gates | |^ +--T-----T |+ | | v| W--+ + M--M--M +=+ Messhall | | | | | +----+----M--b--M--+--+ | | | | | | d M--M--M + + | | = | d------d +=+=+ t + Before a small dock | = | d C + Upon a small dock | | s--s i--i | | i--i--i--i b - Before the Fire Pit C - The felar chief is using: a brown-furred cloak (Glowing) a circlet of cold steel rear-claw extensions a pair of spiked gauntlets a fur-lined poncho (Glowing) a flaming bardiche d - A Small Dirt Trail That Leads Around the Encampment G - Graghok the Winter Lord is using: a battle helm made of a mammoth's skull a cloak made of a felar hide a twin-edge battle axe called 'Arctic Fury' i - Upon the Icy Waters of the Gulf M - A crude marketplace (food, weapons, armor) P - Upon the frozen plains of the tundra S - Within a blinding snowstorm (semi-maze) s - Upon the Shores of the Icy Gulf T - A well worn trail through the tundra t - Within a Crude Tanner's Tent V - Valley Through the Mountains W - woolly mammoth (aggro) Credits The Felar Encampment by Vahlen, 2001. ``` ## The Fields of Balator Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Fields_of_Balator&oldid=5090 Source/capture date: This page was last modified on 9 October 2026, at 03:56. Content SHA-256: 27809CC4F2262B0D18F1E505DE238C0A5E5571811C9A6F8A71A69C3A74DBC76A Routing status: map transcription only; not playable-route validation. ```text +---+---+---+---+--------+ | | | | / +---+---+---+---+---+ + | | | | | | / +---+---+---+---+---+---+---+ + | | | | | | | / +---+---+---+---+---+---+ +-DragonSea | | | | | | | +---+---+---+---+---+---+ | | | | | | | +---+---+---+---+---+---+---+---+ | | | | | | | | | +---+---+---+---+---+---+---+---+---+ | | | | | | | | | +---+---+---+---+---+---+---+---E-F-F | | | | | | Balator---+---+ +---+ F-F-F-F-F | | | | | | | F-F-F-F-F-F = / | | | | | | / F-F-F-F-F |v | | | | + F-F-F-F | | | + F-F | + | + = HamsahOutskirts E - Entrance to Untamed Forest F - Untamed Forest ``` ## Forest of NoWhere Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Forest_of_NoWhere&oldid=4982 Source/capture date: This page was last modified on 8 October 2026, at 23:54. Content SHA-256: 8B55AE0386F98EACBA3B8C1181E0341203AEB40AA7511B5E30ECC53871D06CF9 Routing status: map transcription only; not playable-route validation. ```text Forest of Nowhere Suggested Levels: 10-51 The Forest of NoWhere was created by Twist in 1994 and Modified in 1998 and once again in 2005 by Dreaa for Carrion Fields LLC. No unauthorized distribution or copying in whole or part. ^--^--^ +--+--+ + | | | | | ~--~--~ + +--+ | | | | | | ~--D--~ +--T--+--+--+--+ | | | | t + + + | | | | t + + + | | | | +--+--+--+--+--+--+--+--+--+--+--+--+---E--S | / / / / / / / / / / / | + B--B--B--B--B--B--B--B--B--B--B S | | + HiddenForest | +--+--+--+--+--+ | | | + + +--+--+--+--+--+--+ | | | + +--+--+ B - A Blood-Encrusted Tunnel D - The Dock E - Entrance to the Forest S - A Secluded Path T - Tulpebb, Captain of the Forest Burner Faction t - A Trail ~ - The Sea of Despair (redundant rooms) ``` ## Forest of Prosimy Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Forest_of_Prosimy&oldid=5093 Source/capture date: This page was last modified on 9 October 2026, at 03:57. Content SHA-256: D73BFA5E074C7614A11E02213B4585EEE472CBBA8CE2100C776D904BFCF8CDC6 Routing status: map transcription only; not playable-route validation. ```text * mislabeled, should be Forest of Prosimy (see 'help prosimy') + | +--+--+--+ | | | +--+ + +--+ | | | + + +--+--+ | | | | +--+ +--+--+--+ + O | | | |/ | + +--D--+-- Maze leads to Prosimy Village | | | | + + + | | | | +--+--+ | | | | | +--+ +--+--+--+ | | +--+ + MansionofTwilight | | + +--+ | | + + | | +--+--+--+--+--+ | | + + | | +--+--+ | + | +--+--+ | + | + | +--+ | + | + | + | ForestRoad f) Farms W) Water j) Jasten t) Tranken g) Granthis d) Dranta b) Borthel y) Yarthel *) Upstairs- Wardrobe and chest with a couple of lower level clothing items in it. O) The Outlander Refuge +--+ |f | +--+ | + +--+ | |f | +--b +--+ | | Maze. leads to D P--+--+--+--+--+--+--w--+--+ | t--+--j | | g* | | y--+--+--+ | +--d | +--+--+ | f| +--+ To get through the maze, look in all directions and walk towards The darkness seems to clear slightly off in the distance. ``` ## Forest Road Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Forest_Road&oldid=5077 Source/capture date: This page was last modified on 9 October 2026, at 03:45. Content SHA-256: CD9433A1B08FBC7666316BE5974C794E6B234FD2EC7DB64029D1C63559B383F0 Routing status: map transcription only; not playable-route validation. ```text Notes: This area is 'forest road' but the area north of Arkham mistakenly went by that name. It should have been Amaranthian Forest. The Forest Road - Original area design by ShaidarHaran with changes and expansion by Eshval in 2005. For exclusive use by Carrion Fields LLC. No unauthorized distribution or use in whole or part. Feanwyyn | F + o | r + e | s + t | +--+ | R Feanwyyn + o | | a Saurian Village--+--+ d | + | +--+--+ | +--+ | +--+--+ | | + | | + LochTerradian--+--+--+--+--+ | The Forest Road | | | p--+-+ | | | | c--+-+-+-+ | = | | \ | + +-+ +--+--+--+--+--+--SpiderHauntwoods = | | + + + \ / | + + + \ / | +-o--z Dhumlar | h c) cook p) privy h) Healer + pit o) Outfitter z) Herbalist ``` ## Forgotten Crypts Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Forgotten_Crypts&oldid=5101 Source/capture date: This page was last modified on 9 October 2026, at 03:59. Content SHA-256: DBE7DFE4A617118395FEF31F951912D3E826FB151234A854EACB32E4375B7B69 Routing status: map transcription only; not playable-route validation. ```text Forgotten Crypts By Grurk Suggested Levels: 1-30 / / +---+---+---+ + | | Arkham + Arkham + / |/ | +---+---+---+----+----+ | + | +----+----+---------+ +--+--+--+ | | \ | | | | +---+---+---+ + C---+--+--+--+--+ | \ \ | | | | \ + + +--+--+--+ (HARD fall if heavy and not flying) = \ | | | | +--+--V--+ +--+--+--+ | | +--+ + | \| + +--+--+ | | +--+--+ + | +--+--+ | + V - Vestibule C - Crypts Below is a small outline of each level and where the ranking mobs stand. "x" marks the skeleton or zombie Level 1 on top .x.. .x..x. .x.. ..x. level 2 ..x. .x.xx. x.x. .x.. level 3 .x.. ....x. x... .x.x level 4 .... .x..x. .x.. ..xx ``` ## The Frigid Wasteland Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Frigid_Wasteland&oldid=5128 Source/capture date: This page was last modified on 9 October 2026, at 04:07. Content SHA-256: 8D72A50316B18E657BBA7F66C7F36C2DDE916B18347A84136F858C39FD0B16CD Routing status: map transcription only; not playable-route validation. ```text DwarfForest | The Frozen Gorge--+ The Dark Woods | + Desolate | + + Trail DG + DG: Druid Guild \ | | | b: Barren Path D 1--+----b----w----s s: Scene of a Battle | | | w: Woodland Path Sl-L- + -T- | If you leave the trail you become | / | FelarEncampment Lost in the Frigid Wastelands -L- 3 -T- (east entrance) (semi maze) | | | | T--T--B--T -T--i- + I | | | | | / | C--T--T T--T--T- -T--2 .--------. | | | | | | | | | |->S 4 + -T--T--T----W---+---+-----------X | maze | | | | | | | | | | |--Bf +-R-+-+-+-+-+-+ | / F-+- FelarEncampment `--------´ | | | | | / | (west entrance) H O c |v --+--A | 1  :Inside the first watchtower (fire) 2  :Inside the second watchtower (fire) 3  :Inside the third watchtower (fire) 4  :Inside the fourth watchtower (fire) A  :Abandoned cabin B  :Barbarian[Wander] (Mahn-Tor's Axe, gauntlets of ogre power, studded ring, buckler, black chainmail, minotaur helm) Bf :(fire) Felar bandits (felar styr, rusty key) C  :To the city in the snow c  :Site of an old grave. Look in the directions for a cave entrance, will take you to other cave. D  :Abandoned cabin  :* (Invis) Duergar Shaman (Helm of Blackened gold, Amulet of the Viper)  :* (Hidden) Winter Wolf (Collar of the Winter wolf, Skin of the Winter Wolf?) Use Caution: Frost Blast F  :Abandoned cabin  :* Felar shaman (ceremonial staff, fang-covered skirt, white fur-lined robe draped with animal fangs) H  :An old farmhouse I  :Inside an abandoned house (fire) You see: "A small, sad looking house sits here looking about ready to collapse." i  :Wandering Invoker (Wooden walking staff, banded ring, girdle of many pouches) L  :Lost in the frigid wastelands O  :An old farmhouse, (fire) chest (stuff) R  :Frost Giant Chief (Hide of the Yeti, Jumnarl's double bladed axe, Fur Lined Boots, ?) S  :A snow worm's lair  :* Snow Worm (snow armor-leggings, armguards, torso (limited), shield, large bone (mace), ice-cold brooch (limited)) (no vanish, no gate, fly-only exit) Sl :Snow Leopard (skin of the snow leopard) T  :A trail through the frigid wasteland W  :The smell of burning firewood drifts to you, but you are unable to locate its source X  :Lost in the frozen wastes. Look for "The trampled down snow creates a path that leads to the south." to get to Felar Encampment == Notes == * If there is a fire in the room, you won't be affected by the freezing cold. * Freezing cold also gives Chill Touch as well as damage. * Water containers shatter due to the freezing water, unless in another container (like Backpack, large sack, ect.) == Credits == To the south lies the Frigid Wastelands, stick to the path, and feel free to stop into the watchtowers for rest. Any bandit sightings should be reported to the trail guard at once. Frigid Wasteland written by Lloth Oct-1996. Minor formatting update by Valguarnera Dec 2001. ``` ## Galadon Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Galadon&oldid=5044 Source/capture date: This page was last modified on 9 October 2026, at 03:37. Content SHA-256: undefined Routing status: map transcription only; not playable-route validation. ```text NorthernRoads | GaladonOutskirts | | + | B X |/ |\ N +--+--+ | | +--+--+--+--+ +--+--+ ^ | D | | +--+--+--+--+ | New +-----+ | 21 22 + Clerics | 19 + + | Guilds X | + | | h + Sh Y \ @-+-+--+-----+----+ | | | | +--+--+ | | + | | +-+-+ Y--+--Y | Bk--+--K-+ | |20 + | /| +----+ | | | | + + Z | + +--+ / Y | | | | + + | | | | | |/ B GraveY +-+ +--+--+------+----+---+ | +--+ +-Bd B \ | | | | | | | | / Feanwyyn--+-NW--+--+--+--+ PARK +--+--+ +---+--+--+-----+-NE--+--Outsk--NorthernRoads |24 \ | | | | | | | | + Acad | +--+--+ +--+ | | | |18 | | | | | | | | +--O + | +--+--+ +--+ | J | Acd | | | |/ |/ | +------+--+--+----+---+--+ | | |H | | | +--+--+I + +--H+ | | | |G | + | H--+--+--+ | | |H 23 | 9 P-+-+-Spire +--+--V 10 8 7 6 | 5 28 | 4 B + + + +--+--+ + R +--+--G + B / | | |TRADE | ROAD| | | | / Feanwyyn--+--W----+----+----+------M-----+-----+-----+----+---E---+--Outsk--EasternRoad | 12 | | | |1 |2 | |3 |11 T |13 14 |R 17 + + | + + + +--+--+ | |O + 25 26 TheCopehamInn |A +-H-+ + + |D | | | +--+--+--+ +--+ 16 15 + | |\ 27 | | B + + | | Acd +-+--+ I B \| | AP | | | | |/ +---+---+---+--+-------+--+--+ |\ | | Sewers + | | Feanwyyn--+--+----b-----+----+--+--Voralia'sTears River | +--Lumberyard | s--+--+--+--c | B |/ S | + | | GaladonOutskirts | Silverwood 1 - Small Room 2 - Attic 3 - Vault 4 - Large Room 5 - Cartographer's Store 6 - Vegetable Garden 7 - Bakery 8 - Upstairs Room 9 - Secret Lab 10 - Small Bedroom 11 - Small Room 12 - Brewing Room 13 - Butcher 14 - Training Room 15 - Small Chamber 16 - Small Loft 17 - General Store 18 - Upstairs Cellar 19 - A Spacious, Open Loft 20 - Work Room 21 - In a Coffee-Scented Apartment 22 - Within a Dimly-Lit Library 23 - Mercenary Office 24 - Coffin-Shaped Room 25 - Secret Room (Locked but can be picked) 26 - Secret Room (Ditto) 27 - Boatmaker's shop (Nicholas) 28 - Abandoned House A - AP's Guild B - Battlements Bd - Bard's Guild Bk - Bank b - Bridge (n/s and e/w only) c - Conjurer's Guild D - Druid's guild E - East gate G - Assassin's Guild H - Healer h - Healer's guild I - Thieves' Guild J - Chain (To Arial city) K - City Hall N - North Gate NE - Northeast Gate NW - Northwest Gate O - Necromancer's Guild P - Paladin's Guild R - Warrior's Guild S - South Gate Sh - Shaman's guild s - Shapeshifters Guild T - Transmuter's Guild U - Musician's Guild V - Invoker's Guild W - West Gate X - Stairs in the House Y - Room in the Inn Z - Training Yard NOTE: This Map is slightly outdated. but its still good for getting around. ``` ## Galadonian Settlement Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Galadonian_Settlement&oldid=4980 Source/capture date: This page was last modified on 8 October 2026, at 23:53. Content SHA-256: B85EC09B70496BFC8C41FE1E7B45BA8F80610CEF3814E4B34167D52F7A5A0B66 Routing status: map transcription only; not playable-route validation. ```text Galadonian Settlement Suggested Levels: All Stinky and Stumpy - Best of Friends "Bah! Dedicatin' this area te that no good, filthy, foul-breathed, Son O' a spineless bugbear, Grumorum. Life ain't goin' te be the same without yer. It'll be a lot gooder smellin' mind yer." + + / = / +------+-------+-------y------+ | | | | | +------G Z--+-------+------+ | | F | | + + + | = | | = | | | + | | +--+--+ + | | | | | M==+==K | | +--+ W + + | | | | | | | | P==+==N | | + + A-+--+--+-+ | | | | | | | | | HiddenForest--+==+--H--+--+--+--+--+--+--+--+--+==+--WagonMarkedRoad | | | | | | | | | + +--+--Y--+--+ Inn | + | | | | | | + +-+-+ + S--+ +------+ + Inn |/ | | |/ | +------+-------+-------+------+ + = | + +--+--+ | | | +--V--R | | + J | +==+--+--+==+ = = C + Wandering: The Enforcer of Justice (brilliant silver bracelet, brilliant silver bracelet, "Silver Justice" the Enforcer's longsword) The Slayer (long coat of velvet midnight, "Taisangu" the blade of a master assassin) Youthful Fruit Vendor (a bunch of rotted food for sale) A - Thralin Iron-Arm: pair of iron-knuckled gauntlets dented iron shield thick helm of iron C - A Grimy Mercenary F - Reflous the Butcher of Galadon [Hidden]*assassinate on entry*(ring studded with turquoise, belt of shimmering shadows) G - A Tiny Graveyard H - Stee Hoarns (hardened mithril breastplate, hardened mithril leggings, "Alabast" the legendary clabbard of Stee Hoarns) J - A Jolly Baker: dried, crusted pastry bag of nuts some stale bread K - Speaking-River (earth-stained evergreen robe) M - Murazaug the Merciless N - Morkaih the Bandit [Aggro]*Backstabs on entry!*(chipped stone sharpened at the edge) P - Berthgrah the Bold *hand to hand spec*(pelt of a mountain ram) R - Roger, the Tavern Owner V - Evansh the Elven Captain (stone necklace shaped like a griffon-face, talon of a griffon, corded griffon-maned whip)*Elf_only* Droga the General of Delar-Tol (great double-bladed mithril axe named, "Droga's Desire")*dwarf_only* S - Stump W - Borgus the metalsmith: studded onyx flail lengthy iron-shod staff long iron-hafted wooden spear thin metal battleaxe blunt hammer wrought of iron Y - Mayor y - A young bladesman is here practicing the forms of his blades. (Warriors can practice here) Z - A Wizard's Shop ``` ## Outskirts of Galadon Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Outskirts_of_Galadon&oldid=5047 Source/capture date: This page was last modified on 9 October 2026, at 03:38. Content SHA-256: 4788D52D7377E9515CD9591628C045D3394B5C006A9B194620D9EA73D00F28DA Routing status: map transcription only; not playable-route validation. ```text -=The Outskirts of Galadon=- by Vassagon for Carrion Fields MUD Copyright 1997, H. Beres Lying at the edge of the expanding city, the Outskirts of Galadon encompass the entire city. With the old trail, it is possible to circumvent the city by walking around its outskirts. NorthernRoads | NW--NW--NW--N--N--N--N--N--N--NE--NE--NE | | | NW Galadon NE | | NW NE | | NW NE | | W E-The Arena | | W E | | F-W-Galadon Galadon-N-NorthernRoads | | e-W E | | a-W E | | n-W E | | w-W E | | y-W-Galadon Galadon-E-Crossroads | | y-W E | | n-W E | | .-W E | | W E | | W E | | SW SE | | SW Galadon SE | | | SW--SW--SW--S--S--S--S--S--S--S--SE---SE | Silverwood ``` ## Glauruk Spawning Ground Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Glauruk_Spawning_Ground&oldid=5069 Source/capture date: This page was last modified on 9 October 2026, at 03:43. Content SHA-256: 58F5CC115FEBAFE23EBE87CFA20D76BED56B41C6B49B38A471DBF93A4002E6F8 Routing status: map transcription only; not playable-route validation. ```text Level 12-18 Feanwyyn | +--+ | | B--+--+--P | | B--+--+--+ | | | B--B--B--K | | |\ + B M S--S | NW-+--G--+ | = ---+ HighLords v | W--+--+--+--+ ^ | ---+ | SW-+--Either to HighLords or Village of Maltrakis B - Broken Marsh Road G - Gargoyle (X2) [AGGRO] K - Glauruk Conscript (X2) [AGGRO] M - Guktuka the Matriarch of the Brood (a primitive fertility mask) Glauruk Conscript [AGGRO] P - Determined Poacher (a glauruk-hide tunic, a pair of glauruk-hide leggings, a pair of glauruk-hide boots, a charged copper prod, a flask of enchanted glauruk blood, a key to the Keep) S - Spawning Grounds W - WhistlewoodSwamp ``` ## Goblin Outpost Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Goblin_Outpost&oldid=3503 Source/capture date: This page was last modified on 2 August 2024, at 00:33. Content SHA-256: 9E7C9FF8D3963F101D32797EC5EDD0711230F2797A29A48DEE858BA119136CBE Routing status: map transcription only; not playable-route validation. ```text T | + A | | +--+--+ | | +--+--+--+ | | | + D p | | M--+--+--+--F | + | +--+ | Ancient Road to the Wastes--+--+ A - Altar T - Training Hall D - Slaves Den M - Meat Shack F - Forge p - drinkable pool ``` ## The Goblin Village Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Goblin_Village&oldid=5075 Source/capture date: This page was last modified on 9 October 2026, at 03:44. Content SHA-256: ABC66A488D60287FE7F40D75FD1C69CB77BCA9472492D7A77B60824D617D46A5 Routing status: map transcription only; not playable-route validation. ```text This area was written by Jormungandr, January 1995. Heavily modified by Gherian in 2004 exclusively for Carrion Fields LLC. No unauthorized distribution or copying in whole or part. -------------------------------------------------------------------------------- B B B T | | | | Silverwood--+--+ + + + N--N--N E | | | | | | | +--+--+--+--+--+--+--+--+--+ W--W--W I | | | | | | | | + + + +--+--I--W--W--W--N--I--C | | | | | | | B B B W--W--W I | | | B - A goblin bedroom N--N--N S E - elven prisoner (silver amulet) S - goblin Shaman (shaman's robe, shaman's mace) C - troll commander (wide bronze belt, cruel battle axe) I - Inside the Cave T - an orc taskmaster (blood-stained furs, iron-tusked mask, frayed leather whip) W - Within the Cavern N - A Narrow Passage orc guards, lumbering orcs, large orcs (orcish leggings, shield, sword) ``` ## Gol'Galath Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Gol%27Galath&oldid=5004 Source/capture date: This page was last modified on 8 October 2026, at 23:58. Content SHA-256: E8CCE2B47F6F062BCF630CEB982B736803FC02AB147DFB65442F65240EA78993 Routing status: map transcription only; not playable-route validation. ```text Gol'Galath Suggested Levels: 10-20 P--P--+--P--P M--M--+--Aratouldain / | \ | P + P M | | | | NorthernRoads--P--P--P + P M | | | + P M \ | | S T--P--P P--P--P--P--+ \ / | P P M | | | T--P--T T--T | 1# E | +-+-+ | + 1# | | +--+--+--+ M W |U1| | | | | *|/ | | | | +--+--+--+--+--+--+--+--+--+--+--+--T-G | | | | | *| | | | +--+--+--+--+ | | | | | | +--+--+--+ +--+ | C # :Leads to same number G :A Harvested Mountain Grove M :A Mountain Trail P :The Pass of Gol'Galath T :A Turn on the Mountain Trail E :Dwarven Engineer  :a hard leather breastplate  :some shimmering lapis beard braids  :an engineer's pouch-belt  :a sturdy bronze hammer C :Dwarven Captain  :a sturdy mithril helm  :(Humming) a shining mithril war axe U\D :Leads to the D\U of that number * :Gate beware the orcs west of here W :Globsard the warboss  :a spiked blackened breastplate  :a dented iron helmet  :a large iron earring  :a pair of boiled leather leggings  :a pair of boiled leather armguards  :a wicked leather whip  :(Glowing) a blackened copper axe S :Stagnant Pool ``` ## Graveyard Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Graveyard&oldid=5045 Source/capture date: This page was last modified on 9 October 2026, at 03:38. Content SHA-256: A1F6B277E599ADF9C275B98BCCCBD0D48FD0568C3C4A67CEBDDF6596B2B6BB18 Routing status: map transcription only; not playable-route validation. ```text This area was written by Shaidar Haran for Carrion Fields. Permission to use this on any other mud must be obtained from the author. +--+ The | | caretaker + + n +(keys) g | | = | = m +-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | | | | | Mausoleum + + + + +-t | | | | | T-+ T-+-T +-t t-+-T + | | | | | + + T + T + + | | | | | | | +-+-+-+-+-+-+-f-+-+-+-+-+-+-+ | | | | | | | + + T + T + + | | | | | T-+ T-+-T T-+ t-+-t +-t | | | | | + + + b + | | | | | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | + | Holy Road (Galadon) f - fountain t - inside a tomb zombie (a large leg bone) skeleton (a small pendant) T - Like t, but evil b - banshee (a strange ring) {wandering?} m - Foyer of the mausoleum g - Ghost of a king (a Templar's crown) n - a mummy ``` ## Grinning Skull Village Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Grinning_Skull_Village&oldid=5022 Source/capture date: This page was last modified on 9 October 2026, at 03:33. Content SHA-256: 4CF1A8CBD9F1FE32004965248EDDB9701851AE466DFA17159AAE4DF82669FDCB Routing status: map transcription only; not playable-route validation. ```text + Chief's Slave Pen Throne | Breeder +--+ Lavish Den Pen + / | / S--+--+--+ + + + | /| | | | | | |+ | | | |De|ns| +---+ +--+--+ +--+--+ +--+--+--+ Dark Hallway /| | / | | |De|ns| + | +--+ + +-----+ + + + T| | | |Barracks / r| + G--+ + + e|/| | | + / | n+ + +--+ |\ + +--------+ + c|/| | | #-- | ----> The Slave Pens | | | h+ | | | | + Moun +--+--P--+--+---+--+--+--+--+--+ +--+--+ | tains | | | | | | | | | + + + + OP+--+ + + Temple +--+--+ | | | T /| | | | | | Akan +--+--+--+--+--+--+ + r+ + T--+--B +--+--+ +--#--+ e|/| | n+ + +--A--TF c|/ | h+ + A - Altar B - Blacksmith S - Apprentice Shaman (Sells orc-specialised equipment) G - Graag The Savage (Train, Practice, Discuss - Berserker Guildmaster) P - Palisade Gate T - Trading post TF- Tremblefist the Shaman (Holds Items of Power, oversees Chieftain rites, gifts Adaptations at lvl 35) OP- The OrcPassage area ``` ## Hamsah Mu'tazz Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Hamsah_Mu%27tazz&oldid=4967 Source/capture date: This page was last modified on 8 October 2026, at 23:50. Content SHA-256: undefined Routing status: map transcription only; not playable-route validation. ```text Hamsah Mu'tazz Suggested Levels: All Hamsah Mu'tazz written by Andy Smith, (c) Jan 2000. For use by permission only. Balator Fields | | | | +---+---+---+---+---Outskts---+--+--+--+--+--+--+--+--+ | | + | C | | T | +--+ B-z--+--+--+--+-T | | | + | r--r--r | A-+-J | | | + + | r r--r + | \ | = Khalid + W-+ | River | +--+--+---+ | | + + +--=+ | O | | + | = | /| +---+--+ u T + + d | N + + c f--+=T / = | | t | | j/ | | | | | | | / + EasternRoad---+--+--+---+-----+--s--z-----+------+------+--+--+--e +--+--+ +--v--+ / | k | | | | | |/ | t | | | | | / | s | P h-+ | | | +--S D /| | | + \ | +--+--+ | |/ | | + | +--+--+ | | | TR--+--+ +--+ | | | | | | | | | | | | | +--+---+ O +--+---+--+--+--+-----+---+---+---+--+--+--+--+--Seaport + +-+ | | | | | | | | | | | | | +--+--+ b + 1 2 M--+-+--m-x g--+ | | + | | | | | | + | +-s | | +--+ +-T | | | | a--+--p | | DragonSea | | +---------+----+----+--+ | | | + | | | | | | L = | +-- q ----K--------w-------- | ------w----- | -------w----------------y--DragonSea | + | = | (The Great Reef) +--+ u--u--u | | | t | | | | | | | / Tahril Mts | u u--+----+-----+----+----+----+----+---+ + (A Water-filled Cave) | | | | | | | | u--u u | i--+--+--------+---+ | = | | | + T-z-T + | n | | +--+--+ \ | k |G=+-+ | +----+----+--Outskts--+----+----+----+ + | | / | +----+----+----+ DesertOfAraile 1 - Ahkeem's Apparel Shop 2 - Al Abbas Animal Bazaar a - Assassin-guild A - Armory b - Baker B - Blacksmith / Forge c - Bard Guild C - Conjurer's guild (Ifrit responds to questions) d - Bank D - Drunken Efreeti Inn e - Butcher f - Fish markede g - Boat-shop G - The Ghoul Tunnels h - Healer Guild i - Invoker guild j - Jail house J - Art Dealer's shop (jeweler) k - Ap-guild K - KhalidRiver L - Alchemist Guild m - Mercenary Guild M - Metalworkers' Guild n - Necromancer guild N - Nura's Market O - HEALER/ACADEMY p - Apothecary P - Paladins Guild (somewhere on that floor) q - Over the Khalid River (Must be flying to pass) r - Garden s - Shaman guild S - Shapeshifters guild t - thief guild T - Towers (locked, no-summon) TR- Transmuters guild u - Graveyard v - General store (Water, lamp, sack) W - Weapon smith w - In the River Canal x - Warrior-guild y - The Mouth of the River z - City-gate. Closed at night, cannot be opened. Can use pass door though. To Do: * Needs to get separated from Outskirts, Eastern Rd, and Khalid River (similar to Galadon map). * Proportions need to be updated and more uniform. ``` ## Outside Hamsah Mu'tazz Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Outside_Hamsah_Mu%27tazz&oldid=5036 Source/capture date: This page was last modified on 9 October 2026, at 03:36. Content SHA-256: undefined Routing status: map transcription only; not playable-route validation. ```text Balator FieldsOfBalator | = +---+---+---+---+---Y---+---+---+---+---+---+---+---+---+ | | | + Hamsah Mu'tazz | (city gate closed | at night) +---+ | | + | | + | | + | Eastern | Road ---B--- Hamsah Mu'tazz | (city gate closed | at night) + | | +---+ | | + | | ~ ~ K ~ ~ ~ ~ ~ Khalid River ~ ~ ~ | | +---+ | Hamsah Mu'tazz | (city gate closed +---+---+ at night) | | | +---+---+---S---+---+---+---+ | | | R | /| Araile +---+---+ | Desert | + Araile | Desert +--+ | Goblin + Outpost | + B - Outside the Bahiyaa Gate K - Over the Khalid River (Need to be flying) R - Where the Ocean Meets the Rocks S - Outside the Gate of Sihaam Y - Outside the Gate of Yasaar ``` ## Coven of Dralkar Wood Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Coven_of_Dralkar_Wood&oldid=5053 Source/capture date: This page was last modified on 9 October 2026, at 03:40. Content SHA-256: EBEFD9E87074135438AA122C4BB23A15C9B63C230084AC64640D3D330F8EDEBB Routing status: map transcription only; not playable-route validation. ```text == Coven of Dralkar Wood == x x | | A--+ F--+--G--+ | | | x--X--+--x x--+--+--x | | | | B----+--+--+ + +--H--x / | | |/ | | c--+ x--Y--W C + +--+ | | | x--+--+--Y--+--J--+--+--x | | | | | | D--+--+--x--+--+ x | | | + +--+ x |/ E b -------- | | |--a | Maze | | | -------- | NorthernRoads Way out to SSroad: You think you might see pale light ahead. -night You can see daylight breaking through the canopy ahead. -day To make it through the maze, look carefully at all surroundings for clues that eventually lead you to a. Directions through maze (from first step into the area): N,N,W,N,N,W,N,W,N,N,E,E,S,E,E,N A. Skimp B. Bolar a pair of work boots gray dusty coveralls a ball-peen hammer a chisel C. Dunya D. Yandrax, Anathema to the Empire a flowing grey cloak of finest pachyderm skin a shiny black silk shirt cut in the latest Galadonian fashion an unblemished round black hat finely tailored black slacks fine black leather shoes a dark gray vest embossed with black flames Olvadr a black wooden ring a white wooden ring a weathered gray-green tunic a sapphire earring in the shape of a crescent faded and worn brown breeches some woven leather shoes E. Larana a thick warm shirt a pair of canvas pants spiked climbing boots a climbing harness a giant woodchopping axe a huge hacksaw F. Ellanyana G. Gellajo, Urasio H. Archy J. Johannas a ring engraved with an overflowing cornucopia a shirt unlaced at the neck a pair of leather breeches (Glowing) a cloak covered with symbols of beauty, freedom, hope, and nature a steel stringed guitar a. This is where the clues about the way through the maze end, north to enter b. b. Within a Mist Going east from here poops you out at X, going north poops you out at Y, going west poops you out at Z, going south poops you out at W. c. Within a mason's home, this exit leads to a river which spits you out on Voralia's Tears. x. All exits marked with this letter lead back out into the haunted forest maze It seems some horrible error on the part of a usually reliable and confidential messenger service has caused a letter to be sent to you by mistake. It reads: "My Liege, I have discovered a small pocket of the lawless, hidden in a small but deep forest north of South Sutherspring Road. Infiltration has gone smoothly. It seems they are lead by a witch, who has managed to ensorcel the entire forest, making it impossible to stumble upon their village. But I have discovered subtle markings that show a trail which leads to a wall of mist. Find the markings by examining everything carefully, even the holes within the trunks of the dead trees. Such is not possible without the light of day. Passing through the mist undoubtedly takes you into their home. From there, avoid directions which fill you with foreboding, and you should remain safe from her deluding enchantment. I am preparing directions through the forest and a map of their homes using the usual codes. Your Servant, Y " to do: a few mobs aren't on my list, think they wander. maybe write down what gear they have, etc. ``` ## Hidden Forest Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Hidden_Forest&oldid=4981 Source/capture date: This page was last modified on 8 October 2026, at 23:54. Content SHA-256: 7BFF60FE2102D0AF4527456CC22D03C64715DC470D94733B8BED63C547FEF8F5 Routing status: map transcription only; not playable-route validation. ```text Hidden Forest Suggested Levels: 20-35 Forest of NoWhere | B--+--+--+--Galadonian Settlement | | +--+--+ + | + | + | Within the Midst Past + +--+ of the Woodlands Shadow | | | Grove--+--+ E +--+ +--------?--+  ? = mixed exits (W=S,E=W,S=E) | | | | | | +--+--+--+--+ + | | +--+ = Western | | | | Eastern Woodlands +--+--+--+ Woodlands | + | +--+--C | | + T | Willow +--+--+<-+ Tickets | | +--+ +--+=-S | / +--+ + + P M | | | = = +=-+--+--+--+--+--+=-O | Castle = +--+ A +--+--+ | | | | F + + |/ + A - Colossus, the Troll Assassin [Hidden] B - A Bend in the Dark Path C - An Obscure Clearing E - The Entrance to the Forbidden Forest F - The Evil Form (ancient black steel key) M - Mallon, the Giant Troll(banded copper leg-plates) O - One-Eyed troll ((G)shiny bronzed plate) P - Prometheus, the Mystical Troll (chest with troll-hide boots, open with key from F) S - Trollmaster's Study T - Trollmaster ((G)trollmaster's flail) ``` ## High Lord's Keep Status: Current capture Source: http://wiki.qhcf.net/index.php?title=High_Lord%27s_Keep&oldid=5083 Source/capture date: This page was last modified on 9 October 2026, at 03:53. Content SHA-256: 21A414C83A4B420503560814470C158CDE3D5BB680FD283CC3587550CEB7E359 Routing status: map transcription only; not playable-route validation. ```text Level 35-50 There are big aggro mobs at the gate and beyond. Watch out pre-40ish. GlaurukSpawningGround | = S - Fire Salamander +-+-+ Q - Quaggoth | | | u - Unicorn +=+=+ + | = +_+_+ S=+=+ | | | | +--+--+ +=+=Q | |\ | | | | 3| +-3-+ +--+--+ = balcony | | | balcony u \ | | | / = +--+--+--+--+ 1 + + + 2 \ | \ \ | | | / 1 +-+-+ 2 +--+--+--+--+ | | | | | +-+-+ + + + = + = | GlaurukSpawningGround Tower / +--+--+--+--+ | | | | | +--+--S--+--+ |Art Gallery| + + + + | | = = + + +=+=+ Tower +=+=+ | | =\ + + + /= H - Highlord + + H \ | /| | / + |\ Balcony |\ +--+--+--+--+ +--+--+--+--+ | | | + + + S - Granite statue TODO: Map made from memory, needs editing and mobs added ``` ## The Tower of Sorcery Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Tower_of_Sorcery&oldid=5068 Source/capture date: This page was last modified on 9 October 2026, at 03:43. Content SHA-256: A0E4600467D6CFCE8E64B979B3FC8C9FA6B1AAA13433CD9EE056BF33730C3FA1 Routing status: map transcription only; not playable-route validation. ```text High Tower of Sorcery N = W-=-+-=-O | P-=-+-=-S Tavern = Kitchen +--+ x--+--x +--+ | | | |/2| | | M/B--D--+-=x--G--x=-+--+=-+ | | | | | | | +--+ x--+--x +--+ | | | +--+--+ | | | +--+--+ | + = s--A--s | | | s--+--s | F | Shadow Grove A - A-P's (a storm giant ribcage, a storm giant skull, steel reinforced elf-skin leggings, steel reinforced dwarf- skin boots, studded elf-skin gloves, steel reinforced elf-skin armguards, a belt made from elf scalps) Wicked A-P ((Humming) a monstrous axe crafted from bone) Foul A-P (a disgusting dwarf-skull ball-and-chain) B - Bar: a fine crystal goblet of wine(50), a steel shot of firebreather(50), steel tankard of ale(25) D - Drunken Transmuter F - Frail Man G - Diamond Golem (blocks upstairs *) M - Mirror N - Staves: Faerie Fog(6500), Return(20000), Invisibility(5000) O - Potions: Flight(100), Invisibility(250), Armor(500), Return(6000) P - Pills: Cancellation (5000), Water Breathing(2500), Detect Magic(500) S - Scrolls: Infravision (100), Translucence (2000), Return (2250) s - Minor Shoppies: Food, Pen&Paper, Pipes, etc. W - Wands: Continual Light(2500}, Return(20000), Wall of Fire(5000) x - Xenodochium Second Floor Third Floor + + = = +-=+=-+ +-=+=-+ | | +-=+=-+ +-=+=-+ = = + + +--+--+ + + + + +--+--+ + + = = | |/3| = = = = | |/4| = = +-=+--+-=+--+--+=-+--+=-+ +-=+--+-=+--+--+=-+--+=-+ = = |1/| | = = = = |2/| | = = + + +--+--+ + + + + +--+--+ + + = = +-=+=-+ +-=+=-+ | | +-=+=-+ +-=+=-+ = = + + Fourth Floor Fifth Floor + + = = +-=+=-+ +-=+=-+ | | +-=+=-+ +-=+=-+ = = + + + + + + + + + + = = |/5 = = = = |/6 = = +-=+--+-=+--+--+=-+--+=-+ +-=+--+-=+--+--+=-+--+=-+ = = 3/| = = = = 4/| = = \ + + + + + + s + + c Eil Shaeria = = +-=+=-+ +-=+=-+ | | +-=+=-+ +-=+=-+ = = + + c - Catdog (studded black leather collar) s - Minor shadow demon Sixth Floor (Library) Seventh Floor L S--+ A N =/7 =/ | +--+--+ +---=+=--+ 5/| | T /= + |/ 6 +--I C A - Archmage ((Glowing) a multi-faceted prism, iridescent robes of the finest silk, (G) a glyph of major warding) C - Master Conjurer ((G)the mask of Arg'har Ul'vaah, a robe of fine blue silk, a sash of fine blue silk) I - Master Invoker (a robe of fine red silk, a sash of fine red silk, (G)(H) the orb of the elements) L - Librarian (an embroidered green robe, thick-covered grimoire, well-used book, thick tome, dark and sinister book, ancient book, relatively new book, dust-covered tome, very lengthy book) N - Master Necromancer (a robe of fine black silk, a sash of fine black silk, (H)dark blade etched with runes) S - Master Shapeshifter (a robe of fine green silk, a sash of fine green silk, (G)(H)a runed staff) T - Tiamat's Lair ``` ## Hillcrest Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Hillcrest&oldid=4961 Source/capture date: This page was last modified on 8 October 2026, at 23:48. Content SHA-256: 903C8A154D20108533CDF23532E9788CD3EBC158B079FD3F90FE30A32344C368 Routing status: map transcription only; not playable-route validation. ```text Hillcrest, the village of the gnomes was written by Zachary P. Jones, and has been created for use in Carrion Fields only. Thanks to all of the IMMs who made this possible, especially Poetry, Andaren, Pico, Vassagon, and Sattanos. A special thanks for Morse and the Troupe, for starting me down this road, and to Shane Travis for all his hard work. N = W +-K-L | | B A D T +-+-+ +-J | | | | | | I U +-+-F-M-+-+-+-+-+-+ | | | | | | | | Z-+-+-+-+ | | | | | | | | | C M + + P-+ +-1 1 | | | | | \ + +-+-+-+-R-+-+ + | | | | | \ c +-+-+-+ + | | | | | \ +-+-+-+ +-+-+-+-+-+ + | | | | | | @ c +-+-+-+ | | | | | +-+-+-+-+-G-+-+-+-+-+-+ | | | | + + O + | | | | + + | + / | + The Ancient Road to the Wastes | H 1 - road down to the guardens A - Armory B - Bank C - Conjurers guild c - approaching a copper mine D - dry goods store F - Farmer (food merchant) G - inside the gates of Hillcrest **To exit say, "May I leave the village?"** H - Thieves guild I - Invokers guild J - Healers guild K - Seal of Hillcrest L - Councilor Hartac [brooch with the seal of Hillcrest] M - The Hillcrest Market N - Governor Holtag O - Outside the Gates of Hillcrest **To enter say, "May I enter the village?"** P - Longbranch Pub - Morse (Cloak of the Blackbird) R - Councilor Rodug [brooch with the seal of Hillcrest] T - Trainer M - Transmuters guild U - Shapeshifters guild W - Warriors guild Z - Wizard (Potions and Wands) @ - Trap in the mines.No exits.Deafen and blindness maladies.You leave only with recall or teleport. ``` ## The Imperial Lands Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Imperial_Lands&oldid=4968 Source/capture date: This page was last modified on 8 October 2026, at 23:51. Content SHA-256: 2A03CD68F70517CFBD72A77F6C079766E556A069D145B936C49BFD21147E6DC6 Routing status: map transcription only; not playable-route validation. ```text -------------- Imperial Lands -------------- The Imperial Palace | + D + / | | + + s-s-s-+-m-m-m / / | | | 2 + s-2 c-P +-m-h / | | | | 1 s 1 c-N g-m | | | | +-q-q-f-q-q-+ | | | i-T c O-v | | | +-i A c B-v | | | | | + i-i-i-2-v-v-v | | | + + + | | + + / | + +-Razed Brewhouse / |  ? + | +-+-+-+ | | Razed Armory | | | Imperial + Road (9) | | + | + / | / +---+---+ | Balator i - Lane of Intrigue v - Lane of Victory m - Lane of Black Magic c - The Avenue of Conquest f - The Imperial Square (fountain) q - Avenue of the Imperial Inquisition g - The Imperial Graveyard s - Lane of the Chosen h - Imperial Security Headquarters A - Entrance to the Imperial Assassins Guild B - Entrance to the Imperial Bards Guild P - Entrance to the Imperial Anti-Paladin's Guild N - Entrance to the Imperial Necromancer's Guild T - Entrance to the Imperial Thieves Guild D - The Shrine to the Dark Lords 1 - Entrance to the North-West Cathedral Tower 2 - Entrance to the South-East Cathedral Tower O - Owl and Thistle - food, drink ------------------------ ``` ## The Skies above Thera Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Skies_above_Thera&oldid=5122 Source/capture date: This page was last modified on 9 October 2026, at 04:05. Content SHA-256: EF90237E3AF139664D78FDBF2B5A80F6D00B5A1F3F638D462EC7A374A98A4111 Routing status: map transcription only; not playable-route validation. ```text The Skies above Thera --------------------- P--M | V--U--P--P | | | | The Past M--A--M | | | | | Maethin--Plains D--M--M--A | | | | | | N-----C--Grove B--V--T--M--A | | | | | | | Shadow--F--G--P--Road D | | | | Grove | | | | | | B D--P--P--R--M--D | | | | | | H--P--P--V--E--Skull I | | | | | | | Y--S--A--P--P--R--B--C--G--B-----S--C--S C--P | | | | | | | | | | | | | | N--W--G--E--E--C--E--E--H-----H--S--S--A--O | | | | | | | | | | | | | | G--S--F--S--M--B--O--L--S--D--T--S--S--S--K--V | | | | | | | | | | | | | W--L--S--E--V--V--D--U--R--Oryx A--A--A i | | | | | r F T W--W--A--A--A g | | | | | i W--W--A--A--A n | | | B--P--J--W | | H--S | V | K ``` ## Island of Corte Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Island_of_Corte&oldid=5104 Source/capture date: This page was last modified on 9 October 2026, at 03:59. Content SHA-256: B67756D4B4F9A9932CBBDB6FF29D944248130FC03718B6C8C5B05A46F8ADB96A Routing status: map transcription only; not playable-route validation. ```text Suggested levels: 40-51 Be wary of aggro soldiers, all warrior specs DragonSea + | /| +-+-+ v--v--v / | | | | | | / | A-+-+ v--v--v / | | | | | / + + v--v--v / | / | | | / | / +--+--+ / | / | | | / +-+ + / O--+--+ / | | |/ | / + | / H + + + +--+--+--+ + + +--+ +-+ + | | /| | | | | | | | | | | | | + + / + H-+-+-+-+ +--+--+--+ + +--+ +-+ + | |/ | | | | | | | | | | + + | +-+-D +--+--+--+--+--+ +--+ +-+ + | | | | | | | | | | | +--+--+ +-+-+-+--+--+--+--+--+--+--G----+-+-+ | | | | | | | | | | +-+ +-+ 1 +--+--+ +-I + D - DEATHTRAP, building collapses. Can recall/teleport out however. v - In the harbor O - The Customs house (full of officers, with weapons, gear, etc) 1 - Goes up, to cliffs. I - Partially collapsed in (Captain) H - Healers guild G - Black Gate (entrance to tower) A - Arch-mage ``` ## The Jade Mountains Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Jade_Mountains&oldid=5114 Source/capture date: This page was last modified on 9 October 2026, at 04:02. Content SHA-256: 91465B93D9866A7F4A9D7161E7D1A87995D8239C9926CC15826A8801ADB54994 Routing status: map transcription only; not playable-route validation. ```text Area found by Pico, Immortal of Thera. October 1996. +-----\ The | | | B | C | ^ | Snowy ^ Jade |/ | Peak | +---->+-----|----------+-----------+--@1 Lost Elven Vaults | | | /| |^ Snowy | Mountains | | | / | | \ Peak | | | \-------+-----------------C @1--+-------+---------+----+ | | | | \ /| /--^| | | | | | | \ / | | | | | | | | | +--------------+ | | | | | | | Snowy | | | | | | | | | | Peak | | | | | | | | /----+-----B----------------+-----------+ @1 | | | | | | | | | |\ @1 | | | | D | | | | | | \ | | | | | ^ | | | | | | \| | | | |/ | | | | | | +-------------------+---//--D-------->+----+ Village | | | | | \ |^--/ | | | of | | | | | \ | | E | | Lallenyha | | | | | \ | | ^ | | | | | | | | \ | |/ | | | | | | | | \ H-------+ | | | | | | | F | G \ _______/| ^\_______ | | | __ __|_ | ___ | Snowy | ^ | ^ \ / ______^| | \| | | / * / | | |/ *| Peak |/ |/ \ * / | | +----+ Coastal--+--+--/ /--+---/ +--+<----F--------------->G---------->+------------v-- | | | | |^--/ /| | | | ^ | | | | E | | / | | | | | | | | Snowy | ^ | | / | | @2 | | | | | Peak |/ | | / | | @2---+ | | +-------E-------->+ | | _______/ | | |\_________ | | ________/| ^| | | |/ | | | \| |/ | // | +--+ +--+--@2 | v------------v | // | | | ___________/| | | | | | /* | | |/ | | /---+ | | H | J-------------+ +--+ | | | |\ | | ^ | /| | | | | | Snowy | | \________ | | \ | / | L | | | | | Peak | * \| | |** | ^ | | | | | /----+--------|---9 v------------v---------III / Snowy | | | | | | | ^|\ | |\ | | /| / Peak | | | | | | | || \ | | \ | | * | | /--------K------>M | | | | | || | | | \ | N | Q J | | | _____^| | | | | | | || | | | \ | ^ | ^ | | | / ___^| | | | | | | || | | | \ | / | \ | | */ / | | | | | | | || | | | /------------->P------------+----------g / | | | | | | | || | | | | \ | /| | /^ | | /| / | | | | | | | / | | | | | \ | / | | / | | |/ |/ | | | | | | | / | | @2 | | | \ | / @3 | / | | / / | | | | | | // | \ | | | | \ | / | / | | /| /| | | | | | | // | \| | | | \|* |* | |/ |/ | | | Plains--+--A-------------+--+--//-----------+--/ | | v------------v-----|--->+--L--------------+ | | // | | | | ^-----|---/ | | | K | |*/ | | | | | | | | ^ | |/ | | | * | | | |/ + + | | | P | | | M | | Snowy | | | | ______ | | | | Peak | | | |/ *| | +-------->+------------N--/ @3-----Q----------+<-------+--+---+ | /^ Snowy / Sny ^| | | | // Peak / Pk // | | | */ / // | | +---------+--@3 @3 +--X / // | | | | | / // | | | | | / /* | | +-----------+-----------+-------------+--------+---------+---+ | | | | | | < > ^ and *(down-arrow) - One-way exits +-----------+ Wastes of g - Guide post | | Nonviel A - Pit (down to Academy) | | v - In a Valley +-----------+ X - Jade dragon | | 9 - North from here puts you back in same place | | III - all same room +-----------+ @ - Avalance, death trap. Numbers 1, 2 and 3 after @ signify which of the three death trap rooms in the area the symbol represents. Bird's eye view map Village of Lallenyha | | | | | | | CoastalPlains-+-+-+-+-+-+-+- | | | | | | | +-+-+-+-+-+-+- | | | | | | | +-+-+-+-@-+-+- | | | | | | | CoastalPlains-+-+-+-+-+-+-+- | | | | | + ``` ## Keep of the Righteous Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Keep_of_the_Righteous&oldid=4970 Source/capture date: This page was last modified on 8 October 2026, at 23:51. Content SHA-256: F749EF70C2134A319EB7F9E08A5B4F3376E7564A0A3919A207A044A9E1AD73D2 Routing status: map transcription only; not playable-route validation. ```text A granite stone lies here buried partially into the earth. Several traveler runes cover the stone, leaving a message. The message reads: Karithia created this area in 2002 for the Carrion Fields Mud. Use of this area is restricted without written consent. +-----------------+-----------------+ | | | | | M B B B | | | | | | | | S S M + + + | | = = = = = = | | +---+---+---T---T---T | | = | | | | | Qa Q +-=-Kb T---T---T 2 | | | | | 1/= | | |/ | | Q---+---+---+---+ T---Tc--T | | | | = | | | | | Q Q G-=-+ | | G | | | | | A | + C---+-=-+---F-------I-=-O---w---+---+---+---x---+---Balator | | | | T | | 3 | | + E | | / | | | | | +---+---+---H---+ | e---+ | | | | | | = | | | | | Wf A U Ug U | + + | | | | | | | +---h | 4 | | | |/ | | +-+-R---+-----------+ | | Archery Range | | | +-----------------+-----------------+ | | Out to TheGrove (open bushes, crawl) Pj = +---+---+ +-=-+---+-=-k | | | + i +---l-=-+ | 2/| | +---+---+ +---+---+-=-m / / = 4 3 n M – Mess Hall B – Barracks S – Servant’s Quarters T – Training Grounds Q – Officer’s Quarters K – Kitchen G – General Store: a metal canteen (33) a small lantern (22) a leather backpack (110) soft dry rations (33) a brown hooded cloak (275) Traveler (steel rapier, steel main-gauche) C – Chapel Young Paladin (dove shaped pendant, studded leather vest, steel longsword) F – Before The Keep Door I – Inside the Gate O – Outside the Gate w – Woman and Horse x – Boy H – Hidden Assassin W – Weaponsmith: a large two-handed sword (1375) a large double headed maul (1210) a steel tipped spear (1100) a steel-shod staff (935) a steel battleaxe (1045) a steel dagger (550) a steel shortsword (660) a steel longsword (1100) A – Armor Store: a pair of steel chain gloves (550) a pair of steel chain boots (550) a pair of steel chain sleeves (715) a pair of steel chain leggings (880) a steel open-faced helm (550) a steel kite shield (825) a steel chainmail hauberk (2750) U – Guest’s Quarters R – Archers Arial archer (red-oak bow) Elven archer (red-oak bow) P – Paladins Elven paladin (light blue ribbon) Human paladin (dove shaped pendant) a – Shaimio (white silk gi embroidered with a green dragon, white ribbons with a green streak down the middle, silver-bladed slim sword, iron-bound sheath) b – Chez the Cook c – Lauthwin (studded leather vest, iron-shod staff) e – Tigemirs (steel chainmail hauberk, steel tail blade, steel open- faced helm, pair of steel chain leggings, pair of steel chain clawed boots, pair of steel chain clawed gauntlets, pair of steel chain sleeves, blue tabard embroidered with a golden lion, steel tipped spear) f – Parlimous the Weaponsmith g – Syris (simple wooden lute) h – Kharis i – Mysiero (round blue medallion, steel chainmail hauberk, pair of steel chain leggings, steel kite shield, long flowing blue cape, mithril saber) j – Prathemis (mithril longsword) k – Daurin (mithril battle axe) l – Gharis (signet ring engraved with a phoenix, steel chainmail hauberk, long flowing blue cape, (G)mithril claymore named "Vigilance") m – Darius (small brown book) n – Phacia (blue-white gown, mithril morningstar) Other: Well armed guard (steel chainmail hauberk, steel open-faced helm, pair of steel chain boots, steel kite shield, blue tabard embroidered with a golden lion, steel longsword) Battlement guard (steel chainmail hauberk, steel open-faced helm, a blue tabard embroidered with a golden lion, light crossbow) ``` ## Keep of the Fhalaugash Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Keep_of_the_Fhalaugash&oldid=5051 Source/capture date: This page was last modified on 9 October 2026, at 03:38. Content SHA-256: 08145A0CDB9DD5EF81A346BA9C77405BF3E564544F599DCD7167E14BFF72DE5C Routing status: map transcription only; not playable-route validation. ```text == Keep of the Fhalaugash == Targeth's Manor | + + + + + + + | = = = = = = + +-+-+-+-+-+-+-+-+-+ | = = = = = = + + + + + Y + | / +-+-+=+=+=+=C / | = / + + / | = / +=+=+=+ / | = / + + / = = / + + / = = / + E=+ / = / +=+ +===========U +-+-+ / + + + = = /= | | | / = = = L-+-+-----------+=+-+-+=/===========+-+-+ = = / = | | |/ | = = O=+ + / + +-+-+ + + + / = = / + + +-+ = | | = +=+-+-------------------+-+=+=+ = = | | | | | |= T +-+ +-+ + + E = = +-+-+ | + + =| |= A Virgin Forest + C - Commander (crystal longsword "Dulliath", crystal longsword "Harbinger") E - Lorivhan the Bard(a long, dark leather and wool coat;a long, dark leather and wool coat;a long, dark leather and wool coat), Lorivhan the Bard((Glowing) a short mithril-shod staff named 'Dawnbringer') Y - Yagrash the Shaman of the Bloody Skull (the Robes of the Fhalaugash) L - Luzog the Beast ((Glowing) a darkling sword named 'Elf-Cleaver') O - Ogrod the Cunning ((Glowing) a darkling sword named 'Elf-Cleaver'); Designed for erotic pleasure, they are made of the harshest material so the pain may be increased. ;) T - No Spell No Commune Cell that locks when you enter it. No apparent way out. Deathtrap if you have no friends! ``` ## Khalid River Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Khalid_River&oldid=5131 Source/capture date: This page was last modified on 9 October 2026, at 04:08. Content SHA-256: BD062488AB00B46072DCE7E356D8F4B1540108B2EDF98A4A539ED3833A7BE991 Routing status: map transcription only; not playable-route validation. ```text + Rope | DarkWoods-----+-----+ + Mausoleum bridge | | | | +---+ / Cliffside / + / / +---+---+ | -+ | / | / Uphill |/ path + | | | +---+ | | + | | +---+---+ Lofty Falls | | The +---+ Misty Falls | Khalid | + River | | +---+ | | +--------W | | | | EasternRoad + | | +---+---Hamsah (In the River Canal) W - Beneath the West Bridge ``` ## The Kobold Warrens Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Kobold_Warrens&oldid=5056 Source/capture date: This page was last modified on 9 October 2026, at 03:40. Content SHA-256: 64305C77CC31A125A92EB1D4F02E1865E47D3F0DE5AD94F04A07A69377B99A6F Routing status: map transcription only; not playable-route validation. ```text +-----+----+----+---+ | | + | /| | / | + / +--+--+--+ | / / | / / +----+---+ / + / | / /| / | M--+ / + + / | | \ / / | / + +--R--C Azreth Forest River / + + / | /| / /|/ |/ | + / + + | / / | / / + / / + | / / | + | / +----+ | | / +--+ T--+--+ +--F / | Fissure | | / + +----T----S--+ / | | | / | | + / | | ^ / | | / +-----------------------|---------+----|-------+ +--+--+ T +--D = | | +--T--+--+ + +----+----+ = |/| | +--+--+--+ +-|+--T--+--+ + | | | + +--+--+ | | | + Feanwyyn Weald EQ list needed. F - kobold Taskmaster with (Ratskin cloak and sharp wooden stick.) C - Skeleton of the chief. (Ratskin half-gloves and shortsword.) ``` ## Kteng's Laboratory Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Kteng%27s_Laboratory&oldid=5132 Source/capture date: This page was last modified on 9 October 2026, at 04:08. Content SHA-256: DA36A22D7AF3A206A6DABC3EBF9B1DA12EAC4645D2265D2D55B5DBA40AE6D2D5 Routing status: map transcription only; not playable-route validation. ```text Underdark | +-k | | +-+ \ + | + | +-S | + | +-+-+ | | | +-+-+-+-+ | | | \ +-+-+ \ | \ + \ | P1 + | ^ v | + P2 | + E + / + | |/ |\ I--+--+-----+-----+-\--G <-- etches your stuff and vaporizes your bags | /| | +--+ + / | | + + F W | | | | V-+-----+--B--+--+ | | O | | D + / + + | + |/ + | + + | | +--+--+ | | | + + +--+ | | +--+ | | +--K--+--+--+--+ | | + + | + | P2 - exit portal | V S = Skeleton k = Torch holder P1 = one-way portal leading into the lab. P2 = one-way portal leading out of the lab. K - Kteng (a delicate golden tiara, an ethereal robe of silver silk - about) O - Observatory - recall from here G - Digestion (Dissolution?) V - Divination D - Distillation - valve W - water para-elemental I - ice para-elemental F - magma para-elemental B - Font ``` ## Kuo-Toa Lair Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Kuo-Toa_Lair&oldid=5087 Source/capture date: This page was last modified on 9 October 2026, at 03:55. Content SHA-256: B5C3B8370B2374C29CEB45743D2880D94592DD98FCCD2E1651E0BAB1BD72651A Routing status: map transcription only; not playable-route validation. ```text Kuo-toa Lair G /| + | | | + | | | + A storage room (Recall) | = | A--A--A--+---------+ | | \ | A 1 | | evil E--+--A +--+ The shrine | | |Spawning A +--+ Pool | | (under water) Fields +-+-+-A + of kelp | | | | and +--+-+ +--+--+ Fungi | | | Crude +--2 + Tunnel slaves = L--W UnderdarkSea S | | /| + | +--+--+ V | | | | | 2 | +-+-+-+ +-------+ (Dry land) | | | / +-+--+ + C--+ +-+ | | | +--+-+ + | Undersea Tunnel +-+-+ \ + ArythOcean \ / +-+-+-+ A - An ancient tunnel E - An evil shrine, priest L - Kuo-toa lieutenant + 2 warriors (gate key) W - Kuo-toa whip + 2 warriors G - A statue with the name () S - Sharasen 1 / = / + | | | | | | +--+--+--+ | | | | | | | | +--+--+--+--+--+ | | | | + + K | | | | | | +--S--H +--+--+ K - King (Humansunder, crown of kuo-toa) (chest med defiance mithril shield) S - [Aggro, Camo] Shambling mound (poncho made from shambling mound remains) H - Kuo-toa high priest (plain phylactery, pincer staff) ``` ## Forest Road Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Forest_Road&oldid=5077 Source/capture date: This page was last modified on 9 October 2026, at 03:45. Content SHA-256: CD9433A1B08FBC7666316BE5974C794E6B234FD2EC7DB64029D1C63559B383F0 Routing status: map transcription only; not playable-route validation. ```text Notes: This area is 'forest road' but the area north of Arkham mistakenly went by that name. It should have been Amaranthian Forest. The Forest Road - Original area design by ShaidarHaran with changes and expansion by Eshval in 2005. For exclusive use by Carrion Fields LLC. No unauthorized distribution or use in whole or part. Feanwyyn | F + o | r + e | s + t | +--+ | R Feanwyyn + o | | a Saurian Village--+--+ d | + | +--+--+ | +--+ | +--+--+ | | + | | + LochTerradian--+--+--+--+--+ | The Forest Road | | | p--+-+ | | | | c--+-+-+-+ | = | | \ | + +-+ +--+--+--+--+--+--SpiderHauntwoods = | | + + + \ / | + + + \ / | +-o--z Dhumlar | h c) cook p) privy h) Healer + pit o) Outfitter z) Herbalist ``` ## Temple of Loch Grynmear Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Temple_of_Loch_Grynmear&oldid=5017 Source/capture date: This page was last modified on 9 October 2026, at 00:03. Content SHA-256: 1E97C7CC10A4F3A24FBC10FC5FC5E9D63DCC22577AD95A8DC92B72C6BFD035F0 Routing status: map transcription only; not playable-route validation. ```text Temple of Loch Grynmear Suggested Levels: 1-20 Etched into the side of the spear, in untarnished silver letters that glow with an inner fire, is the following inscription: Loch Grynmear, copyright 2003 by Kastellyn. Any use of this area or the ideas and concepts from this area on any MUD other than Carrion Fields is prohibited without the express written permission of the author. Special thanks go out to Uller, for his help with the concepts and characters, to Sebeok and Valguarnera for their tireless walkthroughs and amazing coding skills that turned my visions into reality, to all the other Imms who helped with the testing and walkthroughs, to Heather, for giving me the time to partake in this crazy habit, and finally, to the players of CF. Without you guys and gals, there'd be no reason for the Temple to exist in the first place. Enjoy! +-+ Beneath the | Surface of g-g + +-+ k K=+-V +-+ Loch Grynmear | | | | | = = | | | | ~-~ g-g-+-+-+ +-+ +-+ + +-+-+ 3 | | | | = | | | | = | | / +-+-+-+-+ v-v-v-v-v b-g-g + +-+ +-+ +-+ + ? + + + + | | | | | | | | | = | | | | | | / + + ~-v-2 v /|/ +=+-+-+=+-+=+-+-+ +-+-+ +-+ + | | | | | 2 s | | | = | | / + + ~-v v-p +-+ + +-+ + + + + +-+-+ + +-+ | | | | | | | | | | | = = = | | | +-+ +-+-+ ~-v-v-v-1-v-v =+ + +-+ +-+-+-+ +-+-+ +-+ | | | | | | | | | | = | | = = = = | | +-+-+-+ + v-v-v-v v +-+-+-+ + Q + P +-+-+ +-+ | | | | = | | ~ ~-~-~-~ -+ + +-+ | | / | | | ~-~-~ +- +-+ + | \ | + 1 + ++ + Q - Quarters (Apostle Peael) ++++ g - A Well Kept Garden (se - renellum) ++ V - A Vegetable Garden (ne - Trocum) + P - A Privy ++ p - A Rocky Beach on the Shore of Loch Grynmear + k - The Prelate's Kitchen (Theresa) + K - The Order's Kitchen + 3 - Cellar under the kitchen + | SilverpineRoad ``` ## Loch Terradian Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Loch_Terradian&oldid=5078 Source/capture date: This page was last modified on 9 October 2026, at 03:45. Content SHA-256: 3C71C76BDE5D092C5A9E0FC092252973BEDF72D09AE4D55BB6A982CF12580E37 Routing status: map transcription only; not playable-route validation. ```text + / / + + | / | +--LightForest + + + + +----+ + + | | | | | | | | + | | | | | | | | +----+----+----+----+----+ + + +--+--+--+ + | | | | | /| /| | | | | | | | | | + |/ | +--+--+--+--+--+ +----+ + + + +----+ R | | | | | | +--+--+--+ | | | | | | +----+----+----D +----+-------|-----+--+--+--+ | | + | | | | | /| +--+--+--+==+ +----+ + + + | / | + | | | | | | | +----+ + / +--+--+==+ | | | | | | |/ | | | | +----+----+----+----+----+ + + +--+--+ + | | + | + | | | | |/ |/ | | | + +----+ + + + W D - Duke Duke Magvallin is using: the Crown of the Storm Giants R - Rusal Rusal, Commander of the Waves is using: a sturdy vest made of kraken hide (Humming) a double-bladed axe named 'Shockwave' the banner of Loch Terradian W - warrior's guild the warrior guildguard is using: an ivory polearm named 'Narwhal's Spike' ``` ## The Lumberyard Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Lumberyard&oldid=5143 Source/capture date: This page was last modified on 9 October 2026, at 04:33. Content SHA-256: 405291F947BE6E0817DF6926B8A051814316AAB309418AF98A47209196A8FCA1 Routing status: map transcription only; not playable-route validation. ```text Voralia's Tears (Galadon) Docks | | +--+--+--+--+----+ Docks | | | | | | Galadon --+--+--+--+--+----+ | | |\ | +--+--+--+--+ \ S--S The Workfloor | | | | | U | | +--+--+--+--+ S--S The Lumberyard | +--+--+--+--+ The Workfloor | | | | | +--+--+--+--+--+ Small Alcove | H--+--+--+--+--+--+--+--+ | | | | | | | | | +--+ + + + + + +--+ | | | | | / + + + + +--+--1 +--+--+--+--+ +-U | | | + + *T + N | | | | | + + +-M-+ | Catwalk | | | | + + + C + D | | | | + + O +-+ | | | | | +--+--+--+--+--+--+ B-L / --1 H - Healer N - Urchin - Skin(Potion) S - Small Marketplace T - Thief - a stiletto & key to chest U - Under the Docks M - Mongrel - Aggressive O - Tarus D - Drunk - a bottle (wielded as mace) charred leather bracer C - Pile of clothes (a cloak inside pile) black leather sleeves B - Bullies - Wooden Stick L - Leader of the Bullies - an ice pick * - Chest - packet of sulfur, bronze lockpicks ``` ## Maethien Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Maethien&oldid=4974 Source/capture date: This page was last modified on 8 October 2026, at 23:52. Content SHA-256: C1A488784D3EF7A7F080FA393FA4A84D13DAB7E2FDF3F46421CF4DB2CED9C8AC Routing status: map transcription only; not playable-route validation. ```text Maethien Suggested Levels: 35-51 Written by Phaelim in 2004 for exclusive use by Carrion Fields LLC. No unauthorized distribution or copying in whole or part. E - earth elemental (a crude iron chest plate, a crude iron helm, a pair of crude iron leg plates, a pair of crude iron arm plates) A - furious magma para-elemental (an obsidian pike) G - gnomish conjurer (simple gray robes, a small pruning axe) K - Kiendosi (a malformed iron circlet - head, a knotted leather whip (the good one), a thick stack of stained parchments) L - Lenais (a stone pendant - if you request it, he gives it to you and tells you its best if you take it away. special properties when placed into a container, but what container? a dark staff of crooked walnut - he decides to keep it if requested) M - Gates of Maethien P - telescope T - hearth X - summoning circle patrolling conjurer (simple gray robes, a studded leather girth, a long, coiled leather whip, a small round shield of gleaming steel) a patrolling conjurer (simple gray robes, a pair of studded leather boots, a long staff of polished oak) + | +--+--+ | | | +--+--+--K--+--+--+ | | | +--+--+ | | | +--+--+ | + +-+-L | / +--+--+--+-/+ | / | + T--+--+ + E | | | | E +-----+--+--+--+--+--+--+--+--+ | | | | | | | | | +--+--+ + +--+--+ + P + | | | + G + C--C--C + G + | | | | | | | | | +--+--+--+--+--C--C--C--+--+--+--+--+ | | | | | A C--X--C +--+ | | | +--+--+ + + + +--+--+ | | | | | +--+--+--+--+ | M | T + V r | a a + l i | l l + e | y + | B + o | C x + a | n + y | o + n | +--PlainsOfArendyl | + | Wide Hillock +--+ | P P + l a | a t + i h | n + s | +--+--+ | WagonMarkedRoad ``` ## Village of Mal'trakis Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Village_of_Mal%27trakis&oldid=5071 Source/capture date: This page was last modified on 9 October 2026, at 03:43. Content SHA-256: 8BD6D95B618B492D7E42E7C769730943E85873122EB2AB61CD0CEAE0AEC07302 Routing status: map transcription only; not playable-route validation. ```text TODO - MAP MAZES!! + S | | +--A--+ +WWW (here south is cursed) | | +--+ + +--+ +--H--H--+ | | | |T | | +--+--+--+--+ +--+--H--+ | | | | B--+ C +--+ G--+ | | | | +--+--+--+--+ E--+ | | | D +--E--+ <- to maltrakis--W | H: Headhunter(aggro,acute vision,camouflaged) + T: Tibarus | G: Gnoll (To maze)<--+--F--+--+--+ S: South entrance to High Lords keep | | | | W: Well worn path + + + + E: Elf corpse | + | (To exit) A: Queen (Freezes first to enter room) B: Jurkus C: General Turakis D: Barracks E: Khraul F: Prophet ``` ## Mansion of Twilight Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Mansion_of_Twilight&oldid=5094 Source/capture date: This page was last modified on 9 October 2026, at 03:57. Content SHA-256: 2E29DA0868CD4BE5F933045FDA694D6C82DE40166EEF2DC2E65FCB2FB15D8594 Routing status: map transcription only; not playable-route validation. ```text ForestofProsemy | F | +----+----+----+----+ | | | T - Commander Nalchan (spear w/jade etching) + + + Storm Giant Warriors | = | W - Wounded Elf + (m) + K - Kelnarn (ring, cape, tunic) | | @ - Coffin (deathtrap) + (r)_+_+ C - Crematorium | | + + -Marans outside the mansion use warrior-spec skills, | | residents of the mansion turn into vampires/undead + + at night. | | + T + | | | +----+----+----+----+ | + | +-+-W + /| / | / | / | / +=+=(1) (1) / / | / / v | F / / G +-K / +-+ / / + / | (m) + + + + | / + | / | = = + / | +=+=+ / +--+--+=+ /| /@ +-(D) | / | = = + | / | +-+-+--(r) | + + | +--+ + + | | +=+ | | /| | +=+=+ +=+=+ | | | U | | | | U +--+---+--+ | | | | | | (D)==L-+-+ +=+-+ +--+---+--+ | | (2) | | | | +-+ + / +-+-G +--C +-+ |/ | = + +-+ | + / (2) Credits @============================================================@ @ This Area was written by Dreaa in 2005 for Carrion @ @ Fields LLC. No unauthorized distribution or copying @ @ in whole or part. Thanks to the entire Immortal @ @ staff for endless help. Special thanks to Valguarnera @ @ and Thrakburzug for the endless help. @ @ @ @============================================================@ ``` ## Mausoleum Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Mausoleum&oldid=5046 Source/capture date: This page was last modified on 9 October 2026, at 03:38. Content SHA-256: D70ADB81254C19B8E92AD2CF5C34666BABC1C6B4C0F38930D47157894B922C7B Routing status: map transcription only; not playable-route validation. ```text Graveyard | O = (door locks behind you) Foyer of the F mausoleum | = + | + = | = J-=+--+--+=-J = | | | = +-=K +--+--+ V | | | P--+-=+--C--+=-S--S | | | +=>R +--+--+ D--+ = | | | = J-=+--+--+=-+ = | | + + + | fog--E--fog | Lost in the graveyard fog (maze) Maus is no-gate, no-summon, no-recall, no-teleport Warning: Easy to enter; can be very difficult to leave! D - demon familiar (Ulrician Belt, Flail of Pestilance) E - The entrance into the undead barracks F - Foyer. You can summon from here J - Juju Zombies (keys to their doors) K - Kharzandra (cloak of wizardry, Shadow Dagger (Wielded=good), Libram of Gainful Conjuration) O - Outside the Mausoleum (no-magic) P - Dark priest vampire (Unholy Symbol of Lloth, Flaming Sceptre of Chaos) R - Rakshaka (Cloak of Death, Sleeves of Harrapia) S - dark spectre V - Shadar Lunn, the vampire (Darkened Armor, Guardian Sword, Arkham Signet Ring) Somewhere in the maze: Lord Siig (Flawless Silver Shield, silver longsword "Vampire Slayer") Hellhounds [aggro < ca 50, hidden, EQ-BURNER] The Ancient Dracolich [Bølle] (Ring of Fortitude, Claw of the Ancient Dracolich) ``` ## Mines of Zakiim Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Mines_of_Zakiim&oldid=5035 Source/capture date: This page was last modified on 9 October 2026, at 03:35. Content SHA-256: D9112FD21C78225F8C7DC9C56CFA51C302BA8C82C4D0406188AD7B502539BACB Routing status: map transcription only; not playable-route validation. ```text TalshidarCaves-+-+ / + / | / +-+ / + / T+ | +-+ + + + | |/ | | = | +-+-+ +-+-+-+-+-+-+ +-+ | | | | | +-+ + + +-+------------+ +F / = | |/ | + + +-+ +=+ +-+-+ + | + | + | | +-+ +-+-+-+++ | | +=+ +-+ | + +=+K | + +Z +-+ | = = H +-+-+-+-+-+ / + = +-+-----+ +=+=+ | | | | + + | +-+-+-+ | | + + | +-+-+ +-+-+ | + H - Hidden entrance from upper level ``` ## Mortorn Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Mortorn&oldid=5024 Source/capture date: This page was last modified on 9 October 2026, at 03:34. Content SHA-256: 519D5999CFC2289532ECB175B439C07168203B8092D1FEBB8719201D7DF42AA7 Routing status: map transcription only; not playable-route validation. ```text On weathered stone the inscription reads: Scribed by the sage Nazmorghul, in the year of some Lord, 1995. Construction completed 1996, and only a small amount of sanity was sacrificed. Useable with permission. Below this is a line of tiny writing. Squinting you can barely make out the line: with the minor assistance of Byhakee and Danica, two of the best helpers friendship could buy, aided by a little skull-knocking. U + ,-+ Outside the Stone Gates | |\ / \ R--+ S | b / + Among the Clouds | = = / \ A--+--+--=--H=--------' + Nearing the Clouds | = = + | + +--+--+ = P--+--+--+ On the Mountains Side = = = =/ | T F G I=E 2 Upon the ancient road = | W + Base of the Mountain | Akan Notes * Say "hail to the king under the mountain" to make the gatekeeper unlock the gates. F - A Storage Room, xp-mob B - The Bottom of a Spiral Stairway P - The Hidden Room (feather of levitation **feather moved**) G - The Governor's Room, xp-mob T - Inside a Bright Tent (floating chest) A - The Arms Trader, xp-mob R - Rubhle's House of Games, xp-mob S - The Tower Stables, xp-mob (a large saddle bag) U - Umor's Adventures in Fluids, xp-mob E - Eynwil (star-set crown of Ellithyr, elegant green robe, an ivory longbow, small white flame) H - Hall of Welcoming I - A Gloomy Inn W - Room in the inn, young warrior ('Vengeance' the Shining Sword, plate of protection, (invis) a clear glass ring) up to dwarven village area \ +--G B The Bottom of a Spiral Stairway | | | F--+--+--+->2 'open boxes' | + Bloody Stairs | /| | s | Guarded | | Stairs +--=--H--+--+ The Kitchen O--+ / | | | ^ +--M The + +--+ A Side Room off the Tavern + D = Barracks | = | +--+-=+--L D - Dwarven Prison S - Bottom of the Bloody Stairs O - Orumous the Strong (girdle of giant strength) L - Dwarven Headquarters, Ludan Grondhom (war banner of the Lord of Mortorn, wide golden ring, shining breastplate of pure mithril, great battle helm) Elite Dwarven Guards (blood-soaked cape) M - Flamer dwarf (master key) F - A Small Fountain in the Garden G - gardener dwarf (gate point), xp-mob H - The Halls End, dwarven watchman (stair gate key) up to dwarven war area / / to city hall in TarValon Bottom of the Bloody Stairs S ^ | / H K |/ Altar of +--T--+ Altar of War Justice | + The Hall of Dwarven Kings | + Top of the Bloody Stairs / d T - The Tomb of Kor H - Hall of Remembrance K - The essence of Kor (silver badge of Kor) D - Bottom of the Bloody Stairs Collapsing Mess Hall + + Cold Storage | | M--+--+--+ Top of the Black Stairs | ^\ X--+--+ B b | | +--+--+--+ The Hidden Hall | | up |/ D Bottom of the Bloody Stairs X - The Dying Demon (skin of wailing spirits, arms of the serpent) M - Myrymma the drow priestess (drowish battle mail, spider-masked helm, soft black drowish boots) B - Brulgar the Archmage (robe of invocation, Ring of Wizardry, Fordurn the Hammer of Creation) Graazur'Ukal [wandering] [BØLLE] (hand of doom, the mask of Urkhulash, billowing cape of smoke) (A great cloud of flames smoking with dark images of twisted faces erupts with cries of torment revealing a horned demonic figure) C | C--P--C T | up | | / Underdark <--+--+--+--D--B Bottom of the Black Stairs | | +--D--+->S Dead End Breathing | | | Gates L--D G + The Quarantine | I--W Unholy Chamber D - Duergar (razor ring, dark thieves' cloak, murderer's hood, blood-stained breastplate) S - Spider (gloves of quickling skin) I - Ihnzurthia (breastplate of a dwarven ribcage, spider-skin leggings, robe of eyes, net of living spiders) G - Ghaelek the Duergar King (jagged iron crown, ring of power, Mael'nek the skullcleaver) T - The drow master of torture (spider-shaped helmet) L - Urmaen'Zalish (long cloak of shadows, jagged arm guards) P - Polymorph Lab, the drow transmuter (cloak of midnight) C - An Iron Cell W - The Treasure Room (40 gold), The Watcher (Fire Opal Ring) Graazur'Ukal says 'Look upon me, that you may know the face of DOOM!' Graazur'Ukal says 'Pathetic mortals, must I conquer this world for you to fear me?!' ``` ## Moudrilar's Monastery Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Moudrilar%27s_Monastery&oldid=3586 Source/capture date: This page was last modified on 23 June 2025, at 19:54. Content SHA-256: 4B078C25159C753487E58DEA2E48CFC994C0CD9A32C1992E53C693AF9324C771 Routing status: map transcription only; not playable-route validation. ```text Moudrilar's Monastery Suggested Levels: 20-35 The path to Moudrilar's Monastery was discovered by Acallsho strictly for the realms of Carrion Fields (c)2002, not to be distributed or used without permission of the author. Special thanks to Mayesha, Valguarnera, and Thrakburzug for all their help. + \ +--7 The Study The Corn Field Maze: \| | +--+ = M2 M1 M4 M3 M3 + | | | | | | | N--V 1 | E1-E2 M4-M1-E1 M1-M2-M3 M2-M4-M3 M6-M5-M3 M2-M6-M3 = | +--+--+--+--8 | | | | | | | +--Z--X--*--+--+--+--2 / | M1 M2 M1 M3-M5 M3 M4 M7 = | | [A] M | P-=K--D [A] + + M4 / | | / | +--3 + C--+-=+ + | | | | | +--6--+ Way out of the maze: ENNE from any 4 exit room, NNE from the three exit room. + + + +--+ / The monk should be in M5. /= | | | / / ! + + Y--+ + + | | | M | | + +--+--+--+ 4--+ a + + / | | | | n--+--+ | |/ O--+--R A--+--L E1-E2 o | + + | | | | r + / I--+--H T--+--B Maize~~5 |/ | | + E--+--U W--+--S | | F--+--J N--+--G A - Haerathien (1) B – Obelkonol (2) C - Classroom D – Dining Hall Jonthril (1) Arndrilo (1) Karthrin (1) E – Elberer (2) F - Fondrinol (2) G - Aegelopolis (2) H - Harkrin (1) I – Irdrinil (2) J - Janthrio (1) K - Karthrin (1) L - Eliathron (2) M – Meditation Circle Qendriko (necklace of stones, (G)iridescent stone amulet, full length embroidered robe) Loorthron (1) Mouricklir (1) N - Beerink (1) O - Obhicer (2) The floorboard contains: a small silver locket P - Prostenil (1) Q - Kollindist (pair of oversized green eyeglasses, enormous stirring spoon) R - Parikow (1) S - Bsoko (2) T - Throonk (1) U - Kourislin (1) V - Dilstrinor (pair of oversized green eyeglasses, enormous stirring spoon) W - Wenthiril (1) X - Indaforl (enormous stirring spoon) Dairlok (enormous stirring spoon) Y - Donkorance (2) Z - Zeckthil (enormous stirring spoon) Chernok (enormous stirring spoon) 1 - a large crate contains: a long coil of rope 2 - Grenthikew (1) An open sack contains: a handful of purple dust 3 - Tree Kwanteen (1) 4 - Inkrono (pair of tough leather gardening gloves, small iron edged hatchet) Garltrex (pair of tough leather gardening gloves, planting stake) 5 - Shinoro (2) 6 - Jaigrough (pair of tough leather gardening gloves, long gardening rake) 7 - Feristle (amulet of Moudrilar, pair of scholarly reading gloves, robe of tranquility, small mug of sweet smelling tea) 8 - Yonthron (1) Parthiloq (1) [Wandering] - Venkrilnisor (2) * - Well Monk’s Equipment Sets: Set 1: pair of gray leather boots, pair of gray leather armguards, full length gray robe, bracer of gray leather Set 2: set of multi-colored herbs strung into a necklace, robe of tranquility, bracelet hung with dark stones ``` ## Mount Calandaryl Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Mount_Calandaryl&oldid=4984 Source/capture date: This page was last modified on 8 October 2026, at 23:55. Content SHA-256: 988EF93377E720CC19B90E4E1CC704D2171377747E3FE68A96BE0D171C577E8E Routing status: map transcription only; not playable-route validation. ```text The note reads This area was written for Carrion Fields MUD (LLC) by Ashaxreyn, August 2000, all rights reserved. Use of this area or sections thereof in any capacity by anyone other than Carrion Fields is strictly prohibited without the express written consent of the author. Northern Mountains | T | T \ \ \ | D-D-D +-+-+-+ T | | \| \|\ \ | D-+ U D-Z-D +-+ +-+-+-T--+-+ | v v | \| |1 | | D-U>U>+-UC>U>PU>+-U+-U-U-++ / | +----+ | + | +--+ | + | + | +-+--+ The pass | | Mount Calandaryl + | +--+--+--Udgaard | Narrow Gamepath Gorindos the Cloud King is using: the mantle of the cloud giants a pair of leggings studded with spikes some heavy furs a massive acid-etched flamberge B : arctic bear (a crude bear skin cape) b : Blacksmith's shop ``` ## NorthernRoads Status: Current capture Source: http://wiki.qhcf.net/index.php?title=NorthernRoads&oldid=4989 Source/capture date: This page was last modified on 8 October 2026, at 23:56. Content SHA-256: 40657B80A1DD9545046ABD7A93DAE9BC4D9BEFED1CFA24FA65DED21D6B816CB6 Routing status: map transcription only; not playable-route validation. ```text Traveller's / Ruins of Maethien • | | The Vale of Arendyl u • | | | e-e-u-ASC u-u +-u •-u | | | | | | | | e-e-u-u u-u-u-u TC u-u-u-•-u-u | | | | | | | | | | | | | | a-a-r-u-u-u-r-r-u-u-u-u>F-r-•-u | | | | | | | | | | | | | | | | a-a-r-r-r-r-r-r-r-r-r-r-r-1-•-u-u-u-+-GolGalath | | | | | | | | | | | | | | | | | a-a-v-v-FF-u-u u | c Lands | | | | | | N Row | | | | | | | | | | | | | | | + +-+-+-+-• o +-v-v-v-s-s-s-r-r-r-r-u u-u-u | c | | | | | | r | | | | | | | | | | | | | | | | | t +-+-+-+-+-• t +-+-+-+-+-s-s-r-r-r-r-u-u-u-u-f-u-R-f-f f h | | | | | | h (4) | | | | | | | | | | | | | | | | | A r +-+-+-+-+-• +-s-s-s-s-s-r-r-r-r-f-f-r>F-f-f-f-f-+-Voralia'sTears n o | | | | | | R | | | | | | | | | | | | | | | | | | | u +-+-+-+-+-• o +-+-+-+-+-R-R-r-r-r-f-r-f-f-f-f-f-f-+-Voralia'sTears O g | |The| | | a F - Farmhouse (4) | | | | | | | | | | | | | l h +-+-+-+-+-• d s - small forest +-R-R-R-R-R-R-R-f-f>F-f-f d | |Open | | r - Roling Foothills | | | | | | | | | | | | | I - Sirine Inn t +-+-+-+-+-• (15) u - Rugged Foothills +-+-+-+-+-+-+-R-I-f-f-f-f T h | |Plains | f - Lush Farmland Shepard's (6) | | | | | | | r e +-+-+-+-+-• R - Rocky Plains Row (2)+-+-+-+-+-+-+ a | | | | | | c - Canyon | | | | | | | i P +-+-+-+-+-• e - Edge of Mountains +-+-+-+-+-+-+-VoralianCity l l | | | | | | a - Approaching the Mountains | NW Bridge a +-+-+-+-+-• • - Northern Road + (11)i | | | | | | S - Crossroads Outside Tir-Talath | (4) n +-+-+-+-+-• v - Vast Plains + O Dagdan s | | | | | | | l | +-+-+-+-+-• + d | | | | | | | East Sumner's Road (12) | (7) +-+-+-+-+-+-+-+-+-+-Q-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-VoralianCity | C | | | (10) | | W Bridge | Azreth • InnOfTheEternalStar + T South | | r Dairein N • Q - The Sumners Crossroads (4)+ a o | C - Cragstone | i r • TC - The Consortium + l t | ASC - Abandoned Siege Encampment | h • +-+-+-+-+-+-+-+-+-+-+-+-+-VoralianCity | (9) | (6) | (7) SW Bridge R • + + o | North Sutherspring Road | | a • +-+-+-+-+-+-+ (4)+ d | | (6) | • +-+-+-+-+-+-+ + | | (6) | • + +-+-+ | | | •-•-+-+-+ + | | • +-+-+-+-+ | | (4) • + | South (4) | • Sutherspring + | Road | • Haunted Woods + | | | • +-+-+-+-+-+-+-+ | | (7) (10)• + | | • +-+ | | • + | (4)+ • + | (5) | Galadon-+-+-+-+-+ Outskirts & Galadon TODO: Add farm in NW ``` ## The Past Shadow Grove Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Past_Shadow_Grove&oldid=4983 Source/capture date: This page was last modified on 8 October 2026, at 23:54. Content SHA-256: 8F7FB1DA1566095ED2E7CEBA1ED98CE588BC04B5CE064E3626AF53F997F8C7DB Routing status: map transcription only; not playable-route validation. ```text 4 +--+--+ | | | | 3-6-1 +--+--+--+--+--X | | | | 4-5-2 1-+--S + + | | | | 6-1-----+--+--+--+--+ | | | | I | 5-2-4 1-+--C--+ = + | | | | O | L--E--3-6 | | | | | | +--+--+--+--+--*--E--Forbidden 4-5 | | | Forest +--+--+ Deeper into the Grove - The shadows of the forest seem to deepen. Pathway out - You think you can make out faint sounds of life in this direction. Exit to Forest - A small path leads back to the path. E - The Edge of The Shadow Grove O - Outside a Small Cottage I - Inside a Small Cottage (Ghostly)Old Wizard (thin silver ring, strange sword of etched steel) X - Dead End Pathway C - A Small Clearing in the Shadow Grove S - A Smoke Filled Clearing L - At the Edge of Land's End ``` ## The Oryx Steppes Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Oryx_Steppes&oldid=5037 Source/capture date: This page was last modified on 9 October 2026, at 03:36. Content SHA-256: 08D1121263F3FC06A214F2B4776E885771D3A491F0CCF63AA6B37ABD2738EFE7 Routing status: map transcription only; not playable-route validation. ```text The Oryx Steppes Suggested Levels: 10-51 The Oryx Steppes was written for Carrion Fields by Proserpina in the year 2000. Contact the author with queries about its use outside of Carrion Fields. All rights reserved. My gratitude to all the immortals of Carrion Fields for helping the process of bringing this area into fruition through the various stages, especially to the following individuals: Agathocles, Nepenthe, Savraeth. Finishing touches and final revamps, updates and so forth done by Grumorum, also in 2000. + | +=+--+ | | DesertOfAraile +=+--+ | / | | + + +=+--+ +-+ / | | 1 +-+--+ +-R | | +-+-+ + +-+ | | | = | + A + +-+-+-+-+ | | | + +-+-+ +-+-+ /| | | | | 2 +-+-+-+ + + | | | +-+--+ + B-+-+ | | | | + + +---+-+ | n-+--+ + + = /| +=+-+-+ + + | | | = | +=+-+-+ | = | | + | | | 1------------+-+ /= | | + + G-+ + | | | \ | O=+ + + 2---+ | | | +=S-+-+ +-+ | +=I A :Food Merchant R :Ruqqiyah (?) n :Kessiqa native (a versatile rustic cleaver) B :Bishr (stoneshatter and buffet) (G, H a suit of blue-green jadite, (G) an ornately carved jadite flail) O :Omran ar-Ghazi G :Grand Vizier I :Ifrit (Fire immune) == TODO == Name the rooms, remember how to get down, list any interesting mobs, Explain how it all changes at night time. ``` ## The Ruins of Ostalagiah Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Ruins_of_Ostalagiah&oldid=5039 Source/capture date: This page was last modified on 9 October 2026, at 03:36. Content SHA-256: A2E867EEC8A17DD75E06570268CEF755F262563E6F55C2717B1FE0B3E0C9B4F6 Routing status: map transcription only; not playable-route validation. ```text Created by Thror Crossroads | + An opening in the forest trail | F Crossroads | | F + An open clearing in the slaughtering grounds | | P +-F-F + P | | P C F + The beginning of the P /| d-d-DwarfForest | | slaughtering grounds +-----V---V---+ C d + + V C d = |Anguish north.Oppress. | | | +-+-A-A-A-A-A A-+--+--+-N-N-N-+ p v DDDdd | ^ EE ^ + / /| | Village-+ + + ^ EE ^ +-+-+-+-2>1 2<^=-+-1-D | | | | = | + C +-T-T-T-T-T-T-T-T-+--+--+-W-W-W-+ C / | = | C / + + V / / +-------V-----+ BuriedBattlefield 1 - A path through the stone rubble 2 - The ruined gates of an ancient city A - The ruined streets of Anguish C - The crumbling ramparts D - A stone-covered road through dwarf forest d - A wide road through the dwarf forest E - The empty Arena of Ostalagiah (Rogash, notched axe with a wicked blade) F - A secluded forest trail N - The toppled northern walls of Oppression P - The confines of a putrid alley T - A foul, twisting alley V - The ancient streets of Vassalage W - The toppled walls of Oppression ``` ## The Citadel of Ostalagiah Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Citadel_of_Ostalagiah&oldid=4978 Source/capture date: This page was last modified on 8 October 2026, at 23:53. Content SHA-256: 68CD1C46F054AFA70B2EB6076AB8E4105E2B1DB81FF8066637320D8C54F2CEFC Routing status: map transcription only; not playable-route validation. ```text The Citadel of Ostalagiah Suggested Levels: All Created by Thror WagonMarkedRoad | WagonMarkedRoad + + | | | + + Secluded Putrid + | | Forest Alley | + + Trail + + | | | | + +--S--+ + Slaughtering + + | | | Grounds | /| +--+--+ S S +--+-+-+ + | | | | | + + + Northern Wall + R B | = | of Oppression | a | + +-----S----+---+---S---+---C----+----C--+--Q--S--+ m + | | Streets of Anguish | A | p |\ +--+--+--+--+ | | V-G r | a + \ | + | | | e | r | g=-+--+ | Alleys of Deprivation | R-D n | t + | M F | | a | s | | | | | = | + +--+--+--+--+--S--+--+--B--C----A----C--B--+--+--+ / / | = Southern Wall | / = W H of Oppression +--+--+ / The Battlefields A - Craagrahk the Abomination (drake-scaled flail named 'Crimson Slumber') B - Bodsogai Soldier [Hidden] (thin dagger with a jeweled hilt) C - The Corner of a Stone Coliseum D - Draegonast the Elemental Hand (arcane robes draped with a bear pelt) F - A Filthy Half-ogre: short iron-shod slaver's blade tunic of hardened leather G - Glauraung Silversoil [Aggro] (great mithril axe named, 'Glauraung's Blade') Grishnaug the Cannibal [Aggro] (pair of eog-lined gauntlets, great battleaxe rimmed in slime named 'Flesh Render') g - The Massive Gates of Ostalagiah H - Armorer M - Ostalagiah Market Q - Quick-fingered Thief [Hidden] Bodsogai Soldier (x2)[Hidden] (thin dagger with a jeweled hilt) R - Meneir the Blind Rogue [Aggro] [Assassinates] Llovallos of Menzarhgal [Aggro] (sabre with a jagged edge) S - Slave (soiled, rotted loincloth) Slaver (barbed whip flecked with crimson) V - Vethrai the One-Pawed [Aggro] (charred ivory claw ring, crimson-stained claw pads, pair of steel-clawed frontpaw gauntlets) W - Ebon-skinned Wizard ``` ## Outlying Villages Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Outlying_Villages&oldid=5099 Source/capture date: This page was last modified on 9 October 2026, at 03:58. Content SHA-256: 5DFCA9BC6F2B0912F13D22E8E5FC76B742C556F417C96D5B1B73072D17EEC239 Routing status: map transcription only; not playable-route validation. ```text + + \/ GC | +-h-+-+ | + | + +-TM-+ \ | +-DB-+ | fh +-h  ? (needs to be mapped) | | / PP-+-B +-+-+ | | | | +-+ + +-+-+ | | | | | | +-+-h + +-+ +-+-+ | | | | | | " Arkham-+-+-+-+-+-+-+-+-X-+-+ +-+ + F-F=+ | | | | | | | | | | | | | F F F F +-+-h + +-+-+-+-+-+-F-F | | | | | +-+ h-+ + + | | b h-+-h | -+-+ | p | Evergrove Outpost Wondering Paladin - Huge Shield marked with a Templars Cross (Glowing) Massive Silver-Etched Sword X - Crossroads (N Absalom, E Dale, S Brittleleaf, W Arkham) F - Dark Forest h - house b - barn B - Blacksmith PP - Pumpkin Patch fh - Farm House DB - Dusty Bird Inn TM - The Mill GC - Nordewin Church GY - Graveyard p - Pond TODO * Needs Dark Forest figured out. * Needs GraveYard in Dale mapped. Locked. ``` ## Pine Forest Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Pine_Forest&oldid=4958 Source/capture date: This page was last modified on 8 October 2026, at 23:47. Content SHA-256: 8AC461FADE86E2A5C57043CDCF1AEE33966B60D0E246ED04AC9A147ECE7A7BE9 Routing status: map transcription only; not playable-route validation. ```text NOTE: Below is the path into the little town area which begins at "E". There are exits in all directions, but only the path is drawn. Octagonal Tower The Ancient Road to the Wastes | | @ MAZE2 + | | | + + + MAZE1 + | |/ | | +--+--+ + + | +--+--+ | | | | | | E--+ +--+--+--+--+ +--+ | | | | W | | | +--------------+--------------+ E - Entrance to the town W - Wizard MAZE1 - A Thick Pine Forest - try nnns to the exit room (can't remember if its random or not) To get through, look for - The forest looks like it gets thinner in this direction. To get out, look for - A faint path appears in this direction. MAZE2 - A Thinning Pine Forest - nnnen from one exit to the next exit room (can't remember if its random or not) to leave, The forest looks like it gets thicker here. to enter octagonal tower, There seems to be a small trail this way. Just one step north from the entrace, you can find the Huge Dire Wolf under a log. ``` ## The Plains of Arendyl Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Plains_of_Arendyl&oldid=4973 Source/capture date: This page was last modified on 8 October 2026, at 23:52. Content SHA-256: 8524723266277DB93CD669064A9C02891BDA77CDBA5960FCCF6EEC4FEE3C35CB Routing status: map transcription only; not playable-route validation. ```text P l a i n s V--V--DelarTol | | o f V--V | | A r e n d y l D--H--D--D D--V--V | | | (Lvls 25-40) I--I--I--I D D--D | | | | | I--i--I--1 A--A | | | | | A: Along the River/Banks of the River G--G C--S--+--+--+--+--+--+--A C: Cleared Brush | | | | | | | | | D: Along the Dusty Road Maethien--G--G--G G +--+--+--+--+--+--+--A G: Grassy Path | | | | | | | | | H: Along the High Road G--G--+--+--+--+--+--+--+--A I: In the Forest | | | | | | | i: In the Forest Clearing +--+--+--+--+--+--A S: The Stone Wall | | | | | T: Among the Tall Stones The Ancient Plain Stones--T--+--+--+--A V: Edge of the Valley | | | | +--+--+--A | | The Past Grove 1: Sneering Wood-elf - In the Forest a carved bone ring a carved bone ring (Glowing) a leather necklace with a moon pendant knee-high mukluks covered in snow-white fur scorched hard leather armguards a baggy leather poncho fringed with strips of fur a beaded leather wrist wrap a beaded leather wrist wrap a makeshift yew spear Credits This area is copyright 1997 by Galadriel for Carrion Fields. Use by any other mud must have prior approval by Galadriel. Qaledus wandered through in 2005 and changed some things, but noted that the copyright still holds. Historians suspect it was to cover some kind of theft. ``` ## The Pyramid of Azhan Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Pyramid_of_Azhan&oldid=2403 Source/capture date: This page was last modified on 14 March 2017, at 20:56. Content SHA-256: 4A11DCB3E3E123781EF8145891B8507852EE6F03712D7C0C68F6DA47E0043BD1 Routing status: map transcription only; not playable-route validation. ```text SandsOfSorrow | + | | + | | S A / / +-+--+ / / / / +-+ +--+ / / / / +-+ +--+ / / / / +--+ +--+ / / / / +--+ +--+ / sands of sorrow / / | / +--+--+--+--+--+--+--+--+--+ | | | | + + | | | | + + | | | | A + + / | | / | | +--+--+ + +/ / | E | / | |/| / + +---+ + +-+ | / | / | / | / + +--+ + +-+ | / | / | / | / + +--+ + +-+ | / | / | / | / + +--+ ++-+ | / | / |/ |/ +--+--+--+--+--+--+--+--+--+ S - Ancient sphinx with a riddle transport to x A - top of the pyramid, all exits lead back down + v| D | +--+--+ | | | | +--+--+ | | + | | +--+ + +--+ | | | | | | | | | | +--+ + +--+ | | | | | | | | | | +--+--I--+--I--+--+ | | | | | | | | | | +--+ + +--+ | | | | | | | | | | +--+ + +--+ | | + | | + | | + | | E I - inscription D - Down to the next level D / / + / / + / / + / / + out / ^ v | + + | | | | +--+ +--+ +--+ | | | | | | +--+ +--+ + | | | | | | | | +--+--+--+--+ | | | +--+ +--+ | | + | | +--+--+ | | + \ \ H Semi-Maze - If you look in the direction you wan't to go, it actually says which direction it is. H - down to next level +--C--+ | /| | |G | | +--+--+ | | + | | S--S + S--S | | | | | | | | | | S--S--+--+--+--S--S | | | | | | | | | | S--S + S--+ | | S--+--S | | + | | s--+--s | | + | | S--+--S | | + | | S--+--S | | + | | S--+--S | | + | | H S - stone sarcophagus C - statue with plague on [trap door down] leads to c G - Gold sarcophagus [the mummy of Sekhtan-Rah (amulet of Sekhtan-Rah, mask of Sekhtan-Rah)] ``` ## The Redhorn Mountains Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Redhorn_Mountains&oldid=4996 Source/capture date: This page was last modified on 8 October 2026, at 23:57. Content SHA-256: 0CA6DCE8B5AC1A0CF62737650AED29D12C0A6A2FD70AF53135505FAC97E290F1 Routing status: map transcription only; not playable-route validation. ```text The Redhorn Mountains Suggested Levels: 5-20 +--+--RuinsOfDelarTol /| | + + +--+ Fortress of Light |/|/| | | + + + + +--+--+--+ |/ | | | + | | +--+--+--+ +---------+--+--Voralia'sTears | | | + +--+ | + | NorthernRoads ``` ## The Rocky Paths Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Rocky_Paths&oldid=4999 Source/capture date: This page was last modified on 8 October 2026, at 23:57. Content SHA-256: 5D04F22819CBD984ADA36136FDC6AFDF2C5A754FB07AE8E7AE7319FFC833F17A Routing status: map transcription only; not playable-route validation. ```text The Rocky Paths Lvls 20 - 30 Shokai A Narrow Rocky Path +---+---+---K / | / | Ledge Overlooking + S a Dark Cavern | | Voralia'sTears--+ G---+ Underdark \ | \ | \| \ C | + + a + / v | / e | + + \ | \ | +---+---+---O A Rocky | | Path Through | | Sparse Woods +---+ G - Voralian Guard K - Knocked-out dark-elf, Maichka (mercenary cluster signet, two-handed frost-covered broadsword) S - Sorriliana the elven mage (camo) (Circlet with a single moonstone) O - Orc (thin black belt hung with many pouches) ``` ## Ruins of Maethien Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Ruins_of_Maethien&oldid=5006 Source/capture date: This page was last modified on 8 October 2026, at 23:59. Content SHA-256: 76704C5E56D80BAA4D0CF4212912146F93A4736E2D665DA8D1BFAEF402BA25A9 Routing status: map transcription only; not playable-route validation. ```text + |\ *p==+--+ + | \ + M | +--+--+ | | | p--+--+--P--+--+--p | | | +--+--+ | | | +--+--+ | + | +--+--+--+--+ | | | | | + +--+--+ + +--+--+--+ | | | +--+--+--+ +-----+ +--+--+--+--+ | | | | | | +--+--+ + +--+--+ + + + | | | + + + C--C--C + + + | | | | | | | | | +--+--+--+--+--C--C--C--+--+--+ +--+ | | | C--C--C O--+ " | +--+--+ L W N +--+--+ | | | | | +--+--+--+--+ | + | Abandoned Siege Encampment-m | Northern Roads Nhionil Fhiendias is using: (Magical) a small silver ring set with a chip of quartz (Magical) robes of dull green silk (Magical) an ornate scepter of prismatic crystal You peek at the inventory: a small stack of parchments Lienthi Mosienos is using: a suit of battle-worn elvish chainmail a delicate circlet of silver a pair of soft leather boots a white tabard bearing the sigil of Darsylon (Glowing) an elven longsword named 'Valor' A massive nightwalker is using: a circlet of flowing shadows ``` ## Ruins of Delar-Tol Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Ruins_of_Delar-Tol&oldid=4995 Source/capture date: This page was last modified on 8 October 2026, at 23:56. Content SHA-256: F0267A1CE532CF25F84DD2903E15B9D790A5D33DDFDB3D2027C026F43D0D2A28 Routing status: map transcription only; not playable-route validation. ```text LEVEL 1 ----------- + | + + +--+--+ + K | | | | | +--+ +--+ + +--+--+ +--+--+ + + + | | | | | | | | | RHM--+--+--+--+--+--+--+--A-----+--+-----+--+--+--+--+--+--+--+--1-----+ | | | | | | | | \ | +--+ +--+ + +--+--+ + 5 + 2 C | | \ + +--+--+ 4 | + +--+--+ | +--+--+--+ | | BOTTOM LEVEL + + -------------- | | + +--+--+ +--+--+--+ | | | | | +--+--+--X +--+--+--+ + +--+ | | | | | +--+--+ + +--+ + +--+--+ | | | | | B--B--B 4 +--+ | 1 +--+--+--+--+--+ + | | \| | \ | B--B--B--+--3-----+--+--+--+--2 +--+--+ | | | | + + MIDLEVEL + +--+--+ | | ------------ | | + +--+--+--+--+ R--+ + Lair | | | | | +--+--+--+--+ + +--+ S | | | | | +--+ +--+--+ +--+--+ 5 + +--+ +--+ | | | | | \| | | \ +--+--+ +--+ F--+--+--+--4--L--+--+ v | | | | | |\ ** + + +--+--+ + 3 | | | + + +--+ | | | + +--+ X = Sleep trap (look in the corpse and you fall asleep) L = felar sentry (ivory tail ring, leather hindpaws with bone tipped claws, leather forepaws with bone tipped claws) F = fire giants (nacreous mask of lizard skin, glistening dagger, decorated mask of lizard skin) R = Artifact room (gnome with robe covered in glowing runes) B = Bazaar A = Arial guard (wandering) (flail wing braces claws red armor) K = (invis) Khruvnil (long black robe, ?) C = dwarven captain a dwarven captain is using: a suit of mithril armor a set of thick mithril leggings a set of wide mithril boots a burnished shield a wide mithril battle axe S = Duergar scouts a duergar scout is using: a darkened mithril necklace a chainmail shirt of darkened mithril a darkened mithril helm a pair of darkened mithril leggings a pair of darkened mithril sleeves a darkened mithril buckler a bloody flail of darkened mithril (Glowing) the broken remains of a flaming sword a twin-bladed darkened mithril poleaxe ``` ## Ruins of the Deep Status: Historical archive snapshot Source: https://web.archive.org/web/20191022133619id_/http://wiki.qhcf.net/index.php?title=RuinsOfTheDeep Source/capture date: 20191022133619 Content SHA-256: 28f782c341153a929d06e1d0a9e3db6424ac84610c47d393c3e062ace968bc2c Routing status: map transcription only; not playable-route validation. ```text SeaOfDespair (From the dock in Ashes: 4n 1d 1s) | + | + | +--+ | + | + Battlements | + +--+--+ U1 -----> +--+--+--+--D1--+--+--+--+ | | | | | + +--+--+ *1* + 2 + + + + | | | | | | | | | C--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | | | | | | +--+--+--+ +--+ + + + + + | | | | | +--+--+--+ +--+--+ + Streets and Houses | + + + + + + + + + + + + + + + | | | | | | | | | | | | | | | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | | | | | | | | | | | | | | | + + + + + + + + + + + + + + + | + + + | | | + +--+--+--+--+ | | | | | +--+--+ +--+ + + + +--+ C-|-4 | | | | | | | + D2 +--+ +--+--+--+ +--+--+ U2 | | | | | | | +--+ +--+--+--+--+ + +--+--+ Altar | | | +--+--+--+--+ + +--+--+ | | | | | | | + + + + 3 + +--+--+ Inside the Temple | + 1. saying Testing, Master, or Inventory takes you to different rooms. going north without saying anything puts you in a loop. 2. Electric Eel 3. Lobster 4. Eye of the Deep C. Chests ``` ## Seantryn Harbor Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Seantryn_Harbor&oldid=5107 Source/capture date: This page was last modified on 9 October 2026, at 04:01. Content SHA-256: 5AB28EC254BB9330F1419033E209776B97610AC90204DA2EF50999CBE6209344 Routing status: map transcription only; not playable-route validation. ```text ArythOcean | Coastal--+ | Wetlands--+--+ | + The Seantryn Bay | + | +--+--+ | + | + The Outer Seantryn Harbor | +--+ p | |/ +--+--+ | The Seantryn + Harbor | The Seantryn Harbor + | | Aturi Timberlands + The Back of the Shipyard The Northern Pier | P--+ +--+ B | | | | +--+--+--+--+--+--+--nw to SeantrynModan | | C--+ + A Mid-Sized |\ | +=SeantrynSewers | | + | | The Barracks Ship +--+--+--+ A Pier | +--+--+ | | The Barracks +--+ + The End | | of the +--+--+--+--+--+--+--+--ww to SeantrynModan Main Pier | | | +--+ +--+ + A | \ | | The Barracks Large + 1 +--+ Ship | +--+--+--+ A Pier | | The Barracks + + |\ | +=SeantrynSewers The End | of the +--+--+--+--+--+--+--sw to SeantrynModan Southern | | | Pier +--+ + D Warehouse | +--+ 1 - A Richly Furnished Cabin - Windfinder (bowl of winds) P - The End of the Northern Pier D - The Dockmaster's Office B - The Boat Shop C - Captain (captain's hat) ``` ## Seantryn Modan Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Seantryn_Modan&oldid=5111 Source/capture date: This page was last modified on 9 October 2026, at 04:01. Content SHA-256: AF9AF1F20BD8D11645865DC78570302981CF1B0202AEDEF32A5C73309D380723 Routing status: map transcription only; not playable-route validation. ```text Seantryn Modan Suggested Levels: All *** Seantryn Modan *** by Vassagon and Radickon for Carrion Fields MUD Copyright 1996, H. Beres and J. Mims CoastalPlains | a + An Opening a \ |Through the / Guard +--+--+ + a Trees +--+--+ Tower | | | |/ | | | Guard Tower a +--+ T ni-N--+ G T +--+ \ | | | | | | SH--NW--W--W--W--W--W--W 9--N-10 11 G T--T--+ | | | | | | | | | + 19 1 R--+ 2--+--D--D--+--D--D--D p T + | | + | | |4 |6 |8 | | | | | | 18 + 17 R-16 + 3 5 7 N--+-HP B--B--+--B--ne-+ - A Long Dirt Road to Veylirian Springs | | | | | | | | +-----+--R--+ MT-N +-SG X X C bi 21-+ | | | | a + 20 R--+ Y +--P--P X X C--+----+ \| | | | | | | | | | + | SH--WW--H--H--H--H--H--H--P--J--P--H--H--H--+--13 12 | | | | | | | | | | + 22 23 R--+ S HP +--P--P--P 32 Z+--+--C--14 | | | | | | | | | 25 24 R--+ S--29 15 N + X X C + Guards' Barracks | | | | | | | \ | | +---+--R26 M-S--S--+--+ N--+ +-31 u X +--F--SE--+--+--+--+--+--+ | | | | | | | | | | a 28 TP R--27 + S -30 N--BD-BD-BD-BD-+ wi Caravans \| | | | | + | | | SH--SW--K--K--K--K--K--K--+--N-34 RI +-+-+ T--T--+ | | | | | | | | | a +--+ T dh-N--+ ++ +-+-+ T +--+ a \| | | | | | | |/ +--+--+ SS 33- +--+--+ Guard Tower | Guard Tower | Aturi 38--+ Stairs of Acid + Altar of Light (healer) / | 37--+ Stairs of Faith + C Pa C: Chamber of Light (food, drink) / \| | | Pa: Paladin guild 36--+ Stairs of Animals Seantryn =u--+--+--+ / Sewers | | 35--+ Stairs of Flame +--+ / An Underground Chamber +--+ Tower of Sorcery | | Y--+ a  :to Atop the Seantryn Modan Wall (battlements, DON'T go down unless you see a ladder) A  :large moat of spikes (deathtrap (for real) p  :Palace (!!!Needs invitation!!!) B  :Black Widow Road BD :Black Dragon Street C  :Copperhead Road D  :Devil's Ivy Street F  :Windflower Road G  :Seantryn Modan Guard Headquarters -(captain w/fine black steel sword, black steel gauntlets, black steel girth) H  :Hemlock Road J  :Center of Seantryn Plaza (fountain) K  :Blackthorn Road M  :Shaman's guild MT :Minotaur temple (closed) N  :Nightshade Road P  :Seantryn Plaza R  :Raven Street RI :Ruined Inn -(Goliath w/ half-moon axe *he wanders about this general spot*) S  :Serpent Avenue SG :Seantryn Grove SH :Seantryn Harbor T  :Tower Road TP :Trading Post U  :An Underground Tunnel Y  :Tower of Sorcery W  :Whitethorn Road X  :A Small House Z  :Blood Tribunal spire pillar HP :Healer - pit WW :Inside the Western Gate NW :Inside the Northwestern Gate SW :Inside the Southhwestern Gate NE :Outside the Northeastern Gate SE :Outside the Southeastern Gate SS :Outside the Southern Gate 1  :The Whitethorn Pub 2  :Inn of the Black Rose 3  :Elements of Wizardy (scrolls, wands and staves for sale) 4  :A Wizard's Room 5  :The Apothecary (potion shop) 6  :Brewing Room 7  :General Store 8  :A Small Storage Room 9  :Tavern of the Two Snakes (Thief's guild) 10 :The Nightshade Brothel 11 :The Guild of Mercenaries 12 :Meeting Hall of Warriors (Warrior's guild) 13 :The Armory 14 :The Weaponsmith 15 :A Druid Gathering (Druid's guild) 16 :The Whitethorn Brothel 17 :Butcher Shop 18 :Bakery 19 :Whitethorn Inn 20 :Seantryn Bank 21 :Meeting Hall of Assassins (assassins' guild) 22 :City Hall - registrery 23 :Hall of Enhancement - trainer 24 :Seantryn Maps 25 :Produce Stand 26 :Meeting Hall of Bards (bard's guild) 27 :Tavern of the Raven 28 :Seafood Stand 29 :Temple of Neutrality 30 :Meeting Hall of Healers (healer's guild) 31 :The Jeweller 32 :Meeting Tree of Rangers (ranger's guild) 33 :Meeting Hall of Anti-Paladins 34 :Garment Shop 35 :Meeting Chamber of Invokers 36 :Meeting Chamber of Shapeshifters 37 :Meeting Chamber of Transmuters 38 :Meeting Chamber of Necromancers Room of the Nightshade The Black Widow Inn M + + + | | | | +--+ +-BI +--+--L \ |/ +--+--NI +--+ | The Nightshade Inn + Black Widow Kitchen The Windflower Inn T + + + | | | | +-WI +--+--+ +--+ |/ \ +--+ +--DH | + Windflower Kitchen The Dragon's Head Inn T  :merchant lady (tigerseye pendant, invitation) M  :merchant lord (invitation) L  :Lord Talenzan (invitation) Palace (no summon) + Private Altar | +--I | +-+-----+ Private | | /| Dining hall | A = + Royal Quarters + / = T + | <| + H + Guest Room | | | | +--+--F--+--B | | | | + + G + Guest Room | +--+--+ | | Palace Garden +--P--+ B  :The Blademaster (aggro)- assassinates on entry  :a dragon embroidered red coat  :a pair of black suede boots  :(Humming) the blademaster's gloves  :the blademaster's sash  :the Eagle-Marked Sword A  :hardwood box (Amulet of Clarity) I  :Invoker Advisor (Crescent-Shaped Dagger) T  :Palace Throne -  :Empress (Seantryn Royal Signet Ring, Eagle Embroidered Silk Robe, Cuendillar Dagger of the Empress)  :Lord Marshal-General (Seantryn Battle Helm, Eagle-Marked Sword, key) H  :Hall of the Empress P  :Entrance to the Palace Garden F  :Palace Foyer (You get paralysed + guards attack if you don't have an invitation)  :Lord Captain-Commander (Eagle Engraved Shield, an eagle inscribed staff) G  :Palace gates - guards ``` ## The Sewers of Seantryn Modan Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Sewers_of_Seantryn_Modan&oldid=5112 Source/capture date: This page was last modified on 9 October 2026, at 04:02. Content SHA-256: C16A3C618E6B108D10933F8F9412F1F363168F4646CCB406CC345A7AAC554777 Routing status: map transcription only; not playable-route validation. ```text S e a n t r y n + | S e w e r s + Dry | + Passage | s-s-s-+-+-+-+ Shallow Tunnel | | Tight +=T +-+ + | | | Passage + + + Seantryn = | | Harbor =+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-t-+-j-+-+-+ Main Sewage Tunnel (north | | \ exit) d S u=+ \ Narrow | m | \ +-+ a +-S-S +->+->+-g Passage | l | | + l + l--e-+-+=SM | | | / | +-+-+-+-+---e---+-+-+-+-+ Sewer Tunnel Secondary | | Sewage Tunnel +-+-+-+ +-----+ | | | Seantryn =+-+ +-+-+ m-+-+-+ Secondary Harbor | | Sewage Tunnel (south exit) +-+-+-+ | + Side | + Tunnel | +-+ | + = Aturi (Smuggler's Tunnel) d - Stone debris e - Entrance to Sewers (use ladder to get up and down) g - Gulguthra (hidden mob - plagues) j - Janrick (Has invis ring which function as key to other parts of sewers) l - Ladder on ground m - Meegle the mini-taur s - spiders (flame blade) S - Water Snakes (Poisons) SM- Seantryn Modan t - Tangle of roots (push east or west to get free) T - Thieves guild (pass door, duo to get here) u - Undead rot-rat (deafens and spawn giant rats - good prac mob) ``` ## The Sea of Despair Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Sea_of_Despair&oldid=5061 Source/capture date: This page was last modified on 9 October 2026, at 03:41. Content SHA-256: 928FAD29C0C0FE33DAF61C845270EDFDAE1DDBCD0B6C25CDD5DDB0BDCCAB6518 Routing status: map transcription only; not playable-route validation. ```text  ? Some Rocky Foothills / / +---+---+---+---+---+---+-- Trails | | | | | | | | | | | | | | ~---~---~---R---R---R---R---b---B---+ | | | | | | | | | | | | | | | | | | | | A X---P---~---~---~---~---~---~---~---B---+ | | | S | e | a | | | | | | | | | | | | | | | B ~---~---~---~---~---~---~---~---B---+ i | | | | o | f | | | | g | | | | | | | | | ~---~---~---~---~---~---~---B---+ | D | e | s | p | a | i | r | | T | | | | | | | | | h ~---~---~---~---~---~---~---B---+ i | | | N | N | | | | c | | |/ |/ | | | | k ~---~---~ ~---~---~ C---+ e | | | N | | | | | t | | | / | | | | | ~---~---~---~---~---~---~---B---+ | | | | | | | | | | | | | | | | ~---~---~---~---~---~---B---+ | | | | | | | | | | ~---~---~---~---~ | | | | | | ~---~---~ | |\__|______ | | | \ Ysigrath + | | Ruins of the Deep ~ - Sea of Despair + - The Black Waters of the Sea B - Sandy Beach b - Small Bay C - Rocky Cliff P - Pirate Ship R - Rocky Beach X - Break in the water N - The Nexus Island TODO * Below sea needs a map ``` ## The Seaport of Hamsah Mu'tazz Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Seaport_of_Hamsah_Mu%27tazz&oldid=5105 Source/capture date: This page was last modified on 9 October 2026, at 04:00. Content SHA-256: 7A83F8942F745A7FCAFCB21D6026EDB417EA37C8D7ADC51F7FEE1756973F6DBA Routing status: map transcription only; not playable-route validation. ```text Canopy B---C---D | | | Coastguard Dock +---G---+ +---+---[4] | | | | A---F---E + Merchant Dock | | DS +---+---+---+ | + +---+---+--[2] | | + + + [1] | | | | Hamsah Mu'tazz--+---+---+---+---+---+---+---+---+--DS | | | + + + [3] | | | H-|-+ +---+---+ | Jade Warehouse | +---+---+---+ DS | = South Dock +---+ I | | = +---+ + Merchant’s = Warehouse [X] ``` ## The Galadon Sewers Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Galadon_Sewers&oldid=5135 Source/capture date: This page was last modified on 9 October 2026, at 04:09. Content SHA-256: 2437D3F9CC6E69B70C5E7C47FC458D1347BC6C11DC274FD95AD36B4DFCD79E7A Routing status: map transcription only; not playable-route validation. ```text This area written by Amaranthe in March of 2003. It is a complete cosmetic and partial functional revamp of the stock ROM sewers area written by Diku. For use by Carrion Fields only. == LEVEL 1 == +-----C----+--->+--->+--+--+ | | | | + The Watery sewer + +--+ | H--+---+ + + | | | | | | | | +--+ +--|----+ + + +--+ +--+ A ledge by the dark pool | | | | | | | | | | + | | | | | | | | | v +--+ | +--+--+ +--+ A + | 6 | | \ | | | | | | + | | | | | | | | | | A ledge by the dark pool | +--+----R--+ + + +--+ | | | v| | | \ The fissure +-+--P +-0-+ 3 | | | \ under the ledge / | | v | v W T + + + / | | 1 | 4 | | | | \ 2 +--+-------R------+--+--+--+ + | The Edge of the Water Galadon River # - Stairs 0 - Below Large Intersection, Galadon A - Below Assassins Guild C - Below the Clerics Guild? D - Docks H - Another intersection M - Below the [mage] Guild? P - Below AP's Guild R - A Large Sewage Junction T - Below the Thieves Guild W - Below the warriors Guild == LEVEL 2 == L | A--+--+ | +----+----+ +--+ | | |\ | +-@ @ @-+ = | | | \| +-@ @-+ + | | +-@ @-+ 3 | | / +-@ @ @-+--+ | | | +----+----+ /| | 6--+ U--+ | + | / | / 2 | @ | 5 / | | +---+------1--4 / 2 A - A Strange Altar Room L - An Abandoned Laboratory U - Underdark == LEVEL 3A == Lloth's Shrine | | | The Entrance to +---<----+--G--+ an Unholy place | | + +--+--+--+--+--+ Dark Cavern Tunnel | | | | +--+ +-----R A Massive Cavern | | B--B S--S-=+--+---+--+ Dark | | | | | | | B--B +--S A + 2 + + Cavern | | = |/ | | + +--+ + +--+ Tunnel | | | +--+ +----+----+ | | | +--+--+--+ Pool Spongy room A - A Primitive Altar Room B - Umber Hulk Lair G - Glittering Room R - Red Dragon S - Square lair == LEVEL 3B == +=M | +--+ | | +--+ | | +--+ + +--+ | | | +--+--+--+ | + +--G + | | | + +--+--+--+--+ | | +--+--+ | | / | +------5----+------+ 5 - To level 2 G - Gigantic rat M - Master mindflayer G fra 3b + | + + | | +--+--+--+ | | + +--P | | --G--+--+--+--+ P - Wererat prince (girdle of rats!) rundt omkring giant wererats (brass collar) ``` ## The Shadow Grove Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Shadow_Grove&oldid=5067 Source/capture date: This page was last modified on 9 October 2026, at 03:42. Content SHA-256: 487B5042097045BE5B732586AFF755B24A7D4FE2CEF4B85D183D6EBC4DC0267E Routing status: map transcription only; not playable-route validation. ```text This area was written in the year 2001, for the Carrion Fields Mud. No unauthorized use is allowed. +-+-+ | | | +-+-+-+-+- semi-maze (recurring passages) to Ashes of Nowhere | | | | | $ L-e-+-+-+-+-D +-E 5 | | | | | $ 4-+-+-+-1-+ | | | | $ HighTowerOfSorcery | | | 2 | 4<+-+-+ 13 2 (Shifting exits) | | | | $ +-+-+------+---A-~~~~~~ (going in look for deepening shadows until you stand at A (3 exits), | | | (Maze) and signs of life and trail to get out.) +-+------3 ~~~~~~ | Feanwyyn $ - Room exits move A - Before/out of the maze C - Clearing D - DragonTowerRuins e - The edge of the Shadow Grove E - ElementalTemple L - At the edge of Land's End ``` ## Silverpine Road Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Silverpine_Road&oldid=5016 Source/capture date: This page was last modified on 9 October 2026, at 00:03. Content SHA-256: C087A8F5AF839AE49EA107C262EE6630137DBB148169038008EF8CD32BBB8996 Routing status: map transcription only; not playable-route validation. ```text R--R R LochGrynmear | | | | R--R--R--R--R + Thickly wooded hills | | | | | +--R--R--R--R S--S--S--+ A field at the edge of town | | | | | B--W--T R--R--R--S--S +--+--+--+--+--+ Windy hill top | | | | | | B--W--B R--S--S--S + +--+ Ring of stones | | | | | |/ | +--S--S--S--S--R--R + + Druid guild | | | Voralian ---S--S O-=F City | | + F=-O-=F | + | EaststrideRoad B = A small shop (basketmaker, potter, candlemaker) F = An old farmhouse S = Silverpine Road O = Orchard Way R = Rolling fields T = The Trapper's house W = River Way ``` ## Silverwood Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Silverwood&oldid=5048 Source/capture date: This page was last modified on 9 October 2026, at 03:38. Content SHA-256: undefined Routing status: map transcription only; not playable-route validation. ```text Galadon | GaladonOutskirts | +-+-+-+-+ | | | | | +--O-+-+-+-+ | | | | | | Feanwyyn +--+-+-H-+-+-I | | | | | v | | +-+-+--P-+-+-C-+-+ | | | /| | | | | | | |+ | | | | | +-+-+--+-+-+-+-+ | | | | Ravine + +-A-+ | | | | +-+ + W-+-+-+ | \| | | + + + + Forest Edge Emerald | / | Forest -+-+ + + +-+-+-GoblinVillage | | / / | | Violet +-+ | | Targeth's Manor Woodland | | |/ + | + | +-+ | | +-+-+ L-L | | | | + +-+-+-L-L | | | | Aubade-+-+-+ L-L-+ | | + E---E---E + | / \| +-+ + A - An unusual configuration of rocks (Altar) C - In front of a small cottage H - Heart of Silverwood E - Hidden Canopy I - Iron Statue O - Old fallen tree P - Pond v - Small cottage (also, room to north has an exit south that passes through the cottage right to the front) W - Cave of webs (barter-only shop) ``` ## The Slave Mines of Sitran Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Slave_Mines_of_Sitran&oldid=5014 Source/capture date: This page was last modified on 9 October 2026, at 00:02. Content SHA-256: 781988926E09C4B413AF33F3D28617402F2874DEB60F393BA595EB24989F762A Routing status: map transcription only; not playable-route validation. ```text Traveller | + \ \ + + + \ \ | \ \| + +--+--+ \ |\ \ | \ + + + \ | \| + + + \ | \ \| \ +--+--+--+ + + |\ \ \ | | \ \ \| + + +--+--+--+ \ |\ \ | \ + + + Q |\ | | \ + | C + + \ + +--+ \ | \ \| | \| \ +-+--+ | +--+--+ + | + + |\ \ | | / | \ \| |/ + + + B--+--W--+ \ | \ \| \ +--J--+ + | \ | \ + + | | +--+ + | | | | +--+ + + D | | | | | | | | +--E--+--+--P | | | | | | | | | | | | | +--+--+--+--S | | | | |\ | | | | | \| +--+--+--++ + | | | | | | | | +--+--+ + + | | + | | + | | + Q - Slavemaster [wandering] (barbed black-iron whip) J - Sitran [wandering] (shield of blackest pitch, bloody spiked club) D - Darinal the rebel leader (necklace of prayer beads, some blood encrusted shackles) E - manacled elf P - Paladin [wandering] (Udgaardian Holy Avenger) S - Two slaves (over water) W - Two storm giant rebels (all is underwater from here) C - Chest ``` ## South Dairein Settlement Status: Current capture Source: http://wiki.qhcf.net/index.php?title=South_Dairein_Settlement&oldid=5057 Source/capture date: This page was last modified on 9 October 2026, at 03:41. Content SHA-256: E50A3E222E1FA477D38D5650CB717B71E62F0221CF4096184DE9F4EB55DF8228 Routing status: map transcription only; not playable-route validation. ```text Area created by Noldruk. NorthernRoads | | +-+-+-+ | + | + P T + U H D C + + | | | | | | | | | | Trails--+-+-+-+-+-+-+-+-+-+-+-+-+-G-+-+ | | | | | | | + + M + + + | | | | | + South B +-+ +-+ F | | | | +-+-+ + + Daerein | | | +-W-+ +-+ | | | + Road grove +-+-+ | | | + + | | Thin Trail + +--+--+--+--+--+--+---AzrethForest | | Through the Forest +-+-+-+-+-+-+-+-+-+-+ | S Dairein Road / A + + | | Trail +__+--+--+--+--+--+-+ | Within + | the + | Forest + | | Feanwyyn B - Bards Guild C - The Trumpets Call D - The Dancing Needle F - Forge G - Gates H - The Honeyed Tongue (bakery) M - The Bearded Mongoose P - Parchment Shop T - Temple U - The Singing Turkey (butcher) W - Whistling Hammer ``` ## Spiderhaunt Woods Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Spiderhaunt_Woods&oldid=5074 Source/capture date: This page was last modified on 9 October 2026, at 03:44. Content SHA-256: 97CCC4AE6E0A47B68558EC8BA3CFB5A7302EF30CFF7D794C28CC02A8D14B6473 Routing status: map transcription only; not playable-route validation. ```text Spiderhaunt Woods Suggest Levels: 20-40 by J. Fordham written for Carrion Fields 1997 Thanks to all the immortals for their time and help (and patience ;) Final revisions by Pico, Implementor of Thera, 1998. Emerald (at the demon elf) Forest LightForest--+--+--+--B | | | | | B--B--B + | | | | +--+--+--+--+ +--+ | | U | | |/ | +--+--+--+--+ +--+ + | | | | | | | | | | | | | | | | +--+--P--+--+--+--+--P--+--+ +--+--+--+ | | | | | X| | | | | | | | | |/ | | | | | + P--+--+--P--P--+--+--+--+--+--+--+ / | | | | | | | | + | | | | | | | | | H--+ +--+--+--+--+--+--+--+ | | / | | | O| +--+ |/ | | |/ | | + +--+--+--P | | | | +--+--N | | | | P--+--+--+--+ | | | | \ + | | | C + +--+--+ | | + | | +--+--+--+ | | | | +--+ + | | C +--w--@ | | @ f--+--U + | | | | | | | | w--+--f f--+--+ | | | | | | X + +--w f | | f| | | / | +--+ f +--+--@ | | | | O--f N - Ettercap Nest B - by a stream f - flying spiders (gossamer wings) H - The hatchery P - [hidden, camo, invis, duo, aggro] Phase spider w - wisper spiders one is visible 15 more will appear when you attack @ - no-exit rooms, can word from; spawns huge spiders to attack you repeatedly ``` ## The Stone's Embrace Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Stone%27s_Embrace&oldid=5021 Source/capture date: This page was last modified on 9 October 2026, at 03:32. Content SHA-256: 2EA4D0667E31BA29B311111AEBFFA443EDD4C5EEA11805CFC79C1CCF54B6D8F7 Routing status: map transcription only; not playable-route validation. ```text The Stone's Embrace. Area made by Calradian intended for lvl 7-20. Map by Drenden. +=-+ +-=+ | | Servants' + + + Priest's quarters | = | quarters +=-+-=---W---=-+-=+ | | + + | | The Halls of Rest +--+--+--+--+ +--+--+--+--+--+--+--+ The Chamber | | | | | | | | | of the | +--+--+--+--+--+--+--+--D Honored Friend Akan + | \ = + +--+--+--+ \| | | | | Hall E-=+--+--+--+--+--+--A of | | | | | Remembrance = + +--+--+--+ + | | +--+--+--+--+--+--+--+--P The Chamber | | | | | | | | | of the +--+--+--+--+ +--+--+--+--+--+--+--+ Honored Friend | | The Halls of Rest + + | | +--+-----M-----+--+ Stone's | | | Mithril Brigade G + G Brigade | | C--+ +--C | | + Storage Closet + E - The Entrance to the Stone's Embrace W - The Servant and Priest Mess Hall (water) P - Al'iskandar, the Paladin of Coreynal (silver locket) D - Desana Vo'del a long, flowing linen gown of handspun cloth Glowing) a diamond tiara A - The Altar of the Stone's Embrace, Drocktol (Glowing) a flowing robe of silver and gold (Glowing) a shimmering ornate silver scepter (attack: divine power) M - The Mess Hall of the Guardians of the Stone's Embrace (water) C - Captain's Quarters G - Guardian's Sleeping Quarters ``` ## StrangeIsland Status: Current capture Source: http://wiki.qhcf.net/index.php?title=StrangeIsland&oldid=5063 Source/capture date: This page was last modified on 9 October 2026, at 03:42. Content SHA-256: CC824BDC543E8A5D75F01A2248319E283797D63ABC37D7B977399A843CF44609 Routing status: map transcription only; not playable-route validation. ```text Enpolad's Game Garden | ~ + +---+ | | ~ | + +---+---+---+---+---+---+ | | | | | | | | | | | | | | | | \ + +---+---+---+---+---+---+---+ 4---+ | | | | | | \ | | | | | | | | | | 4 | | | | +---+---+---+---+---+---+---+---+ +---+ | | | | | | | | | | | | | | | | +---+---+---+---+---+---+~-~T \ | | | | | | | + 3 | | | | | | | | | +---+---+---+---+---+---+---+---+ | | | | \ | | | | | +---+ | | 3 | | | | | +---+---+---+---+---+---+---+ +---+ | | | | | | | / | | | | | | | / +---+---+---+---+---+---+---+---+ +---2 | | | | | 2 | | | | / | | | | |/ | | | | +---+---+---+---+ +---+---+---+---+ +---+ 1 | | | | | | | | / \| | | | | | | | / +---+---d---+---+---+---+ + +---1 | | | | \ | | | | f---s---+ +---+---+ | | | | | | | | | | r---+---+---+---+ | Tent | Entrance from The Dock (one way) C (DONT GO HERE!) ^ + On a trail to the mountain | EnpoladsGameGarden + On a trail to the mountain | | | + On a trail to the mountain | | + + On a trail to the mountain | | + +->@ +--+--+--+ | | | | @<-+ I + +--+ + | | | | | + +--+--+ + + +--+ | v | | | | +--+ @ +--+--+--+--+ + | | | + + +--+--+--+ @ Stuck in a ravine (no exit room) | | | | ^ (parrot) +--+--+--+--+--+--+--+--+--+--+ + + | | | | | | + + + + +--+--+--+ | | | | + @ +--+ +--+ + | ^ | | | +--+--+ + +--+ +--+--+--+ | | | | + + + + + | | | | | +--+--+--+--+--+--+--+--+--+--+--+--+ ^ Standing on a beach O Ysigrath O - On a fantastic vessel I - Inside the secret cave C - Certain Death (For real) @ - Stuck in a ravine (no exit) ``` ## A Virgin Forest Status: Current capture Source: http://wiki.qhcf.net/index.php?title=A_Virgin_Forest&oldid=5052 Source/capture date: This page was last modified on 9 October 2026, at 03:39. Content SHA-256: 12518EE75EA1C7E979722D854C1658526182AC854B252A1CFC3F3F00F9AD4300 Routing status: map transcription only; not playable-route validation. ```text DwarfForest | +--+ | +--+--+--+ + | | | B--+ + | | | + T +--+--+ +--+ Targeth's /| # | | | | Manor --+--+ + +--+--+--+--+ K + | | | | | | | | +--+ +--t--t--t--+--t--t--Maze \ | | | | | | +-+--Maze--t--t--t--+--t--+--t | | | | | | | +--+--+--t--t--H--t | | | | | | +--+--t--+--t--t | | | | t--t--t--+ B: Pool of blood (Poisons) H: Pool of water. Refreshes you when you drink. K: KeepoftheFhalaugash T: Trapper t: A trail within the virgin forest Notes Three parts to the forest, two mazes at each end and the middle part that isn't a maze. Heading in towards the middle of the forest, look for: A thin animal trail leads further into the forest. The trail begins to widen in this direction. Heading out towards either edge of the forest, look for: The forest appears to be thinning. You can barely make out what appears to be the edge of this forest. The path seems to lead to the edge of the trees. If you get lost you only have to wander around until you can see them again. ``` ## Lord Tabershaw's Keep Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Lord_Tabershaw%27s_Keep&oldid=5029 Source/capture date: This page was last modified on 9 October 2026, at 03:34. Content SHA-256: 303BE37099E6F8C36DFFF1AFD3D44EA28B224A4F961874374CBB459F0F2CA31F Routing status: map transcription only; not playable-route validation. ```text T T \ / b----b----b----b----b-Ugruk b c--c--+--+--+ | |\ | | | | DwarfForest b NG--c--c + b | | | | | --+--A--A--A--A----G=-c--c--f + | | | | | | b | b | | | | | |\ | | | | 8 | SG--c--c + b T | | | | | T \| S--c--c--+--+--+ |/ b----b----b----b----b-Ugruk A - along the path G - at the gates NG - The Northern Gatehouse SG - The Southern Gatehouse S - stables c - courtyard T - Battlement towers + M /| | 9 L--h--S | | L--h--+ 2 | / --F--h--+ | + | +--+ F - Foyer h - large hallway l - The Library. Ancient Sage? (Book of Spells) M - The Meeting Room S - The Lord's Study. Lieutenant(short sword of quickness,shirt of shining silver chain) g--p | g--p 3 | / +--p--2 | / +--p | +--p p - The passageway g - The Guestroom + /| S B / | c S L--3 |/ P L - Lord Tabershaw's Room B - Lord Tabershaw (helm of control) S - The Secret Passage 9 / C--C--C | | p C--+ | C | 8 C--C \ | W--+--+ C - The cavern W - Mother wyvern (wyvern's sting, wyvern scale shirt, amulet of control, cloak of wyvern leather) ``` ## The Tahril Mountains Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Tahril_Mountains&oldid=5034 Source/capture date: This page was last modified on 9 October 2026, at 03:35. Content SHA-256: 9B2E083744E58BA4DC13D98D86480B0637ACEFD6F9462A392BFBABB62F79B9CB Routing status: map transcription only; not playable-route validation. ```text HamsahMutaz T h e (Mouth of the River) | T a h r i l + Water-filled Cave | M o u n t a i n s +--+ +--+ Echoing | \| | Dark + +--+ Cavern | Passage + + | | +--+--+ | @ + / | + + / Windy | s-----s +--+--+--+--+ Talshidar Desert | | / Bridge | / Caves of --w--w--|--w | + + / (east entrance) Araile | | |/ + / (need flight) s--s + + / |/ +--+ Overlooking the Aryth \ + | |/ +--c--C-- /| @ - Death Trap c - Cloud over the Ocean C - The Calm Before the Storm - Any direction puts you in Destructive Fury of the Storm. Heading down then puts you in Aftermath of the Storm. Any direction then puts you back at The Calm. s - Side of a Mountain w - Windy Pass ``` ## The Talshidar Caves Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Talshidar_Caves&oldid=5033 Source/capture date: This page was last modified on 9 October 2026, at 03:35. Content SHA-256: 07D8964D7D002506DA93BD8B7F37A0D1EE578829F4B90629E1FAABEB7FF471F4 Routing status: map transcription only; not playable-route validation. ```text Talshidar + K | | Caves +-+-+------------------+ | /| + 2 | | / | +-+ the top: both 1 | /|exits lead back down| 2 | ^ | / | + | 1 | ^ | the top | +-T | / | | +------------------+-+-+ | + | / C=+=CX | = +-+ / | | +-+-+ | / C=+-C | | | + / = | P + + | / + | | / | / | top +-+ + / | / + / | | |/ | / |+---+-+ +-+----------------+-+-+ / / | | / /| H D / / | +-G / + +-+-+-+ | / / + +-+-+ / +--+-+-+ 2 +---------------------+-+ + / |/ | | / / 1-+-+-+ +-+-+ +--Mines | | / / + +-+ + N /| / / +-+-+-/-+ N Araile / / + TahrilMountains / + W | | F-+-+-+-+ | | A B G - The forge, duergar blacksmith (thick iron collar, pair of thick leather gloves, large forge hammer) C - dark cell CX- Zalnul the torturer (black leather jerkin, mask of sparkling ruby and caked blood, a pair of black leather leggings, a hot steel poker) W - warded summoning chamber (Algholu) B - Alistin (amulet of protection, dark violet robe, black leather belt pouch, topaz encrusted bracelet, titanium shod quarterstaff) A - An alcove (desk with papers) N - Near the base of a large mountain F - Fulstil (ring set with a carved opal skull, black robe of Sorcery, black leather belt pouch, black adamantite shortsword) Pile of corpses (single horned dragon skull, arm bone of a giant) D - Drelnarst (band of onyx, blood red leather jerkin, black leather leggings, studded black leather sleeves, double blade pole-axe) H - Chamber of the High Priest, Kulsthil (obsidian symbol of Talshidirus, rune covered leather jerkin, two-balled battle flail, pair of black leather leggings) a box (jewelled sacrificial dagger) K - Chamber of death, Kildara (necklace of fire opals, demonic looking mask, thin mithril staff) trophy case (pair of dark green gloves, shield emblazoned with a crimson cross, skull of an elf) P - Before a strange portal T - Throne room, Balthashmir (black and white striped heartstone ring, obsidian eye amulet, onyx-bladed spear) Notes * If you go all the way to the top after entering from the desert you will plummet to your death. And then if you try to retrieve your corpse you will die again. ``` ## Targeth's Manor Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Targeth%27s_Manor&oldid=5049 Source/capture date: This page was last modified on 9 October 2026, at 03:38. Content SHA-256: AB85670742708224E65DD88A0DE1C90321692575A1576C8D8FDFA6F111825BEB Routing status: map transcription only; not playable-route validation. ```text | All | Nythos - Targeth's Manor T - Targeth L - Lhaitek, wandering B - A Busy Tannery (6AM-6PM) T + w - Waterfall (plunge down) | | The Mountain Stream | | | | | A Calm Stream | + +---+ Kitchen Near a Waterfall + w | | | | / = | | + Waterfall | / | | | /| |/  ?-=-+---L---+---+---+ | B A Busy Tannery w* +* The Base of a Waterfall *need flight to go up | | | | |\ / | | + | | v / | | | | | \|/ +---+ +---+---+---+ s* -1- Deep in the Plunge Basin | | | | Pit & Among | |\ | | + | Healer the | | | / | Rapids | V - Clearing in the Grasslands, Vistani merchant (6AM-6PM) +---+---+---+---+ r---V p + + s* p - Pit and healer | | | | | | | | | S - Smithy (5AM-10PM) | | = = | | = = | D - Draekar *trainer | | | | | | | | | C - Kethaela the Captain S D + C r +-=-g---g---g-=-+ s* s - A Stream in the Valley | | | | | | * - current drags northwards -+- | | | | | | / \ | | | | | | h - A Comfortable Home, Oirwn + + | | | | | | g - The Village Green / \ r---m F <>g---c---g-=-h s*<> c - Center of the Village Green, fountain + +---+ | | | | | | | m - Farmer's Market (8AM-6PM) / |\ | | | | | = | F - Headmaster Foren (trainer) +-+--Moudrilar | \ | | | | | | | \ | t---r---r---r---r---b---r---g---g + s* Beneath a Wooden Bridge \ Fhalaugash | | \ | | | | \ | | ^ | = = ^ b - A Wooden Bridge Over a Stream \ Silverwood | | v | | | v r - Road (or civilized Trail) \| f---f---s*--t + + -s*- t - Trail + | | | | | | | | | | | | | E - A Small Spring, an elven invoker f---f---f---K---E*--t f - Corn/Wheat Fields | | | | | K - Kravenmar, wandering | | | | | | | | | | f---f---f---f---t W W - Wofeltren, ranger guildmaster | | | | | | | | | | | ~ Edge of f---f f t---t---t---+---Virgin Forest the Fields TARGETH TARGETHS MANOR 'TARGETHS MANOR' After a lifetime of war, one of Thera's most experienced mercenaries decided to find lands of his own to rule, rather than fight the wars of others. Finding fertile lands beyond the Shadow Peaks and with a personal army, the mercenary Captain Targeth easily displaced the local Lord. Though wary of the many guards which now patrol the manor's lands, the daily life of the peasantry remains mostly unchanged as they toil among the fields. Lord Targeth himself is said to be a firm master, though not unfair to his newfound populace. Rebuilding the Manorhouse in a more defensible location, the serf village has also seen improvements to better provide the basic necessities to the populace. Travelers are warned to keep out of the fields at night as raiders from the nearby Fhalaugash Keep are said to roam the darkness. ****************************************************************************** ``` ## Teth Azeleth Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Teth_Azeleth&oldid=3562 Source/capture date: This page was last modified on 22 December 2024, at 03:23. Content SHA-256: 516E66FAFB3B6ECC32A95FBCAD256668297CB163EE520BC1FC2BC99F1A6A6DB7 Routing status: map transcription only; not playable-route validation. ```text Teth Azeleth Suggested Levels: 35 - 51 Underdark | The slavepen + +-+ S - slavemaster | | | + S-+-+ | | Warrior's Academy +-+-+-+-+ + + + | | | | | + +-+-+-+-+-W Temple of Lloth | | | | + + + + + + + | | | | C-+-+-+-+-+-+-+ | | | | + + + | | O + the First House | School of Magic +-+-+-+ | + + + | | | | | | A=+ + M +-+-+-+-+-+-I | | | | | | | + +=H-P + + + + | | | +-+-+-+ + | = + | \ + Inside the House \ | + D=+-+ | | +-+ + | | +-+-+ +-+ \| + * No recall, no summon area A - Archmage of the First House (spider ring, the robe of the magi, glowing flask) C - The Drow Mistress of Clerics (the mistress's flail) D - Dern the Mad (spiked stuff) E - Entrance from Sewers H - Handmaiden of Lloth I - Drow Magic Master (the master's whip) M - Matron mother of the First House (stuff) Freezes you on entry O - Weaponsmaster of the first house () P - The High Priestess of the First House (symbol of Lloth, other stuff) W - Drow Master of War (the master's mace) ``` ## The Ancient Road to the Wastes Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Ancient_Road_to_the_Wastes&oldid=4960 Source/capture date: This page was last modified on 8 October 2026, at 23:47. Content SHA-256: 23378FECC02CED22E499949A3AE2E03EACD40926AAC5C79E315F97480EF92368 Routing status: map transcription only; not playable-route validation. ```text + | +--+--+----+----+----+------+ | | | + + + | | + + |\ | + + +--+ | | + + + | + + | | + + | | Pine Forest + | + | | | + | = | +--+--+ | Enchanters | | | +||+ + +||+ | | | | | +||+||+ +-+ +-+ Hillcrest | | | | \| | +||+||+ + +||+||+ + + + | | \ | +--+--+ + + = | | +--+ +--Goblin Outpost +=+=+=G | | | | +--+ M + + | | | +--+ + + | | | +-----------+-+---------------------+ | + | + | +--+ + | / | |/ + + + | | | | /| | | |/ | +--+--+--+--+ + | | | | | | + +--+ + / +-+-+ | | + + / / A Northern Trail + / + | +--Jaette Watchtower | Udgaardian Plains G - Gnagy the gnome H - Before the Wooden Gates of Hillcrest ``` ## The Frozen Gorge Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Frozen_Gorge&oldid=5129 Source/capture date: This page was last modified on 9 October 2026, at 04:07. Content SHA-256: 776B9070209CD0410BF0FAED1E424A2C528E37AAC53DEF6F5FFFCFC04974C66C Routing status: map transcription only; not playable-route validation. ```text + | | +--+--+ + H | | | | | | | | | | +--+--+--+--+--+--+--+--+--Dwarf Forest | | | | | | + + + | | + ``` ## The High Pass Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_High_Pass&oldid=4965 Source/capture date: This page was last modified on 8 October 2026, at 23:50. Content SHA-256: CDFE723A2E2487BA8B3F8C8D3F2857C0D3204B0A68AF03E0B1B3BFF51903DA7E Routing status: map transcription only; not playable-route validation. ```text + +---+--+ +--+ \ | \ | \ + +--+ +--+ +--+--+--+ / | \ | | +-+-+ Planar Sanctum +--+ + Plains / | Of--+--+--+ + Udgaard | + | +--+--+ | + | + | + /| / + The River Nanthor | + | +--Ar'atouldain ``` ## The River Nanthor Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_River_Nanthor&oldid=5011 Source/capture date: This page was last modified on 9 October 2026, at 00:01. Content SHA-256: D2CCFB61777B66FA8C8F0B84DEE56708E5FC35D81273EAF16D8BC97B94EF4D69 Routing status: map transcription only; not playable-route validation. ```text ---> +--+--+--+--+--+ The River Nanthor | | + +--W | | \ Udgaardian Plains + f +--+--+ b--b | | \ | | | +--+--+--+--+ f--f +--+--+--+ The High Pass | | | | | / f--f +--+--+--+--+ ``` ## The Consortium Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Consortium&oldid=5007 Source/capture date: This page was last modified on 8 October 2026, at 23:59. Content SHA-256: 8CD35CC8EF7E78067B8E867CC634D88E26F9FBB85E1AEFBAD495D7E6B0B89920 Routing status: map transcription only; not playable-route validation. ```text +--+ | + | D--M + +--A | | | +--+----+----+--+ | | | + E | +--+ | | | | | + F 2 | 2--+ | / | /| +--+----+----+--C + | | /| | | +--+ / + +--+ / | + / + | / | + + / + + | |/ | | +---+---+ + Adamantine construct (won't let you pass if not a mage) | | | + + NorthernRoads A - Festpath the Archmage E - Eliana Vienthi the Curator is using: (Glowing) a halo of blue (Glowing) bands of blue energy a bracelet of chained star rubies F - a felar shapeshifter is using: (Magical) a moonstone choker M - Myshrai Ar'tinuilin is using: (Magical) (Noteworthy) a white gold band set with a fire opal (Magical) (Famous) (Glowing) a knife of fire opal (Magical) (Glowing) a fire opal dancing on a platinum chain C - a human conjurer is using: (Magical) black robes trimmed with onyx (Magical) (Glowing) a halo of clarity D - Destanin the Archmage Simshipple Fligliveryshins is using: green robes trimmed with peridot a wreathe of golden wire and lapis lazuli ``` ## Copeham Inn Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Copeham_Inn&oldid=5130 Source/capture date: This page was last modified on 9 October 2026, at 04:08. Content SHA-256: 938DCBD97F881CB7B3552438ECAB3D1D13F30154A9DBC3810C45594B3B4DDB89 Routing status: map transcription only; not playable-route validation. ```text Galadon | + Entrance Hall | +--G--T--L | | | | +--+--+--R | | | | +--+ +--+--+--B | | | | | | C--+--+--+--+--J a | / +--+--+--+--+ The Base of the Stairwell | | | | S W D O G - Gambler x2 T - Twin x2 L - Local R - Regular B - Barkeeper J - Juggler (sharp dagger) musician (mandolin) C - Cook (long knife) S - Red Magician (invis) W - Merchant x2 D - Dwarf x3 ([3rd Dwarf] small mithril axe) O - Ogier Happy Drunk (wandering) Drunk (wandering, aggro) Innkeeper (wandering) Servant x3 (wandering) + + + + | | | | M--+--+--+--+--A The Top of the Stairwell | | | | + + + V V - Valley Elves x2 M - Mage and his demon (aggro) Maid (wandering) ``` ## A Dry Riverbed Status: Current capture Source: http://wiki.qhcf.net/index.php?title=A_Dry_Riverbed&oldid=5038 Source/capture date: This page was last modified on 9 October 2026, at 03:36. Content SHA-256: 92BF328F7FFA1EA24205F3DA826EBF5213634594A0F6CBF04A5F1A13874C3BAB Routing status: map transcription only; not playable-route validation. ```text DesertOfAraile Barren falls | Ugruk +-+-+-+-+-+-+-+-+-+-+-+-+ +-+-+ (7) | | (12) \ | +--+-+-+-+-+-+-+-+-+ Dusty+-+-+-+-+-+-+-+ | (9) basin (7) + In a dry river bed | + | +-+ | + | + | + | +-+ | + | DwarfForest-+-+ ``` ## The Grove Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Grove&oldid=4971 Source/capture date: This page was last modified on 8 October 2026, at 23:51. Content SHA-256: 836661E31988D110703364687401320D2186A96CF69B12F1BFAD3C2A35EF9626 Routing status: map transcription only; not playable-route validation. ```text F--F--+-* A Well Shaded Field | | F--F A Cave | | / P--J--4--H--G--G + /| |\ | |\ | | The Void - leads to The Past Grove (in The Past) |/ / 1 | | 3| | 5| | | 1--3->4 | | | | | | + Clearing in | | N--P--G1-A--M--O--A--R-* / the woods \| v / /| | | | | | | + Secret Tunnel @--2->G1 @ 2 | | | | | | | \| v G2--G--F--B--B--L--G--G 5 G2 | | | |/ |/ | | | G--C--B--D--D--B--Z--G | | | |/ |/ | | | G--T--B--D--D--B--Q--G | | | | | | | | Aldevari--t--G--W--B--B--E--G--G | | | | | | | W + G--A--I--K--A--+ The Tool O | | | | | | | Maker's Wagon (stuff) O + | G--G--G--G + u D | | | | L + Thyrrien's + + A | Shrine | | N + T + +-U D | R | | + A +-+-+ | I + + L + | | Eastern Road Eastern Road * = Secret passages into the undergrowth, leading to Keep of the Righteous A = The Gathering Place B = Before the Circle of Stones C = The Great Ash Tree D = Druid's guild E = The Altar to Earth F = The Altar to Fire G = The Grove H = The Herbary (buy herbs) I = The Great Hickory Tree J = The Water Wheel K = The Great Elm Tree L = The Altar to Air M = The Great Maple Tree N = The Natural Spring O = The Great Oak Tree P = The Pond Q = The Great Beech Tree R = The Roasting Pits T = The Great Willow Tree t = Traveler's Camp U = Crawl north to Rangers Guild u = Rangers Guild W = The Altar to Water Z = The Great Birch Tree ``` ## The Past Grove Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Past_Grove&oldid=4972 Source/capture date: This page was last modified on 8 October 2026, at 23:52. Content SHA-256: 1D93E2A49A69A7B40CA274B2BAA4A9AD3F586C1455E33BABC649126A05E8E007 Routing status: map transcription only; not playable-route validation. ```text PlainsOfArendyl | | m m m: Mouth of a Rocky Gorge | | w | T h e | | w w w: Within the Bowels of a Canyon | | P a s t w | | | w---x---w G r o v e x: Split in the Canyon | w | w--w--Er Er: Edge of a Rock-Faced Canyon | Ns V Ns: Narrow Span Through Mountains V: The Void | | F: Along the Edge of the Foothills F--F--F--e--p--c--V p: Path in the Clearing c: Clearing in the Woods | | | | e: Edge of a Moss-covered Clearing E--W--W--M--M--M--e E: Edge of a Woodland Grove | | | | | | | W: Woodland Grove M: Moss-covered Clearing E--M--M--M--M--e Tm Tm: Trail Through the Moss | | | | | Pr: Perimeter of Dark/Shady Trees E--Pr-Pr-Pr-Pr-R Sc R: Rickety Bridge Sc: Small corner | | | | | | Ht: Hidden Trail T H--H--Y--Y Ht T: Slightly Trampled Trail | | | | H: Base/Around Young Hickory Tree Y: Base/Around Young Elm Tree T H Y | t--B--P--P B: Bank of a Pond t: Turn in the grove | | | | | | | | I: Intersection in the Foliage T H--H--Y--I h--Sp-Sp-Sp-B--P--P h: Hidden Junction Sp: Between the Spiraling Trees | | | | | | | P: Above the Crystal Waters T Se--t h--U--U--C--B--P--P Se: Southern End of the Grove t: Branch in the Trail. | | | | | U: Trail of Unnatural Stones C: Beside a Crystal Stream T--Sb-Sb-Sb-b 1 P--P Sb: Southern Border of the Grove b: Break in the border | | | | P: Above the Crystal Waters S Wb--N--N--N--N--a--s--P--P S: Small Trail N: Narrow Trail | | | | a: Approaching a Woodland Pool s: Shores of a Woodland Pool E Wb--n--n--n--n--a--s--P--P E: Narrow Entrance into the Grove n: Natural Trail | Wb: Withered Birch Tree WagonMarkedRoad 1: Baern - Secluded Clearing in the Grove a ring wrought in the form of a weasel a ring wrought in the form of a weasel a pale-white bearskin cloak robes of the purest white a richly-grained leather helm a pair of moss-made sandals a deepwood bracelet a deepwood bracelet a mattock of twisted evergreen Wandering: Gnomish, Elf, and Cloud Giant Druids (druid gear) ``` ## The Halfling Lands Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Halfling_Lands&oldid=4988 Source/capture date: This page was last modified on 8 October 2026, at 23:55. Content SHA-256: 4FDF83938D96848E46C69945D9F5179C67665037C405C168711E22100BEC5418 Routing status: map transcription only; not playable-route validation. ```text The Halfling Lands Suggested Levels: 5-50 This area was written by Ishmael in 1996 and later modified by Grumorum in 2001-2 for use in Carrion Fields. Then Valguarnera stuck his nose in and changed even more things. Then Thrakburzug got his hands on it and made yet more changes in 2002. This is copyrighted material and other use is strictly forbidden. BlackwaterSwamp | +--+ + + | | | +--+--+--+--+--+ | | | | + + + H--+--B \ | + | G + Ivy Bush Inn | | | T--+--+--+--+ | | | H H + | Hobbiton + | +--+ The White Swan Tavern | +--+--+--X--+--+--+--+ | | | + minimaze + | | oldforest | + +--+ maze + | | | + +--+--+ + Dim Path | | | + +--+ + forest maze | NorthernRoads B - Blacksmithy G - General Store H - Hobbit Hole T - Tobacconist's Shop Mazes FO - In a Forest (Maze1) To Green Hills : Look for "You can see some hills off this way." To Woody End  : Look for "You can see a clearing up ahead." OF - The Old Forest (Maze2) To Woody End  : Look for "The huge hedge is up ahead." To Bombadil  : Look for "You can't tell if this is the way out..." WB - Within the Barrows (Maze3) To Bombadil  : Look for "You can see the faint outline of a hill." To the wight  : Look for "The mists seem to continue on forever." *first two mazes, (maze1,2) are each 9 rooms big, nonstatic maze, but using a few coins and a piece of paper quite easy to navigate.* *going from hidden exit at X through the minimaze to old forest maze, fastest path is- s,e,s(last south is hidden) down leads you to babblebrook, then forest maze(maze1)* *Maze3 can be reached by going up near the entrance to Tom Bombadils(his name changed). small maze, quite easy to navigate.* *note: all mazes are cursed.* | +--+--+--B--+--+--+--+ | | | + S--C->A->c + | | | | | | v | +--Bh | | A | | | | | | | | + I--+ + | | | G +--+--+ + Dim Path | | | FO +--+ + (Maze1) | Bh,bh - Beyond the Hedge B - Brandywine Bridge C - Before the House at Havenstook I - Inside the house A - Around Back (From here: West to Stable) S - Stable G - Green Hills WOODY END FO--W--Wood Hall --bh (Maze1) \ /| Stockbrook--+--+ OF (Maze2) W - Woody End TOM BOMBADIL'S HOUSE +--+ Frodo | T +--WB | / (Maze3) OF---Before (Maze2) a house T - Tom Bombadil's House (Tom and Goldberry) (now changed to Garinliv and Silverwater) Garinliv is using: a bright yellow vest a pair of green breeches (Glowing) a white lily (Humming) a battered wooden lute Silverwater is using: (Glowing) a blue-green gown (Glowing) an engraved silver circlet TODO * Needs update (get rid of Tolkein stuff and replace with whatever it is now) ``` ## The Vale of Arendyl Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Vale_of_Arendyl&oldid=4986 Source/capture date: This page was last modified on 8 October 2026, at 23:55. Content SHA-256: 3BAD6F1487D85C9FA840374C702FC100FD6663DCC701358BF8172B7D66754FCB Routing status: map transcription only; not playable-route validation. ```text This area was written in April of 1997 by Laurella. Certain concepts and ideas used in this area are based upon the work of Mr. Jeff Spurlin, and are used with permission. This area was designed for use by Carrion Fields only. Any other use without express written consent from both the designer and Mr. Spurlin is prohibited. Special thanks go out to all the Immortal Staff of Carrion Fields, for help testing this site, most notably Pico for helping fix my gratuitous errors, none of whom this would be possible without. Thanks and kudos go out to all of you! -Laurella Darsylon | | BlackwaterSwamp + | | + + + | | +-C-+ e--e--e + | | | | U--u--U v--v--v--e | | | | | | | + u--c--u--v--v--v--s--s--e--e /| | | | | | | | | | | ** + U--u--U v--v--v--s--v--v--e | | | | | | | | A--+--+ e--v--v--v--s--s--v--e | | | | | | +--+--+ h----h---s--e--v--e | | | | +--+--+ | | + | |/| e--e + | + | NorthernRoads A - Azatodeth (short sword named "Khazid'hea", the Ring of Zurcon, leather satchel, tortoise statuette) C - Chapel, graveyard infront of it. c - A Clearing in the center of the Ironwood trees D - Underdark E - The edge of the Vale of Arendyl H - A hidden passage behind the shrubbery S - Stream (water) V - The Vale of Arendyl U - Underneath a canopy of Ironwood trees (Each leads up to three rooms) ``` ## The Outpost of Tir-Talath Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Outpost_of_Tir-Talath&oldid=5008 Source/capture date: This page was last modified on 8 October 2026, at 23:59. Content SHA-256: B88CAA52611F9637D09D7179146CEC896577FB653570BBF99B5A0BF5EC089174 Routing status: map transcription only; not playable-route validation. ```text +--S1-+ P1 | /| | / +--+--+ +--+--+--+--+ +==+ + +--+--+--+--+ | / | | | | | / | + W S0 R + + +==+ + + P0 d + K - Baron's Keep | | | | | | | | | | | + +--+--+ + +==+ + + +--z--+ + b | | | | | | | | | | | K2 | + A + w + + +==+ + + + / | | | | | | | | B K1 + + K2 + +--+--+--+--D--+--+--+--u--+--+--+--+ | /| | = /| = | / | | K0 | | = K1 | = +--+ +--+ + + K0 + + +--+ +--+ +----+----+ +----+----+ = = | | | | | = = = | = +--+--+--+--+ +--+--+ +--+--+--+--+ = | = = = | | | = = + + + +--+ +--+ + + + +--+ +--+ | | | +--+--+--+--u--+--+--+--u--+--+--+--+ | | | | | | | | | t - Tower of Tir-Talath +--f--v--c--+ E + + + + | | | | | |/ | I 2 T +--e--a--g--+ L-+ + Z--t--+ + / / / | | | | | | +----1----+ +--i--M--h--+ +-+-s + + + /| C | | | | | | | | | / |/ +--+--+--+--+ F + +--+--+--+--+ t + | NorthernRoads A - Armory a - Alanna (Flower stall) b - Bank B - Bard c - Dairy Shack C - Conjurer d - Druid D - Diana (Brass Gauntlets, Shield bearing the Insignia of Tir-Talath)& Well e - Spice Market E - Thieves Guild (Poisoness Stiletto) f - Fruit Stand F - Farrier (Centaur/Mino gear) g - Bakery h - Confectioner's (candy store) I - Invoker i - Basket Weaver's K - Baron's Keep L - The Laughing Dragon (Inn) M - The Meat Market P - Pit / Recall (Up to 'The Temple Arboretum') R - Ranger s - Supply Depot (general store) S - Sleeping Quarters t - Tower of Tir-Talath T - Transmuter u - Wells, 'use well' twice then 'drink well' v - Vegetable Stand W - Warrior Guild w - Weaponsmith's z - Free Wine!!! =] Z - Zardroff (Alchemist) 0 - ground level (can go up) 1 - one level up (can go down (and up if in tower or keep)) 2 - two levels up (can go down) Within the vast northern plains region south of the Udgaard Mountains, several farms and agricultural communities are nestled. Rising up in the midst of the vast, sweeping grasslands, is the Tir-Talath Outpost. Serving as a common center of commerce, defense, and study, Tir-Talath is a formidable fortress in a land often plagued by bandits, natural disasters, and an aggressive neighboring territory. Visitors are welcome in Tir-Talath, which boasts several amenities in a region otherwise limited to rather rural conditions. A temple in service to the wise and neutral gods of the Theran pantheon offers healing services and sanctums for prayer, and the open barracks of the Tir-Talath militia welcome any visitors who wish to study the art of war within. The majestic Tower of Tir-Talath offers a place of magical study for both mages and amateurs alike, while the sights and smells of the farmer's market are sure to delight the sense of anyone seeking a unique farm grown gift or treat. Order in Tir-Talath is kept by the local militia, who defend the northern plains region and its people under the high command of Baron Telenius, a reluctant, but well-trusted patron who rarely grants audiences to visitors. His personal keep, however, is open to visitors, and stands proudly in the heart of the outpost on top of a secure cistern from which the outpost draws water into its four wells. ``` ## Kuharin Plains Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Kuharin_Plains&oldid=5058 Source/capture date: This page was last modified on 9 October 2026, at 03:41. Content SHA-256: E25EC240AECC981DC54A8E922A6DF3A50C7AE499C3058C2695B52673CDDF27BF Routing status: map transcription only; not playable-route validation. ```text Erudore's War | Trail Through +---+---+-- Dagdan +---+---+ The Plains | / \ | Sea of --+ +---+---+---+---+---+---+---+---+---+---+ Despair | | Trail + Through | The | Forest +---+---+ | | +-- SouthDairein ``` ## Traveller Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Traveller&oldid=4990 Source/capture date: This page was last modified on 8 October 2026, at 23:56. Content SHA-256: 121E9FE16AE04FED18B3459F660688383A79D349DE4FA41D4C85F19305041F06 Routing status: map transcription only; not playable-route validation. ```text == The Beaten Path == == The Pass == NB Udgaard N: Nhergul the Mad (a hammer named 'Dwarf Ruin', / | dark flail) Ruined + + B: Orc Beserker (the twisted black spear 'Khalgoth') Tower / Few + +-------+=+ Bushes + | / L----L + + L: Leader of the Ambush [hidden] (silent boots) W | + | | |\ | a | / +----+ | +--+ +--~~~---+-+ t | + | \ | \ | |/ | e | / | +--+ +--+ AM--+ | AM: Abandoned Mines r | + | | | f | / | TC | TC: Troglodyte Caverns a +-+ | + | l | +-----+ /| | l + | | /| + | | | | |/ |/ | | O--+--+--+ | + + | | O: Orc Den (Orcs) \ | | | +--+ +---+ | |Ayr'Trinil (Arials) | + a + | |/ /| / | +--+ / v + | A: Over the Canyon (need fly) / | / P<-----b / | P: Peak of a Mountain (has 3 random exits which Canyon +-+ | + ^ | + | will take you back to either a, b, or c) Path / A / \ |/ | I: Ironwood Tree +-+ | / O c I--+--Z | O: Orc Den (Orcs) / | / | \ | Z: Cyclops Den (Orcs) +-+ +--+ +--+--+ + | / / | / | | +-+-+ +-+ |/ | | B | | / + +--+ | r | | +-+ \ | i + + / \ | d | | +-+ \ | g | |/ + | e +-+-+ C-+-+ +-+-+ | | C: Cyclops (spiked bracers) | | | | | | | Sitran +-+ +--S-+-+-M | | S: Sandy Shore of a Lake Slave | | | | |\ | | M: Black Moss Monster (Pile of Black Moss) Mines + | +-+-+ + | | | +--+ | | + | | +-+ | |\ | R / | O-+-+-+ +--+ +---+ | O: Orc Den (Orcs) R: Ranger guild (with underdark entrance) | | | +---+---+ | + R | | /= | + + | / + Cockatrice + / /| |/ = + + +----------+---+---+ | | | | + +--~~~--+-+ +--+-+--+ \ / Inside the Stone of +__+ + Tandar Oakcrest \ | + Underdark (Inside Rothe Farm) NorthernRoads NOTE: This map is actually two separate areas pieced together. They connect at the "~~~" symbols. ``` ## Troglodyte Caverns Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Troglodyte_Caverns&oldid=5012 Source/capture date: This page was last modified on 9 October 2026, at 00:01. Content SHA-256: 39A45397C9CAD5177C7E74D0A75957715920C2A365B70F9382D936F47CA5D2A3 Routing status: map transcription only; not playable-route validation. ```text Roughly etched upon the mountain wall is a message. The message reads as follows: In the year of 2003, Lord Beroxxus created these lands for the Carrion Fields Mud. Use of the Troglodyte Caverns is prohibited without written consent of the author. Traveller | +-+ R-R D1-B D2/U6 +-+-+ | | | | | | | +-+ +-R + +-+-+---+ C=E | | | | | | | U1-+-+-+-U2-+ q U5-+ D3/U7 +-+-+ | | | | | + +-+-q | | | + +--+-+-q S | | | = +-+-+ q-U3 F-F +-D6 +-E | | | | | | + + F-F F + +-+-+-+-+-+ | | | | | | | | | +-+-+-+--F F-F D5-D7 +-+ +-+ | | | | q-+ + | D8-+ +-+-+ | | U4 | | +-+ D4 U8-+ q q | | | +-A-+ q = - Door U#- Entrance to up. Leads to entrance to down of same number. D#- Entrance to down. Leads to entrance to up of same number. S - Trogdolyte Seer q - Sleeping Quarters A - Arial Corpse (set of talon guards, set of wing guards) F - Fungus Grove E - Elite Guard(s)(aggressive)(x2 guarding the Chief)(Bone mask) - Minotaur bodyguard (minotaur gear) B - Adventurers C - Trogdolyte Chieftain R - Refuse Room ``` ## Udgaard Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Udgaard&oldid=4963 Source/capture date: This page was last modified on 8 October 2026, at 23:49. Content SHA-256: undefined Routing status: map transcription only; not playable-route validation. ```text NorthernTrails | +| + +-+-+ TURQUOISE | AVENUE +----+------+-+-+---+-------+ | | | | | Foot /| | +-Y h h +-+ |i++ | | o || | | y Z ++++ | +-+ | | ++++o| | | +-P-+ | + | N | | | | + + | +--+--+ +-+-+ +--+--+ +-+ + | | | | | | | n | | NorthernMountains--+-+---E-----E---+---E-----E---+-+--Udgaardian Plains +| | | | | | | | |+ + | h h | h h | + | h-D-h | | c a h | h X x | | | | | | | | | | O | O-+--S-S--+--S-S--+-V | O P | | | | | | | | | N A | | h h | h h | | Y L | C f-J-A +-+-+ v-M-t l | X | | | | | | | | | R +-+ k-J-g +-F-+ U-M-u +-+ R O | | | | | | | O A | T-J-K +-+-+ m-M-e | A D | w | h h | h h | W | D | | | | | | | | | | | +-+ b-+--B-B--D--B-B--+-d +-+ | | | | | | | | | | I G s R | + H z p | | | | | | +-+ h-D-h +-+ | h h | h h | | | | | | | | +---+----+----+----+----+---+ MARBLE | AVENUE +| + +-+-+ | + | + | + | Traveller a - Saldria's Supplies A - Scribing By Averius (Lots of scrolls) b - Bank B - Bloodstone Lane c - Cartographer's Store C - Conjurer Guild(Tunscol - black and white striped robe) d - Udgaard's Apothecary D - Diamond Boulevard e - Crellun's House of Grog E - Emerald Avenue f - Branthu's Custom Footwear F - Fountain g - Ivy's Greenhouse G - Jorgen's Elegant Gemstones (a silver necklace with a blue dragon pendant) h - Inside a house (Thrown out immediately) H - Halrilz's Bounty Office i - Galladrin the Pious (huge mithril claymore) I - Invoker Guild(Gelhardinia) J - Jade Court k - Krildul's Breads and Cakes K - Kron's Spits l - Thieves Guild L - Lower Level m - Magical Supplies of Udgaard M - Marble Alley n - Assassins guild (Tsintaro - Ivory-hilted wakizashi) N - Necromancer Guild (Chrysilin - alligator-skin whip) o - Underground River - Leads to Plains on River Nanthor outside O - Ol' One-Eye's p - Bards Guild (Rindyl - (Humming) the horn of a blue dragon) P - Pit and healer R - Registry(New Hometown) - Registrar (a pair of blue-tinted eyeglasses) s - Scholar's Repose S - Sapphire Lane t - Torden's Finest Armor T - Thorne's Armaments u - Jhelrhia's Emporium U - Alchemical Reagents and Essences(cure poison/cure disease) v - Frilgor's Smithy(Knee-high leather boots) V - The Paper Mill W - Warriors Guild - (Galbrin - thin double-bladed axe) w - Shapeshifter's Guild x - Grilgoul's Mercenaries(Mercs) X - Delvuir's Tannery Y - AP Guild (Sword of Darkness) y - Shaman's Guild Z - Healer's Guild z - The Court of Judgement(Judge - oak mallet) ``` ## Udgaardian Plains Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Udgaardian_Plains&oldid=4964 Source/capture date: This page was last modified on 8 October 2026, at 23:50. Content SHA-256: 40DFF513E22299DBBA77838E31834A90E758B49380DE500A500C01EF6230A4AA Routing status: map transcription only; not playable-route validation. ```text The Plains of Udgaard was rewritten by Yean for exclusive use by Carrion Fields, LLC in 2007. No distribution in any form is permitted without prior consent. Thanks to all who aided with this project, especially to Lyristeon, Rayihn, Ysaloerye and Kastellyn, for their patient mentorship, advice and detailed reviews, and to Valguarnera for his superior coding. Suggested Levels: 1-15 Udgaard Watchtower written by Valguarnera for Carrion Fields in 2002. It is the exclusive property of Carrion Fields, and no permission will be given to use it elsewhere. The Ancient Road to the Wastes | | + Chief The Plains | = of Udgaard | +=+=+ | | | +=+=+ Temple | | + +=+=+ | | + + | | ~R~R +-+-+-+-+-X-+---+ maze S-d-d-d-d--The High Pass ~ | | | | | | | | | | | Udgaard-+-+--+-+-+-+-+-+-+-+-+-R--+-+-E-t-t-t-t- R~R~R~R | | || | | ~ | | R~R~R~R<--R|-R maze ~ +-+ ~ | R E - Entrance to the Black Woods (maze) ~~R | ~ | | X - Earth Mystic ~~|~R-+-+-+-A--+-R- W - Water Mystic | | | | | | | maze A - Air Mystic (roaming) +---+-+-+-+--+-R- F - Fire Mystic Encampment | = = = = | R S - Spirit Mystic, A Dead Clearing in the Black Woods (after 9pm, maybe only full moon?) +---+-+-+-+--+---+-E- R - River Nanthor (east-west current too complicated to draw) | | | | | | | ~ - Approximate direction of the river current +---F-+-+-+--a-R-R- a - altar | | | | | | maze t - A Black Woods Trail | B W-+ +-+-R- B - A Bend in the Narrow Path (see below) | | d - A Descending Mountain Pass | 1 The River Nanthor | / Udgaard + + +-+ +-1 Watchtower | | | | | | +--+=+-+ +-+ / +=+ | +-+-B A Bend in the Narrow Path | +-+-+-+ (separate | area) +-+-+-+ A Narrow Gully | + | +-+-+ | +-+-+ | + | + A Dark Cave ``` ## Ugruk Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Ugruk&oldid=5030 Source/capture date: This page was last modified on 9 October 2026, at 03:34. Content SHA-256: 47F9EA848BEB5A6A513C163DFC9432445FAB474B898B163B3AA5E0DB6C9F41AD Routing status: map transcription only; not playable-route validation. ```text E a s t e r n R o a d | | + + | | + + | | S----S----S----A----A----A----a----a----a | | | | C | | | | C----C | |/ |/ |/ | | | |/ |/ +--+--+--S----B----B----B----+----E<---a--->B----B | | C | | | |\ | | | | |/ | / |/ | | b |/ |/ | Lord -----+ B----S----B----B----E----A<---B--->B----a | | | | |\ | | | | | |/ |/ | b |/ |/ | S----E----B----B----E----B B----a Tabershaw's | C |\ | | |\| | | | |/| | b | | | b | / | | B-|--S----S----E----A----A B a----a | C | | \ | | | | | |/ | | | \| \| | | Keep --+--+--+ B----S----E E----B<---B--->a----a--+--+-- SandsOfSorrow | | | |\ |\ | | | | | | | | | \| | | | +--+--S----S----E----E E----B<---a--->E----a | C----C |\ |\ |\ | | /| | | \| \| | | | | | | S----B----B----A----E----A<---E--->E----a | | | C----C |\ | /| /| | | | | \| \| | v | | S----S----S----B----B----+----a----a----a | + | + | TheDryRiverBed C----C C----C / /| /| /| | | | C----C C----C----C /| /| / | / | | | C C C / / / C----C |\ \ | C \ I | \| s i s | | | \| | \| s----i----m----i----s | | | \| \| \| s----i----i----i----s / | | | b | | \| / |/ s s i----s b----b----C | | S Notes Copyright 2001. Approved for use by Carrionfields Mud only. All other rights reserved by the author. ``` ## Underdark Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Underdark&oldid=4993 Source/capture date: This page was last modified on 8 October 2026, at 23:56. Content SHA-256: 1727E187486AB17B30BEB636728D4B6D78DDAD8C7B93CBF61CBB490254481DC5 Routing status: map transcription only; not playable-route validation. ```text Underdark Suggested Levels: 35 - 51 This area was created by Shaidar Haran for the Carrion Fields MUD. Permission to use on any Merc MUD is granted provided this sign is not altered in anyway including placement :). You must also inform the author of your intent to use this area. A wee new section to the area added by Nepenthe, not that anyone ever reads these things.  :P RuinsOfDelarTol or Jaette Watchtower \ VelkynOloth \ / AbandonedMines \ + \ \ | +-+-+-+-+ \ +-+ + | v | | | +---------+---------+---------+ +-+-+ L +-+-+ | | | | | +-+ +--+--+ +-+-+ | | | +-+-+ + + | | / | R + A +-+ + ^ = | /| Arendyl = +-+-+ / | = | |/ RiversidePath + + + | | | +---------------------+-----------------+-+-+ | + | +---------+--+--+-+ = | | H | | House of = | | Nel'Zikahn +||+||+ | | | | | +||+||+ + + \ | | +||+ | | = | | v | | +-----+-----+-----+-----+---+-------+--+--+--+--+ *This area was written by Rogos exclusively for Carrion Fields LLC. * | | | | *No unauthorized distribution, copying, or use without approval from the * + + Fungoid + + +-C *author. Written in 2018 with Special thanks to Ishuli, Whiysdan and * | Colony | | | *Daphedee for their support, encouragement and general listening skills :). * +---------+---------+ +-+-+-+-+-+-+ + + + | | | | | | | = | + | | + | | + +--+--+ | Rothe Farm | | | = | | | | | | +--+ +-+ + + +-+ + + +-+-+-+-+-----------------------+----+--+--+--+--+--+--+ | | | ^ | | | | | | | | | | = | +--+--+ | M||+ +-+-+ + + + D + +--+--+ v| | | | | Sewers | | | | | | = -L-<-B--+ L - Lost in the Murk, maze | +--+--+ +-+-+-+-+ +-+ +-+-+-+-UnderdarkSea | + | Lower | | | | | | | Cragstone-+--+--+ + + + + | A large round opening can be seen in a mound of debris -> UnderdarkSea | F--+--+--G | A small crevice can be barely seen through the foggy depths. -> B TethAzeleth = | A wide opening into a tunnel of some kind is visible, pulling water through. -> F v | E * Scan doesn't work in the underdark except for races native to the underdark (drow, svirf, duergar) and caverndweller rangers. * Transportation spells don't work. * Roaming aggro mobs (cavefishers, dark-elf patrols). H - Dark-elf house (key is hidden in a skeleton outside the door - once you attack one dark-elf, they're all aggro to you) C - Cavefisher R - Drider (spider axe) D - Debris (ghastly remains) M - Miggen the Svirfneblin Mycologist G - Guardian L - Kteng's Lab = - hidden tunnel, medium size or smaller only A - Aran'gird ``` ## The Underdark Sea Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Underdark_Sea&oldid=5086 Source/capture date: This page was last modified on 9 October 2026, at 03:55. Content SHA-256: 14CBD0A11A666B02A489E301F65BD271A302C0F88A37FA44722395BB67D1F3D7 Routing status: map transcription only; not playable-route validation. ```text THE UNDERDARK SEA Note: Level 1 is the top, Level 5 is the bottom Each level is drawn directly in line with the level below it. c Underdark | --+--+--e--c--c--c--c d | | | | | LEVEL 1 c--c--c--c d--d--d | | | c--c d | c up 7 to DragonSea / LEVEL 2 + d--d | | | B--d + d--d--d | | | | | | u--u--B--B--d--d d--d--B--d--d | | | | | | | | | | | u--u--B?-B--d--d d--B--B--B--d--d | | | | | | | | | u--B--d--d d--d--B--d--d | | | | | | | B--d--d d--d--d--d--d | d B--B--d | | | LEVEL 3 u--B B--B--B--d--d | |\t | | | | | u--u--B--B B--B--B--B--B--d--d | | | | | | | | | | | u--u--B--B--d--d--B--B--B--B?-B--B--d--d--d  ? - makes all east go north once | | | | | | | | | | | | | | | u--B--B--d--d--d--B--B--B--B--B--d--d--d--d | | | | | | | | | | u--B--B--d--d?-B--B--B--B--B | | | | | | d--d--B--d--d--d | | | d--2->d v 2 B--B--B | | | LEVEL 4 B--B--B--B--B | | | | | u--u B--B--B--B--B--B--B | | | | | | | | | u--u--B--B--B--B--B--B--B--B--B--B--B--d | | | | | | | | | | | | | | u--u--B--B--B--B--B--B--B--B--B--B--B--B--d | | | | | | | | | | u--u--B--B--B--B--B--B--B d-Aboleths/ | | | | | | Nizarrsh Datul B--B--B--B--B--B | | | B--B--B u--u--u | | | LEVEL 5 u--u--u--u--u | | | | | u--u--u--u--u--u--u | | | | | | | u--u--u--u--u--u--u--u--u--u--u--u | | | | | | | | | | | | u--u--u--u--u--u--u--u--u--u--u--u--u | | | | | | | | u--u--u--u--u--u--u u | | | | | | u--u--u--u--u--u KuoToaLair | | | |/ u--u--u u u - has an up exit d - has a down exit B - has both an up and a down exit t - Turtle (turtle shell items great hp bad dex) ``` ## V'Dramir's Cove Status: Current capture Source: http://wiki.qhcf.net/index.php?title=V%27Dramir%27s_Cove&oldid=5092 Source/capture date: This page was last modified on 9 October 2026, at 03:56. Content SHA-256: 6F5521258AAD6CE5DA6D61A45D7E6708513C619632A90B052EDC1C84D7B1A5D4 Routing status: map transcription only; not playable-route validation. ```text V'Dramir's Cove This area was written by Vynmylak, February 2002, for the Carrion Fields Mud. No unauthorized use is allowed. Intended for lvl 1-20. C--+--C C--+--C | | C--+--C Large C--+--C | Bedroom | C--+--C + C--+--C | | | C--+--C M C--+--C |Guard = |Guard +Post +--H--+ Common +Post | | | | Area | +--+ +--+--+ +--+ | | | +-----+-----+-----+-----+ | |A Roughly- | | |hewn Tunnel| T + A + T u | = | u n + +--+--+ + n n | | | | | n e + +--+--+ Cavern + e l | = Warehouse | l + A + | | | +-----+-----+-----+-----+ S Beach| Canopied Path | +--+--+--+--+--+--+--+--- ForestRoad | + A Long Wooden Dock | +---+ An Isolated Cove | DragonSea ----+ A - a small guard post (guards), key to warehouse. C - A Dingy Cell (slaves) H - Hollow with key to door M - Mierka V'Dramir(glinting cutlass, emerald earring & red velvet cape) S - Shopkeeper (teleport potion and some junk - barter only) ``` ## Velkyn Oloth Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Velkyn_Oloth&oldid=5000 Source/capture date: This page was last modified on 8 October 2026, at 23:57. Content SHA-256: 66EA834E58005062EBD0DF5BD389C7F100174E890D6C8D2A73C40A6D104F8C03 Routing status: map transcription only; not playable-route validation. ```text Velkyn Oloth Suggested Levels: 20 - 51 It is of black rock worn smooth by countless years. Someone has engraved letters to its side: What once was Dol Guldur, is no more... Area redone in 2001 by Mayesha. Original by ShadowDancer. To be used on Carrion Fields only. Aratouldain | + | A Path through Ar'atouldain +--+ (dead tree) | + = Before a Small Hill + | +--+--+ / | / 1--+--+ | = | + + 2 / [1] K--K--K E P A A L | / | = = | / | = M-=+-[1]-+=-E S-=+--+--+=-X A--+-[3]-+--A | | | | / | | | | = +--G + +[3] + +--+--+ +--H=-C | | | / | |4/| | | | I-=+--+--+=-E R-=+-[2]-+=-D A--+--+--+--A | | / = / = = = | | +-[4] T[2] E B W A A / / Underdark 1 - Well 2 - Corpse K - Kitchen E - Wood-elven Prisoner (heavy steel manacles) T - Imprisoned Thief I - Imprisoned Wood-elf Patroller (heavy steel manacles) M - Demented Madman G - Sub-commander of the Guards (black breastplate, black steel helmet, black iron leggings, pair of fine black leather boots, black silk cape adorned with a blood-red spider, wide black leather belt, black iron broadsword, black iron shortsword) W - Wilted Corpse (torn green cape embroidered with silver thread) D - Disguised Invoker ((G)diamond dagger named 'Light of Redemption') Disguised Paladin (small pendant in the shape of a silver phoenix , (G)fiery mithril sabre named 'Phoenix Edge') X - Imprisoned Mercenary (arm bands bearing the insignia of two crossed swords) P - Imprisoned Paladin S - Imprisoned Shapeshifter (necklace of wolf fangs) R - Imprisoned Ranger (wide ring rimmed with razor sharp spikes) B - Black Mold A - Sleeping Areas: Elite Guards (some sleeping) H - High Guard [Assassins X2] (black hooded silk cloak, black studded leather vest, pair of fine black leather boots, black iron shortsword) C - Carmnor, the Commander of the Guards (red-trimmed black adamantite plate boots, (H)smooth ruby bracer engraved with a spider, (H)double-bladed battleaxe named 'Scream of the Damned') Saz'udyn, the Mistress of Velkyn Oloth ((G)golden ring with a spider-shaped ruby, pair of high-heeled black leather boots flowing robe of ethereal black silk) L - An Infernally Hot Dead-End: A huge magma para-elemental ``` ## Valley of Veran Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Valley_of_Veran&oldid=5103 Source/capture date: This page was last modified on 9 October 2026, at 03:59. Content SHA-256: 2B552333C896EA41E6EEC158D05DF674B4998880B05597A5233AC78999C45E72 Routing status: map transcription only; not playable-route validation. ```text Veran Suggested levels 35 - 51 p a a: Jhariden (muddy white robe, black canvas beltpouch) / | Efaene (suit of mithril chainmail, a dirty blue surcoat, +-+ + embroidered with the symbol of a phoenix, / \ | massive spiked mithril hammer) + + +-+-+ / \ | | | +-+ +-+-+-+-+-+ / | | | | + +-+ +-+-+ / | | | Mount -+ + + + + Kiadana | | | | +-+-+-+ +-+-+ b +-c | | | | | | | | Murky + s-s-+-+-g-+-+-+-q 1<+-+-+- -+-+-e Pool / | | | | | ^ | / +-+ +-+ + -+-+-+>+ L-+- / / / | ^ | | +--+--+-+ +-+ 1 l-e @-l | | | A: Gates to the Academy + +-A-+ b: Building | | c: Rainbow Runner + 2 e: End of Hall v g: By the ancient, collapsed Gateway 2<+ l: Laboratory \ L: Soul of Veran -+ p: Highest Peak | q: City Square + s: On the shore of a Murky Pool | =+= | + = +-+ Credits Luckily, the moss hasn't grown on the writing. It reads: Behold, the Valley of Veran... Made by Mayesha in 2001, for the Carrion Fields MUD only. Do not distribute or modify without the author's permission. Don't feed the plants. ``` ## Village of Lallenyha Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Village_of_Lallenyha&oldid=5115 Source/capture date: This page was last modified on 9 October 2026, at 04:02. Content SHA-256: E04FC997E2EA32A3E0F7E353054B869E9266BEE1E5C5F81E6202464CED621B6F Routing status: map transcription only; not playable-route validation. ```text Village of Lallenyha Suggested Levels: 1-20 Village of Lallenyha written by Iunna, 2002 for Carrion Fields only. Unauthorized use is prohibited. +--+--+ | | +--+--+ + + | \ | | +--+--+--+--+--+ +--+ + +--+ | | | | \ | +--+--+ + s--J + +--+ | | | | \A Jade +--+ +--+--+ +--+ S Mountains | | | | | +--+ | + +--+--+--F | | | | | | +--+--+--+ + +--+--+--F +--+ | | | | | | +--+--+--+ +--+--+ +--+--+--+ | / | | | +--+--+ +--+--+--+ +--+ | | B\ | + H +--+ A\ + | +--+ | + F | | +--+ +--+ | | + + \ | + + + | |\ | +--+ +--+--+--+--+ | \B +--L L – Lakayila (hooded cape of bear fur) Lallenyha (pendant set with several jade stones, hooded cape of elk skin) Vanyllal (headdress of porcupine quills, hooded cape of lion fur) H - Huntress s - Spring J - Jacob the Taint S - Shenanya ``` ## The Violet Woodland Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Violet_Woodland&oldid=5076 Source/capture date: This page was last modified on 9 October 2026, at 03:44. Content SHA-256: 94C6364BC5630591FB5C612F2E5DED7B5A514F2C1EB43F68DFBCD64DDAEAA397 Routing status: map transcription only; not playable-route validation. ```text The Violet Woodland Suggested Levels: 5-15 This area was written for the Carrion Fields Mud. Any other use or reproduction without written authorization is prohibited. Copyright (c) 2000 Steven E. Helms (Jullias) All rights reserved. + |\ Silverwood | + | | | +-+ +-+ X | + | | | \ | | | +-+-+ + | +-+-+-+--= | | / | " | | +-+-+-+ +-+-L S + W | | | | +-+ +-+ +-+-+ | | | | | M-+-+-+-c-d=+-----+ L y=+-+ / / | | /: | | +-+-C + + x=+ + | |/|//: | +=D + + z=+-+ T " | | | O-+-+-+-+-----+ + | | | | / | E-+-+-+ + +-+ | M | \ | / + E-+ \ +-+ \ / R \ /| | +-+ A +-+-+ +-+ L | | D +-+ Key: = or " or // is a door or something that is barring your way (= is e/w, " is n/s, // is u/d). This only applies to things that cannot be opened using the "open" command. C You can crawl north to c, a one way trip D You can crawl north to d, a one way trip L is for Lever M is for Menhir x You can crawl north to y, or south to z from here y You can crawl south to x (Can crawl west when gnome sized)+ z You can crawl north to x (Can crawl west when gnome sized)+ W Gnome selling wands (invis). S Gnome selling scrolls. X Gnome selling maps. If too large get the echo: 'You push with all your might, but still can't squeeze through the window'. ``` ## Voralia's Tears Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Voralia%27s_Tears&oldid=4997 Source/capture date: This page was last modified on 8 October 2026, at 23:57. Content SHA-256: C8AF9DD86AF5B5D77C3B36F69EB895AD8E6CD2C868B6A264395524506B89CABC Routing status: map transcription only; not playable-route validation. ```text AzureMain | the Headwaters + of the | Voralia's Tears +-+-Riverside Path | + | +-----+ | / + + Falls / / C - A water filled Cave I C / I - In front of some misty falls / |/ +-+---+ | +-+ | On the Voralia's Tears + | + | + | RedhornMountains---+-+ | + On the Voralia's Tears | + | .>+--+-+ | | | | NorthernRoads---+-+ On the Voralia's Tears .>| | | | | NorthernRoads---+-+-+<. .>| | | | | | | | | .>+-+-+-+-+<. On a Wide River | | | | | | | +---+-n-n-N+-+-+-+-+-+-+---BramblefieldRoad | | | | | ^_| '>+-+-+<' | |\| +-+ An Expansive River | + | | + direction of | | the river current | + Voralia's Tears V | + | + | +-+ | + | +-+-+ | A Bend in Voralia's Tears +-+-+-+ | +-+-+ | +-EasternRoad | + Under a Bridge | +-EasternRoad | +-+-+ F Voralia's Tears | e Galadon +-+-+-+-b-b-b-+-+-+-+-+-+ a | | ^ | n-g-g-g-g-g-g-+-+-+-+ | Blackclaw w The Mountain Stream y y n b  :At the Base of a Bluff g  :On The River (inside Galadon) N  :North of the Docks, Below an Island of Magic Once the river gets to Feanwyyn it becomes part of Feanwyyn, so it is easier to just look at that map. ``` ## Voralian City Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Voralian_City&oldid=5015 Source/capture date: This page was last modified on 9 October 2026, at 00:02. Content SHA-256: F9217A135DB9B020C808B24C443C07897BE12B06C60C11B37F18FDA810F9AF92 Routing status: map transcription only; not playable-route validation. ```text V o r a l i a ' s T e a r s | | Iv | | | | / | | Northharbor +-+-------------+----------------+-+=+ Northharbor Docks | | | | | Shipping Office + + 3 1-+-2 4 + + | Knight | Street | 5---+----------DR-------------+----6 | R | | 7 8 9 e | B 10 11 12 | | C d | a C | | Shepherds --NW--WC--SF-------+ h e + +----+--------KR---EC--NE-- Silverpine Row | | a m | n h | | Road | R | r p | k a | | 13---+---14 | i t | r | + + +=--+--=+ Beneath | e | t i | i | \| | | 15---+---16 | y o | t | + +---+---He the Cathedral Butcher | t | n | y | \| | F | r +--+----+----+---+ *H* | a Buttresses | i | Tranquility | | | i | b + +---------+ + Sh-+---+---+ | u | | | | | t E. Sumner ---W--WF--CL-------+--+ Gardens +-+ +--------HB---EF---E-- Eaststride Road | t | | | | | h Road 17---+---18 + +---------+ + Cj---+---Ss | i | Tranquility | | 19---+ o +--+----+----+---+ Tr---+--=+ *H* = Healer & | n | | Pit 20---+---Th | T +=--+---Wa | A 21=--+---=22 | A | v T = | e = | v | e | | | m | Hope | e N.Suther- --SW--WH--KC----+------+--GP-----+--------+--UB---EH--SE-- Bramblefield spring Rd | | | | p Ave | Road | | Ba Pa | e F | | |/ | r a | (to 23---+---24 25---+---26 i + | = | a t | Eastern | + 27---+---28 h + | | n | Road) 29---+---30 | c + A | General | e | v | Store | As | e | | | | Southharbor +----+----+-----+-----+-----+----+=+ Southharbor Docks | | | | | | | Shipping Office | | | | | | | V o r a l i a ' s T e a r s Plazas & Squares Gates ----- ----- CL Square of the Clarion WC West Charity Gate DR Plaza of the Darkened Rose EC East Charity Gate GP Great Square of the Pheonix WF West Fortitude Gate HB Plaza of the Hummingbird EF East Fortitude Gate KC Plaza of the Kara Chal WH Western Gate of Hope KR Square of the Ki-Rin EH Eastern Gate of Hope SF Plaza of the Shining Fount UB Square of the Unbreakable Blade Shops Guilds ----- ----- 1 The Holy Rest As Assassins Guild 2 The Heavenly Wench Ba Bard Guild 3 The Good Maiden Cj Conjie Guild 4 The Jolly Good Sir He Healers Guild 5 Keiiahs Apothecary and Charms Iv Invokers Guild 6 The Long Voyage Pa Paladins Guild 7 Master Finigans Toys Sh Shamans Guild 8 The Sailors Fathom Ss Shifter Guild 9 The Divine Th Thieves Guild 10 The Lonely Saint Tr Transmuter Guild 11 The Elvenhome Wa Warrior Guild 12 North Harbor Imports (exotics) 13 Guldencratz and Sons (jeweler) T Blood Tribunal 14 Lord Vindar's Timepieces (Clockmaker) 15 River City Butchery 16 Lady Voralia's Clergy Shop 17 The Noble Harvest 18 Roral's Blessed Market 19 Stronghammer's (armory/weapons) 20 The Knights Table 21 Peacekeeper Headquarters 22 Guiding Light Cartography (maps) 23 The Phoenix's Blessing 24 Knight's Crest 25 Dragon's Tooth 26 Gundards Woodworking Shop 27 Azure Vineyard (wine) 28 Wind's Harness (boats) 29 Crows Nest 30 The Light Supplies *H* Healer & Pit ``` ## A Wagon-Marked Road Status: Current capture Source: http://wiki.qhcf.net/index.php?title=A_Wagon-Marked_Road&oldid=4977 Source/capture date: This page was last modified on 8 October 2026, at 23:53. Content SHA-256: 583FB994DB838DD4321282E33F711DA010519962908CCFB6350312949229F810 Routing status: map transcription only; not playable-route validation. ```text A Wagon-marked Road Suggested Levels: All Maethien The Past Grove | | GaladonianSettlement--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | | The Citadel of Ostalagiah ``` ## The Wastes of Nonviel Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Wastes_of_Nonviel&oldid=5116 Source/capture date: This page was last modified on 9 October 2026, at 04:02. Content SHA-256: 513E44EE02133F364E9EE07DF5B70BD09460A627AB1B0F1F638B8E57A702F023 Routing status: map transcription only; not playable-route validation. ```text Area found by Pico, Immortal of Thera. January 1997. --E-- | | | ->E--E--S1->S2 | | | | E--E--E--S2->S3 JadeMountains | | | | | M--E--S--E--S3->S4 +--V O | | | | | | \ M--E--E--S--E--S4->S5 The Tower + \ | | | | | | Of | M--E--E--E--E--E--S5->S4 Trothon +--+ | | | | | | | | | | M--E--E--S--E--E--E--D@ W->W--W--W | | | | | | | | | | | | E--E--E--S--S--E--E--E--D@ ---------------- W--W--W--W--W--W-->W1 | | | | | | | | / \ | | | | | | E1--E--E--E--E--E--E--S--E-----| |--W--W--W--W--W--W--W1->W2 | | | | | | | | | | | | | | | | | E2<-E1-E--E--E--E--T--S--E-----| Among the |--W--W--W--W--W--W--W2->W3 | | | | | | | | | Shifing | | | | | | | | E3<-E2-S--S--E--E--E--E--E-----| Sands Dunes |--W--W--W--W--W--W--W3->W14 | | | | | | | | | Maze | | | | | | | | E4<-E3-S--S--E--E--S--E--E-----| |--W--W--W--W--W--W--W14->W13 | | | | | | | | | | | | | | | | | E5<-E4-E--E--E--S--S--S--E-----| |--W--W--W--W--W--W--W13->W14 | | | | | | | | | | | | | | | | | E5<-E5-E6-E7-E8-E9-F1-F2-F3----| |--W--W--W--W--W--W--W12->W13 | | | | | | | | \----------------/ | | | | | | | v v v v v v v v | W--W--W--W--W--W--W11->W12 E6 E7 E8 E9 F1 F2 F3 F2 A | | | | | | | / W--W--W--W--W--W--W10->W11 A@-+--+ | | | | | | | | W--W4-W5-W6-W7-W8-W9->W10 +||+ | | | | | | | v v v v v v v W4 W5 W6 W7 W8 W9 W8 O - An Overlook M - At the Base of Towering Mountains E - In the Endless Wastes F - In the Endless Wastes S - In a Sandstorm T - Khar-Zhur tree W - Barren Wasteland V - A Vast Cavern (Yellow dragon) A - Oasis (Recall) D@ - In a Torrent of Wind and Sand (Deathtrap) A@ - Oasis deathtrap ``` ## Western Aryth Ocean Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Western_Aryth_Ocean&oldid=5118 Source/capture date: This page was last modified on 9 October 2026, at 04:03. Content SHA-256: 9C64E16FDA949A53FF15C5BBE6FE4E27ADA68ADB046E6CFAEC251EF124361A88 Routing status: map transcription only; not playable-route validation. ```text | | | | | | | | | | | | | | | --~---~---t---t---t>/-t---t---~---~---~---~---~---~---~---~-- A ~: Western Aryth | | | | v | | | | | | | | | | O t/T: Tempest (freq. damage) | | | | b | | | | | | | | | | r b: Beneath the Aryth --~ T---T---j---H---t---~---~---~---~---~---~---~---~-- c H: Hull of a Ship (engraved silver | | | | | | | | | | | | | | y longsword) | | | | | | | | | | | | | | e --~---t---t---T---J---j---t---~---~---~---~---~---~---~---~-- t j/J: Jagged Rocks | | | | | | | | | | | _^| | | | a | | | | | | | | | | |/ | | | | h --t---t---t---t---t---t---t---~---~---~---~<--~---~---~---~-- n | | | | |^_ | | | | | | | | | | | | \| | | | | | Coastal --~---t---t---t---~-C ~---~---~---~---~---~ Wetlands C: Crystal Island | | | | | | | | | | | | | | | | | | --~---t---~---~---~---~---~---~---~ | | | | | | | | | | | | | | | | --~---~---~---~---~---~---~---~ | | | | | | | Note: Spend some time at | | | | | | | any of the T's and you'll --~---~---~---~---~---~---~ get thrown onto J (with damage). | | | | | | | | | | | | --~---~---~---~---~---~ | | | | | | | | | | | | | | | | | | | --s---s---B---b---b---b-->b---B---B---B---B---B---B---B---B-- In b: Beneath the Waves (can't go down) | | | | | | | | | | | | B: Beneath the Waves (can go down) | | | | | | | | | | | | --s B<--b b---B---B---B---B---B---B---B---B-- the s: Shallow Waters | | | | | | | | | | | | | | | | | | | | | | | | --B<--B<--B<--b b---B---B---B---B---B---B---B---B-- Aryth | | | | | | | | | | | | | | | | | | | | | | | | | | --B---B---B---b---b---b---b---B---B---B---b---b---b---b---b-- Ocean | | | | | | | | | | | | | | | | | | | | | | --B---B---B---B---B---B---B---B---b---b---b | | | | | | | | | | | | | | | | | | --B---B---B---B---B---B---B---b---b | | | | | | | | | | | | | | | | --B---B---B---B---B---B---b---b | | | | | | | | | | | | | | --c---c---c---c---B---b---b c: Colorful Reef | | | | | | | | | | | | --c---c---c---c---B---b | | | | | Ship Graveyard | | | | | | | | | | o o---o---o---o---o---o---o---o-- Deep o: On the Ocean Floor | | | | | | | | | | | | | | | | | | o o---o---o---o---o---o---o---o-- in the | | | | | | | | | | | | | | | | | | --o---o---o o---o---o---o---o---o---o---o-- Aryth | | | | | | | | | | | | --o---o---o o---o---o | | | | | | | | --o---o---o---o---o---o---o---o | | | | | | | | | | | | | | --o---o---o---o---o---S---o S: Sea Snake (sea snake belt, | | | | | | poisonous fang dagger) | | | | | | --o---o---o---o---o---o | | | | | | | | | v --c---c---c---c---o c: Colorful Reef | | | | | (down from here to | | | | | Twinkling Darkness) --c---c---c---c---o | | | | | / / / / t---t---t---t t: Twinkling Darkness | | | | |/ |/ |/ |/ c: chest (pearl-handled whip) c---t---m---t m: Meriaen Witch (circlet of bone) TODO: Map entrance to Ship Graveyard. ``` ## Whistlewood Swamp Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Whistlewood_Swamp&oldid=5070 Source/capture date: This page was last modified on 9 October 2026, at 03:43. Content SHA-256: 9991C6C7F7A2A9E740BB2A93317C3210C9AF449565BA3245FECF3D7AADBEB9AA Routing status: map transcription only; not playable-route validation. ```text Whistlewood Swamp Suggested Levels: 40-51 Created for Carrion Fields by Shane H. W. Travis. This area cannot be used elsewhere without express permission from the author. Thanks to all the immortals of Carrion Fields for their insight, input, and patience with my many questions. Special thanks to Douglas Carney for his *massive* effort on my behalf, and to David Tuggle and Doug Stoll for their encouragement and contributions both tangible and intangible. P S | | | --H--H--H-E-GlaurukSpawningGround | | | Aratouldain | | +--D--CoastalPlains | | J Silverwood | | | --H--H--H-- | | | | +--+--+--H-- | | | | +--+--+--H-- This part is not maze. "H" means this is where the maze begins. | | | | + +--+--H-- | | | | Maltrakis +--+ | J | + E - At the Edge of Whistlewood Swamp H - In the Heart of Whistlewood Swamp J - Jara Silverstaff (a mottled gray-green wool cloak (about), a hand-tooled leather belt (), the Axe of Dissolution, a metal-rimmed shield, everfull flask) a finely-made display case (a silver staff) a stout wooden chest () S - Shaman of Maltrakis - (a phylactery of potence, the Wrath of Mal'trakis) P - Oneheart priest - (a phylactery of fortitude) D - wizened old man (a phylactery of free movement, a thornspike staff - wielded) Aggressive purebloods at the swamp. Using spears and impaling. A manor infested with rats beyond the swamp? Paths to different NPCs seem easiest found by room landmarks, but there is no sense of direction given, so finding the path is a matter of trial and error. This is really easy with a familiar. Not so easy without one. There are a few set paths, however, and all use the first step into the swamp on the east side as the starting point. Path to Chosen One Healer - swwwnnn 1. golden web, glittering in the light (this is the entrance to the swamp) - go south one 2. A water hickory grows here - w 3. muskrat lodge - w 4. explain these scorch-marks... - w 5. The water is still here - n 6. No wonder, then, that the whole swamp seems alive - n 7. golden mouse sitting very quietly on a tree trunk - n to the healer Path to Jara Silverstaff - swssswsws (Move to each of these landmarks consecutively, then south, west, south.) 1. golden web, glittering in the light (this is the entrance to the swamp) - s 2. A water hickory grows here - w 3. muskrat lodge - s 4. a beautiful copper-winged butterfly - s 5. brightly striped snake - s 6. A gray owl - w 7. You could easily climb the southern rise - s 8. w 9. s Path to Shaman (probably. this is also the easiest to stumble upon) (from one south of healer it can be (maybe) ew then nn to shaman) 1. golden web, glittering in the light (this is the entrance to the swamp) 2. easier to get lost 3. and... and... and... 4. you discover a clump of saltweed 5. an insidious fungus 6. north from the above room Path to Druid (in progress) 1. wander the lavendar until you look all and see: "The swamp gets shallower, but is filled with rushes and cattails."s 2. could be a leftover from the effects of the flowers - look all shows "The swamp gets shallower this way." - e 3. aggro razor weed is the next room - e 4. s to get attacked by the razorweed, then s to the strangleweed. 5. e to get attacked by the strangleweed, then e to the druid. ``` ## WorldMap Status: Historical archive snapshot Source: https://web.archive.org/web/20210129143325id_/http://wiki.qhcf.net/index.php?title=WorldMap Source/capture date: 20210129143325 Content SHA-256: 1455b784046d5607e229aed59c5e196dc2a02bc19a7aa6121edfe633fe5f272a Routing status: map transcription only; not playable-route validation. ```text MAP OF THERA +------------------Road to----Goblin Outpost MAP OF THERA Pine Forest-/ the Northern Trail----Wastes-----Hillcrest | + ~ | +----Mount Calandaryl----Northern U ~ Udgaardian Plains** | Mounts--D ~ | ######## | Ruins of ** | G ~~Nanthor~~ High InTheAir Darsylon Maethien \ | A ~ | ######## | | Ayr' Abandoned A--Plains of ~ P | Abandoned -M Trinil Mines R Udgaard~ a | Siege Camp i \ | D ~~~~~~s | | s The---Pass----+-Gamepath s Evermoon Hollow Blackwater---Vale of | t Cons- | \ \_TrogCav | | Swamp Arendyl**| s ortium | Slave Mines of Sitran | | Bandit UNDERGROUND | | | | | | +------Aratouldain--Stronghold Halfling Lands +------Open--+-North +------GolGalath------+ | Kteng's | |------------+++++-e---+ Velkyn Abandoned Mines Lab Riverside Path | |------------+TIR+-r Ruins Castle Oloth-** \ | / Dranettie Wood +++-----------N++TA+-n +---Delar AzureMain of Akan Cragstone--The-Underdark(**)--Underdark | |-------P----o-+ L+-| | Tol | \ / | Sea Enpolad's Game | |-------l----r-++A+-F Redhorn-----Voralia's Mortorn \ Stones The TethAzeleth / Garden | |-------a----t +TH+-o | tears \ / \ | Embrace Imperial Sewers(*) Hamsah | Dagdan |-------i----h ++++-othills~~~~ ~ ** LochGry \ | | Lands Forest of Prosimy Forgotten | | |-------n----| | ||||||| ~~~~~~~~~~~~~ | Akan- | | \ Island Trails | |-------s----| Shepherds-Row--~ VORALIAN ~-SilverpineRd | KoR--B F Mansion of | / | | |------------R | ~ +---+ ~ | /--Grinning a o Twilight Ysigrath-+------+ | +-------+--WS---Rd---o----ES---Road---~ ~--EaststrideRd Skull l r |Sea of| South | CRAG | a | ~ +---+ ~ | a e |Despair Dairein STONE | Mauso d------NS Road---~ CITY ~--Bramblefield Dark t Dra'Melkhur--s--Basilica |~~~~\~| | | -leum | | ~~~~~~~~~~~~~ | Wood~ o-FieldsOfBalator t ++---Ruins of +-----Azreth | | | ~ ~~~Road TO PAST+ ~ r | | |--Village of | the Deep | Forest +---|--+------+ S ~ | | ~ | | | R Barovia Eil Shaeria | | |O+-|--+----+O| S ~ | The ~ | | | V'dramir's--o | | | | Kobold |u|GY| |Cpm|u| HW | ~~~~~~~~ | Aldevari-+-Grove K +--Outskirts--+ | Is. Cove a Keep of | Ashes of NoWhere-+ Warrens|t|--+ +---|t+--Road ~ | | | ~~h | | | of Corte | d FC Barovia | | | | |s| |s| ~ | | | | a | HAMSAH Sea | \ | | / Tower of | +--------+---------+---+k+ GALADON +k+------The---+---Eastern-+----+---Road--+--+-l-+ MU'TAZZ Port----The----Dragon---Arkham---Outlying High Sorcery | Fean| Feanwyyn ~~|i|~~~~~~~~~|i|~~~~~~~~ | | | | | | i | | \ S +++ S Villages | | Weald| Weald ~ |r|--+ +--|r| ~ | Ruins D +--Dr-H d~+~River~~~~~~~|~~WotDeep~~~e +++ e \ Dragon--Shadow--+----+ ~~~~~~~~~~~~~ |t|S*| |LY|t| ~ | of w | o-i +------+------+ a-------a Valley of Veran Evergrove Outpost Tower Grove | ~~~~~~Feanwyyn |s+----+----+s| Blackclaw Osta---a--LT Keep g-l | M Coral ||||||| \_/ | | ~ | Weald-+ +------+------+ Village lag r | r-l--Sands Desert t Head---||The|| \_Mt. Kiadana Rah | Glauruk~~ | | | iah v +--an-s of of s |Aryth|\ Elemental Spawning | +-----Silverwood----Goblin e | Sorrow--Araile--Tahril ||||||| \__CoralPalace Temple +-Ground +Forest | | | Village n-----F | | | | | O-c-e-a-n | | | | | | | o | Pyramid of | Oryx | Crystal Is ||||||| \_Kuo-Toa lair | High Lord's R | | | _Moud Monastery ++ r | Azhan | Steppes | | ||S-I|| \ Whistlewood-+ Keep d Emerald | | / | e | | | Western---||||||| Village UDS Swamp | | Forest | The Manor---Virgin Forest s---A--Dry-Riverbed-+ | A Coastal Lallenyha Village of Loch-+-+-+ | | | \ | FG-t | r -++++++ | Maltrakis Terradian | | | VioletWoodland \ | | Mines------Talshidar-+ __y / Plains---JadeMountains | | | Keep of Fhalaugash Frigid Zakiim Caves / t Xvart | | | +-Spiderhaunt Wasteland / h Lair | Wastes of | Woods | ShipGraveyard | | Nonviel Dhumlar Felar Seantryn--SEANTRYN Ko Encampment Coastal---Harbor------MODAN \_Sewers of SM Wetlands | Aturi--Caravans +----Keep of Ceawlin | Aturi Timberlands THE PAST Maethien----Plains of Arendyl--Delar-Tol Forest of | | NoWhere | Past Grove--Present Grove Past | | | Shadow--Hidden--Galadonian--A Wagon-Marked Road Grove Forest Settlement | | Citadel of Ostalagiah / The Battlefield Original map by RobertDunn Ported by Zendrac Continued updates by Yhorian and DurNominator ``` ## Waters of the Deep Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Waters_of_the_Deep&oldid=5089 Source/capture date: This page was last modified on 9 October 2026, at 03:56. Content SHA-256: 7FB0043B7614F58EC605CBFD618F5B644611B842ADA0E71F411A4E8852C3C1E3 Routing status: map transcription only; not playable-route validation. ```text Waters of the Deep, suggested levels 15 - 50 DragonSea \ \ U--+ <----Here is the entrance under the docks, visible from HamsahMutaz \ Another entrance is the Whirlpool in the ArythOcean + Note: Whirlpool and Waters of the Deep are the same area, \ so I've consolidated them. + \ S--+--+ \ \ C1--+ \ maze \ The Landing + +--+ + | | | |\ +--+--+--+--+--+--+--G--+--K C2 / = | | | | / + + +--+ + / | | + A + + | | | +--+--I--+--+--+ + = | +--+--+ | | | + | | | | | | | | a | | ^\| | | + ArythOcean | + / | | v | M--+ + | | ^ / | + | v | + + | ^ / | |v | + +--+ | /| /| |/ +--+ | +------+--------+ + | +| + |/ | |/ | |/ |/ Cage +------+--------+--+--+=+--+ | |/ | | +--The landing--+ + | | | | T--+--W Holding Pen H H | | | | +--+--+------------+--+--H | | | | | Holding Pen H H | Chamber --+-- Unholy Chamber | Priest (a small pouch) | A Shrine U - under the docks, visible from HamsahMutaz S - An enormous sea serpent (Serpent-scale armor) C1 - Silver chest (treasures) T - Tailor sahuagin (a seashell dagger) W - weaponsmith (a bone-tipped spear, a coral dagger) H - A Common House a - Air chamber M - Muddy Intersection A - Altar/ Shrine. You can recall from here. I - An Intersection. G - Captain of the guards (in the pouch he wears, there is a key to unlock the door from whirlpool to waters of the deep). K - Sahuagin King (Cloak of the Deep, spear of sahuagin, fine coral necklace, talon of the Sahuagin King) sahuagin priestess (ring of coral, shell necklace, small stone dagger). C2 - chest (bone bracelet, 15 gold) ``` ## The Xvart Lair Status: Current capture Source: http://wiki.qhcf.net/index.php?title=The_Xvart_Lair&oldid=5117 Source/capture date: This page was last modified on 9 October 2026, at 04:03. Content SHA-256: 9EB0F89E5172233FF59628FFB7DD803B55355B179CAF732C5FF7617BE85A7775 Routing status: map transcription only; not playable-route validation. ```text You see some words carved into a smooth rock by the wall. Area discovered by Pico, Implementor of Thera, September, 1999. Suggested levels: 10 - 25 C / +----T----+ + [A] B--L / | | + / | +--O--+--+ | P--P----+ /| + + | | +-----+ + | | / [A]| / | Ocean Floor of SPN—P | / | | | +-----+ +----+----PT ArythOcean | | W +----+ | | | +--+--+ | | / | | T CoastalPlains + + / R*--+--+ O +----P--PT /| | | /| + / | / P--P + +--+ |/| +--+----CS +--B--O--O----+ | | +--+ / U | / | | P--P--+ / |/ R2--+ / O + | / + | T--+ | S--X | +--+ + / | + S--+ / + |/ + /| | / | + |/ +--+ +--+ +--R1 T | | | R S--+ / / J | Y B – Boulder C – Xvart Chief (tigerseye pendant, compact iron flail) w/ Lockbox (Trapped[Poison for 20 hrs] - carved garnet, silver bar, small pile of copper coins, tiny blue-white diamond, pale blue gem sparkling green gem) J – Jade Elf Youth (pair of crude chains, pair of crude chains) L – Xvart Lieutenant (hatchet) N – Gold Nugget – Shock Trap O – Stocky Xvart (small, wide-bladed sword) P – Pool – Poisoned Water (no – Stat) R – Xvart Raider(x2) (dark brown greatcloak, short rapier, burlap sack) Xvart Raid Leader (dark brown greatcloak, officer's insignia armbands, black steel sword) R1- a leather knapsack: invitation from the Empress,map of Western Seantryn Modan, map of Eastern Seantryn Modan R2- Seaweed S – Slim Xvart (small leather pouch, small iron dagger) T – Stern-Looking Xvart (short rapier) U – Underwater W - Water X – Xvart Shaman (small jade ring, black satin robe, platinum bracelet set with numerous jewels, copper shortsword) w/ Lockbox (an etched and pitted elven shortsword, white silk purse, little ivory icon, jade figurine) Y – Beaten Young Lady (worn silk dress, pair of crude chains, pair of crude chains) Evil cousins to the kobolds, these strange creatures have taken up residence in a warren of caves and caverns somewhere around Seantryn Modan. None are really sure where the entrances lie, but the xvart have been known to pop up and conduct lightning quick raids in several places, including the jade mountains and the Aryth Ocean. They make off with gold, jewelry, armor and even people! Hardier than kobolds, the xvart are very protective of their lair, and will attack intruders on sight. ``` ## Ysigrath Status: Current capture Source: http://wiki.qhcf.net/index.php?title=Ysigrath&oldid=5062 Source/capture date: This page was last modified on 9 October 2026, at 03:42. Content SHA-256: 001226C7D00F66D831630D7119B8011DBEBE2EBB3DD6C72ECB01D9A05DAFFF0E Routing status: map transcription only; not playable-route validation. ```text Ysigrath is no summon, no gate, and no word. (except from Hallowed place) HU WH U WH HU |--------| | | | | | Sz'weh | |------+--+--+--+--+ Village | | | | | | | | | HU HU | HU HU | | | | | HU-+-HU | | | = | | | + a dark place(gems) | | HU-+-HU | | | | Heart | |--------------------| | of | |untamed wilds of | |Ysigrath| |the Ysigrath.(Maze2)| |(Maze3) | |--------------------| | | | | | DW-+-DW | | | | | DW-+-DW K'sra | | | Village | | DW DW CD | S | | | | | | | | |--+--+--+---C--H |--------| | | | | DW DW DW | | DW--+--DW | SeaOfDespair DW--K--DW The Forgotten | | | | Island ~-~---~ |----------------| ^ \| | (Note: This part of the Sea of Despair |Ysigrath (Maze1)|--T--D--Dock--~---~ and Yisgrath are same area) |----------------| | | | AshesOfNoWhere C - center of the village of the K'sra CD - chieftain's dwelling, Ghyss (lichen gloves) D - dark trail into Ysigrath DW - Inside a K'sra dwelling H - Hallowed Place (Sanctified room) HU - Inside a Sz'weh hut O - On Dock S - Shaman's Dwelling, Jhel'nra (fragrant necklace of marsh flowers) T - trail's end U - unholy place. Zen'kra (Silver Chain Flail(FB) Mithril Chain Flail(AB), unholy symbol) WH - Inside a Sz'weh warrior's hut (Bone Axe, Bone Armor) ~ - Sea of Despair Maze1: Into K'sra : Look for "Something seems different about the swamp in this direction.". The direction is north. path: sw nnw n from the first room off the main trail (room 1). The first sw to room 6 can be replaced with nnw, see, nwe Into K'sra from any room of Maze1: Mindlessly spam nnw until you get there. Finding room 1 and following above route works as well. Back to AshesOfNoWhere: eee, wse, swe or ssee From the first room south of K'Sra Entrance (room 9). Last e is from room 1 to T. Back to AshesOfNoWhere from any Maze1 room: -Look east for "You think you see a trail." If you see it, you are in room 1. Do this every time you enter a room. -If you are not in room 1, go south twice. -If you still haven't reached room 1, you are either in room 4 or room 8. Go west once. If you aren't in room 1 by now, go north to room 1. Map of Maze1: K 6 7 | ^ v 2<9<5>2 v ^ | 1<1<4<7>1-T | ^ | 9>8<6-3-8>1 | v | 4 4<2>2 In above map, | and - are two-way exits, <>^v are one way exits. A>B is a one-way exit from A to B to the east. All 9 rooms of the maze have 4 exits, all of which cannot be shown in the above map. Hence, exits by room are listed below. Exits in below map all are one-way from the room in the center of the cross. The map seen above is based on map seen below. 2 3 1 8 6 7 5 4 K | | | | | | | | | 1-1-T 4-2-2 6-3-8 1-4-6 9-5-2 8-6-3 4-7-1 3-8-1 2-9-8 | | | | | | | | | 3 1 2 8 4 4 2 4 4 Maze2: path to Sz'weh From K'Sra: nenwwn From first room north of K'Sra Into Sz'weh: Look for "You can barely see smoke rising from the swamp in this direction." Into K'sra from Sz'Weh: wes From first room south of Sz'weh Entrance Maze3: [Poisonous gas] A Lost Paladin? : Carries Silverbladed Poleaxe (Wrath Attack), Platinum Signet Ring A swamp serpent carries a platinum signet ring. Into K'sra  : Look for "You can see the village of the K'sra." Into Sz'weh  : Look for "You see the village of the Sz'weh." To Pyrohydra : Look for "an area filled with black moss." [Forget] Then "some more swamp." Then "a partially-concealed cave entrance." Pyrfohydra carries a pyrohydra-scale shield and a necklace of pyrohydra teeth (EQ BURNER!) To hatchlings: Look for "You see swamp." Then "You see a cave." Black dragon hatchling carries a belt of black dragonscales, black dragon's tooth (dagger), and piece of black dragon scales To Druid guild: Look for "A circle of stones rises out of the swamp." Quick Reference Maze 1 To: swnnwn Maze 1 From: swe Maze 2 To: nenwwn Maze 2 From: wes ``` ## The Drogran Hills Status: Current capture; source marks bottom level missing. Source: http://wiki.qhcf.net/index.php?title=The_Drogran_Hills&oldid=5041 Source/capture date: This page was last modified on 9 October 2026, at 03:37. Content SHA-256: 293C83CCDAD6CC7013A044DC9CBA49860D2C31FF972F2B179AECFC02CDD9DBAE Routing status: incomplete chart; no verified inter-area entrance or playable route. ```text WORK IN PROGRESS: Missing: 1) the bottom level Copyright 2001. Approved for use by Carrionfields Mud only. All other rights reserved by the author. Eastern Eastern Road Road | | + + | | + + | | S----S----S----A----A----A----a----a----a | | 1 | 2 | C | | | | C--|-C | |/ |/ |/ | | | |/ |/ +--+--+--S----B----B----B----+----E<---a--->B----B | | C | 3 | 6 | |\ | 7 | 8 | Lord | |/ | / |/ | | |/ |/ | Tabershaw's--+ B----S----B----B----E----A<---B--->B----a Keep | | | 4 | 5 |\ | 0 | 9 | | | |/ |/ | |/ |/ | S----E----B----B----E----B B----a | C |\ | | |\ | 10 | | |/| | | | | | / | | B----S----S----E----A----A B a----a | C | | \ | | 12 | 11 | | Lord |/ | | | |/ |/ | | Tabershaw's --+--+--+ B----S----E E----B<---B--->a----a--+--+SandsOfSorrow Keep | | | |\ |\ | 13 | | | | | | | | |/ | | | +--+--S----S----E----E E----B<---a--->E----a | | /| |\ | | | /| | | \| |/ | | | | | | S----B----B----A----E----A<---E--->E----a | | | | /| | /| /| | | | | \| |/ | v | | S----S----S----B----B----+----a----a----a | a - Among the arid brush + A - Among the dry trees | B - At the base of a hill + E - At the edge of a large sinkhole | S - In the stunted forest | Dry River Bed C----C C----C C----C / /| /| /| /| \ 1 2 | 7 | 8 | 12| 11 C----C C----C----C C /| /| \ | / / 3 | 6 | 0 | 9 13 C C C / / \ 4 5 10 ```