World overview / Hamsah Mu'tazz
Area map
Hamsah Mu'tazz
Verified map transcription only; not a playable-route validation.
literal + room step named map marker unresolved boundary
Source transcription
Hamsah Mu'tazz
Suggested Levels: All
Hamsah Mu'tazz written by Andy Smith, (c) Jan 2000. For use by permission
only.
Balator Fields
| |
| |
+---+---+---+---+---Outskts---+--+--+--+--+--+--+--+--+
| |
+ | C
| | T |
+--+ B-z--+--+--+--+-T
| | |
+ | r--r--r
| A-+-J | | |
+ + | r r--r +
| \ | =
Khalid + W-+ |
River | +--+--+---+ | | + + +--=+
| O | | + | = | /|
+---+--+ u T + + d | N + + c f--+=T / =
| | t | | j/ | | | | | | | / +
EasternRoad---+--+--+---+-----+--s--z-----+------+------+--+--+--e +--+--+ +--v--+ /
| k | | | | | |/
| t | | | | | /
| s | P h-+ | | | +--S D /|
| | + \ | +--+--+ | |/ |
| + | +--+--+ | | | TR--+--+ +--+
| | | | | | | | | | |
| | +--+---+ O +--+---+--+--+--+-----+---+---+---+--+--+--+--+--Seaport
+ +-+ | | | | | | | | | |
| | | +--+--+ b + 1 2 M--+-+--m-x g--+
| | + | | | | |
| + | +-s | | +--+ +-T
| | | | a--+--p | | DragonSea
| | +---------+----+----+--+ | | | + |
| | | | | L = |
+-- q ----K--------w-------- | ------w----- | -------w----------------y--DragonSea
| + | = | (The Great Reef)
+--+ u--u--u | | | t |
| | | | | | / Tahril Mts
| u u--+----+-----+----+----+----+----+---+ + (A Water-filled Cave)
| | | | | | |
| u--u u | i--+--+--------+---+
| = | |
| + T-z-T +
| n | |
+--+--+ \ | k
|G=+-+ |
+----+----+--Outskts--+----+----+----+ +
| | /
| +----+----+----+
DesertOfAraile
1 - Ahkeem's Apparel Shop
2 - Al Abbas Animal Bazaar
a - Assassin-guild
A - Armory
b - Baker
B - Blacksmith / Forge
c - Bard Guild
C - Conjurer's guild (Ifrit responds to questions)
d - Bank
D - Drunken Efreeti Inn
e - Butcher
f - Fish markede
g - Boat-shop
G - The Ghoul Tunnels
h - Healer Guild
i - Invoker guild
j - Jail house
J - Art Dealer's shop (jeweler)
k - Ap-guild
K - KhalidRiver
L - Alchemist Guild
m - Mercenary Guild
M - Metalworkers' Guild
n - Necromancer guild
N - Nura's Market
O - HEALER/ACADEMY
p - Apothecary
P - Paladins Guild (somewhere on that floor)
q - Over the Khalid River (Must be flying to pass)
r - Garden
s - Shaman guild
S - Shapeshifters guild
t - thief guild
T - Towers (locked, no-summon)
TR- Transmuters guild
u - Graveyard
v - General store (Water, lamp, sack)
W - Weapon smith
w - In the River Canal
x - Warrior-guild
y - The Mouth of the River
z - City-gate. Closed at night, cannot be opened. Can use pass door though.
To Do:
* Needs to get separated from Outskirts, Eastern Rd, and Khalid River (similar to Galadon map).
* Proportions need to be updated and more uniform.